Player Matchup

Xbalanque
Xbalanque
Hallowmen
Xbalanque
Level 23
God Stats
5W - 4L
1,505 SR
Queue Stats
16W - 12L
1,496 Elo+
Solo
Janus
Janus
Mathiasbn123
Janus
Level 7
God Stats
4W - 3L
1,941 SR
Queue Stats
165W - 198L
1,432 Elo+
Solo
Cthulhu
Cthulhu
MegaChadPogChamp
Cthulhu
Level 5
God Stats
1W - 0L
1,331 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Oma9
King Arthur
Level 9
God Stats
3W - 2L
1,599 SR
Queue Stats
18W - 19L
1,387 Elo+
Solo
Mercury
Mercury
glipps22
Mercury
Level 25
God Stats
31W - 22L
1,755 SR
Queue Stats
84W - 74L
1,614 Elo+
Solo
Team Averages
Level 14
1,626 SR
1,486 Elo+

VS

Team Averages
Level 15
1,337 SR
1,451 Elo+
Thor
Thor
Insanity1000
Thor
Level 15
God Stats
0W - 2L
1,302 SR
Queue Stats
17W - 28L
1,362 Elo+
Solo
Izanami
Izanami
Pachi_nc
Izanami
Level 14
God Stats
2W - 3L
1,387 SR
Queue Stats
17W - 23L
1,472 Elo+
Party 1
Erlang Shen
Erlang Shen
Rusnic
Erlang Shen
Level 6
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
muzzarela
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,219 Elo+
Party 1
Persephone
Persephone
slipperslap
Persephone
Level 26
God Stats
7W - 2L
1,240 SR
Queue Stats
167W - 80L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hallowmen
Xbalanque
13
3 / 3 / 3
8,219
514
7,484
10,109
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 6 / 1
7,661
479
3,136
7,705
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 0
6,155
385
2,865
10,416
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Oma9
King Arthur
15
4 / 0 / 7
8,831
552
9,552
13,455
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
glipps22
Mercury
20
16 / 1 / 2
12,312
770
12,601
11,189
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,921
433
3,505
9,625
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Pachi_nc
Izanami
11
1 / 7 / 0
6,841
428
5,144
9,151
3,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Rusnic
Erlang Shen
13
6 / 4 / 2
7,800
488
7,084
9,848
5,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
0 / 7 / 1
5,906
369
2,825
11,281
4,833
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
slipperslap
Persephone
17
10 / 2 / 1
10,700
669
11,741
9,871
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
23
Kills
18
18
Deaths
23
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Hallowmen
Xbalanque
3
3
3
1.5
L
1
3
3
0.83
W
0
6
1
0.08
W
0
8
0
0
W
King Arthur
Oma9
King Arthur
4
0
7
7.5
L
Izanami
Pachi_nc
Izanami
1
7
0
0.14
L
Erlang Shen
Rusnic
Erlang Shen
6
4
2
1.75
W
Mercury
glipps22
Mercury
16
1
2
17
L
Ymir
0
7
1
0.07
L
Persephone
slipperslap
Persephone
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,638
Damage
30,299
52,874
Taken
49,776
25,757
Mitigated
19,394
15,788
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Hallowmen
Xbalanque
7,484
4,264
0
3,520
10,109
2,978
2,036
2,406
7,703
0
42,830
L
3,505
890
0
3,670
9,625
2,756
0
587
8,988
0
30,574
W
3,136
204
0
13
7,705
2,564
1,222
6,048
1,657
35,971
0
W
2,865
415
0
1,359
10,416
7,021
0
1,774
8,642
13,583
0
W
King Arthur
Oma9
King Arthur
9,552
1,047
0
5,589
13,455
8,714
202
2,891
10,564
0
45,307
L
Izanami
Pachi_nc
Izanami
5,144
3,681
0
1,005
9,151
3,132
497
0
8,859
0
40,764
L
Erlang Shen
Rusnic
Erlang Shen
7,084
3,247
318
2,012
9,848
5,227
0
1,857
7,794
0
30,763
W
Mercury
glipps22
Mercury
12,601
7,154
0
5,307
11,189
4,480
656
1,447
9,742
0
102,216
L
Ymir
2,825
354
0
1,018
11,281
4,833
113
0
11,043
13,733
0
L
Persephone
slipperslap
Persephone
11,741
470
0
3,066
9,871
3,446
482
3,015
6,509
67,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,178
Gold Earned
38,168
423
Minions Killed
330
0
Camps Cleared
0
1,570,164
Distance Traveled
1,350,013
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,219
514
76
5
0
267,066
1
L
Thor
6,921
433
56
4
0
241,125
2
W
Janus
7,661
479
81
5
0
284,546
6
W
Cthulhu
6,155
385
14
1
0
312,963
1
W
King Arthur
8,831
552
76
5
0
296,324
0
L
Izanami
6,841
428
80
5
0
269,585
2
L
Erlang Shen
7,800
488
50
3
0
279,632
0
W
Mercury
12,312
770
176
11
0
409,265
2
L
Ymir
5,906
369
23
1
0
241,934
4
L
Persephone
10,700
669
121
8
0
317,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role