Player Matchup

Bellona
Bellona
BloodErgo
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hera
Hera
Mythosweet
Hera
Level 29
God Stats
21W - 25L
1,428 SR
Queue Stats
84W - 106L
1,346 Elo+
Solo
Izanami
Izanami
Shagretor
Izanami
Level 29
God Stats
35W - 36L
1,502 SR
Queue Stats
76W - 87L
1,371 Elo+
Solo
Ymir
Ymir
cilantroprensaoo
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,257 Elo+
Solo
Heimdallr
Heimdallr
dronet2626
Heimdallr
Level 17
God Stats
4W - 7L
1,667 SR
Queue Stats
28W - 35L
1,260 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,347 Elo+

VS

Team Averages
Level 21
1,433 SR
1,282 Elo+
Zeus
Zeus
ForgottenTLR
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 67L
1,089 Elo+
Party 1
Cerberus
Cerberus
MunchieMunche
Cerberus
Level 8
God Stats
3W - 9L
1,110 SR
Queue Stats
4W - 15L
913 Elo+
Party 1
Danzaburou
Danzaburou
hoodscanor
Danzaburou
Level 28
God Stats
56W - 49L
1,460 SR
Queue Stats
94W - 119L
1,343 Elo+
Solo
Nike
Nike
sadsnout
Nike
Level 28
God Stats
13W - 23L
1,276 SR
Queue Stats
566W - 606L
1,501 Elo+
Solo
Thanatos
Thanatos
vextr8
Thanatos
Level 13
God Stats
5W - 3L
1,821 SR
Queue Stats
32W - 28L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloodErgo
Bellona
9
0 / 1 / 0
5,203
473
2,992
6,512
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 1
5,815
529
4,425
4,769
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Shagretor
Izanami
9
0 / 4 / 1
5,204
473
2,982
7,014
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
3 / 5 / 0
5,180
471
3,480
6,467
2,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
dronet2626
Heimdallr
8
1 / 6 / 1
5,246
477
3,484
6,486
1,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,606
510
2,287
6,901
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
MunchieMunche
Cerberus
8
5 / 2 / 4
5,846
531
3,136
5,538
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
hoodscanor
Danzaburou
9
3 / 1 / 5
6,177
562
4,312
6,732
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
11
1 / 0 / 2
6,187
562
5,240
6,554
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
vextr8
Thanatos
10
8 / 0 / 4
6,655
605
6,081
7,983
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
18
18
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
BloodErgo
Bellona
0
1
0
0
W
1
2
2
1
W
Cerberus
MunchieMunche
Cerberus
5
2
4
3.5
L
1
2
1
0.75
L
Izanami
Shagretor
Izanami
0
4
1
0.13
L
3
5
0
0.6
L
Heimdallr
dronet2626
Heimdallr
1
6
1
0.25
W
Danzaburou
hoodscanor
Danzaburou
3
1
5
5.5
W
Nike
1
0
2
2
W
Thanatos
vextr8
Thanatos
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,363
Damage
21,056
31,248
Taken
33,708
10,707
Mitigated
11,859
3,898
Healing
16,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BloodErgo
Bellona
2,992
637
0
436
6,512
3,628
182
0
6,112
0
18,446
W
2,287
348
0
2,820
6,901
1,715
0
2,173
4,470
28,007
0
W
Cerberus
MunchieMunche
Cerberus
3,136
287
0
659
5,538
2,683
0
794
4,730
9,284
0
L
4,425
1,372
0
816
4,769
1,193
731
971
3,704
28,611
0
L
Izanami
Shagretor
Izanami
2,982
1,960
0
2,509
7,014
1,394
200
1,290
5,724
0
27,399
L
3,480
871
0
137
6,467
2,884
96
1,846
4,621
8,036
0
L
Heimdallr
dronet2626
Heimdallr
3,484
1,557
0
0
6,486
1,608
227
1,110
5,189
0
18,057
W
Danzaburou
hoodscanor
Danzaburou
4,312
1,801
0
2,498
6,732
2,038
384
2,700
4,032
0
22,113
W
Nike
5,240
652
0
3,028
6,554
3,211
239
0
6,554
0
28,672
W
Thanatos
vextr8
Thanatos
6,081
1,905
0
7,232
7,983
2,212
0
1,876
6,017
0
26,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,648
Gold Earned
30,471
216
Minions Killed
218
0
Camps Cleared
0
975,108
Distance Traveled
993,636
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,203
473
45
4
0
231,274
0
W
Zeus
5,606
510
63
6
0
182,245
0
W
Cerberus
5,846
531
22
2
0
221,257
0
L
Hera
5,815
529
55
5
0
167,908
4
L
Izanami
5,204
473
72
7
0
168,591
0
L
Ymir
5,180
471
8
1
0
222,070
0
L
Heimdallr
5,246
477
36
3
0
185,265
0
W
Danzaburou
6,177
562
30
3
0
168,836
2
W
Nike
6,187
562
55
5
0
185,621
0
W
Thanatos
6,655
605
48
4
0
235,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role