Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MARN786
Bellona
Level 8
God Stats
6W - 12L
1,500 SR
Queue Stats
75W - 84L
1,284 Elo+
Party 1
Artemis
Artemis
XLWolfiezZz
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,393 Elo+
Solo
Kali
Kali
bigwildpig5
Kali
Level 18
God Stats
3W - 7L
1,340 SR
Queue Stats
49W - 53L
1,302 Elo+
Solo
Ra
Ra
brianborjacortes
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 28L
1,810 Elo+
Solo
Team Averages
Level 13
1,468 SR
1,458 Elo+

VS

Team Averages
Level 20
1,579 SR
1,360 Elo+
Fenrir
Fenrir
Giljan15
Fenrir
Level 25
God Stats
8W - 3L
1,635 SR
Queue Stats
64W - 51L
1,443 Elo+
Party 2
Eset
Eset
Lxla
Eset
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
UZB_PacMan
Erlang Shen
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,178 Elo+
Solo
Tiamat
Tiamat
Yoavkooo
Tiamat
Level 27
God Stats
12W - 11L
1,544 SR
Queue Stats
63W - 55L
1,407 Elo+
Party 2
Jormungandr
Jormungandr
Zx Infernos xZ
Jormungandr
Level 23
God Stats
3W - 2L
1,715 SR
Queue Stats
90W - 74L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 5 / 6
9,311
405
7,656
18,207
14,590
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MARN786
Bellona
15
2 / 7 / 2
9,266
403
4,193
17,471
14,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
XLWolfiezZz
Artemis
13
4 / 8 / 3
8,863
385
14,316
19,950
6,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 4 / 3
10,973
477
12,077
23,958
14,207
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 11 / 2
6,633
288
1,192
9,819
6,452
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Giljan15
Fenrir
15
10 / 3 / 8
10,793
469
12,904
13,116
5,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Lxla
Eset
17
7 / 3 / 13
11,931
519
21,688
13,868
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
UZB_PacMan
Erlang Shen
14
6 / 10 / 7
10,363
451
6,949
16,424
8,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Yoavkooo
Tiamat
18
6 / 0 / 10
11,564
503
14,408
9,602
6,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Zx Infernos xZ
Jormungandr
18
5 / 1 / 6
11,871
516
11,343
13,855
14,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
16
Kills
34
35
Deaths
17
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
6
1
W
Fenrir
Giljan15
Fenrir
10
3
8
4.67
W
Eset
Lxla
Eset
7
3
13
4.5
L
Bellona
MARN786
Bellona
2
7
2
0.43
W
Erlang Shen
UZB_PacMan
Erlang Shen
6
10
7
0.95
L
Artemis
XLWolfiezZz
Artemis
4
8
3
0.69
W
Tiamat
Yoavkooo
Tiamat
6
0
10
11
W
Jormungandr
Zx Infernos xZ
Jormungandr
5
1
6
8
L
8
4
3
2.38
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,434
Damage
67,292
89,405
Taken
66,865
56,381
Mitigated
39,887
17,433
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,656
603
659
4,589
18,207
14,590
0
9,824
8,089
26,305
0
W
Fenrir
Giljan15
Fenrir
12,904
3,634
1,079
2,116
13,116
5,496
1,022
2,770
10,346
0
34,003
W
Eset
Lxla
Eset
21,688
2,330
286
3,744
13,868
5,065
1,243
2,453
11,415
77,963
0
L
Bellona
MARN786
Bellona
4,193
1,393
0
388
17,471
14,274
456
9,691
7,654
0
47,100
W
Erlang Shen
UZB_PacMan
Erlang Shen
6,949
3,124
0
1,361
16,424
8,561
1,972
1,228
15,196
0
23,017
L
Artemis
XLWolfiezZz
Artemis
14,316
8,153
0
4,972
19,950
6,858
0
11,904
7,784
0
46,846
W
Tiamat
Yoavkooo
Tiamat
14,408
2,229
539
3,778
9,602
6,666
3,309
849
8,753
77,052
0
W
Jormungandr
Zx Infernos xZ
Jormungandr
11,343
2,290
0
515
13,855
14,099
2,544
1,548
12,307
63,219
0
L
12,077
6,415
0
6,613
23,958
14,207
0
9,910
13,720
0
64,027
L
1,192
399
87
125
9,819
6,452
9
4,962
4,719
13,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,046
Gold Earned
56,522
328
Minions Killed
433
0
Camps Cleared
0
1,667,552
Distance Traveled
2,023,865
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,311
405
49
2
0
371,475
0
W
Fenrir
10,793
469
46
2
0
447,332
1
W
Eset
11,931
519
134
6
0
403,772
3
L
Bellona
9,266
403
123
5
0
380,583
2
W
Erlang Shen
10,363
451
22
1
0
374,147
2
L
Artemis
8,863
385
59
3
0
327,564
2
W
Tiamat
11,564
503
123
5
0
396,788
1
W
Jormungandr
11,871
516
108
5
0
401,826
1
L
Kali
10,973
477
89
4
0
397,087
0
L
Ra
6,633
288
8
0
0
190,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role