Player Matchup

Janus
Janus
Gashiboy
Janus
Level 26
God Stats
2W - 3L
1,569 SR
Queue Stats
19W - 19L
1,449 Elo+
Solo
Jormungandr
Jormungandr
TheMeepz
Jormungandr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,444 Elo+
Party 1
Medusa
Medusa
itsmikeymf8080
Medusa
Level 4
God Stats
1W - 3L
1,283 SR
Queue Stats
4W - 5L
1,201 Elo+
Party 1
Serqet
Serqet
mag0072003
Serqet
Level 22
God Stats
12W - 18L
1,480 SR
Queue Stats
428W - 443L
1,435 Elo+
Solo
Ra
Ra
xSweetOrange18
Ra
Level 26
God Stats
12W - 21L
1,487 SR
Queue Stats
174W - 190L
1,456 Elo+
Solo
Team Averages
Level 35
1,464 SR
1,397 Elo+

VS

Team Averages
Level 14
1,499 SR
1,397 Elo+
Yemoja
Yemoja
Anime4Ever99549
Yemoja
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,748 Elo+
Solo
Artemis
Artemis
HoshiNoInaba
Artemis
Level 28
God Stats
23W - 23L
1,540 SR
Queue Stats
40W - 40L
1,484 Elo+
Solo
Ra
Ra
Namaikatikoshera
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,263 Elo+
Solo
Loki
Loki
hnj72
Loki
Level 17
God Stats
61W - 58L
1,455 SR
Queue Stats
75W - 85L
1,374 Elo+
Solo
Guan Yu
Guan Yu
心寒若孤城丶
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gashiboy
Janus
14
0 / 0 / 0
9,140
762
0
0
0
Jormungandr
TheMeepz
Jormungandr
17
0 / 4 / 5
11,458
955
8,953
23,473
23,091
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
1 / 0 / 5
11,543
962
10,026
7,226
3,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
mag0072003
Serqet
17
4 / 9 / 4
11,677
973
12,219
16,552
6,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 5 / 5
12,760
1,063
24,288
15,305
7,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

140

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 10
11,177
931
5,171
9,445
9,111
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
HoshiNoInaba
Artemis
18
3 / 1 / 9
11,639
970
20,349
10,036
4,100
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 7 / 7
12,197
1,016
14,813
14,545
5,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
hnj72
Loki
17
4 / 2 / 7
11,633
969
5,488
15,838
9,543
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 9
12,112
1,009
7,410
10,827
13,730
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
11
Kills
18
18
Deaths
11
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
L
Janus
Gashiboy
Janus
0
0
0
0
W
Artemis
HoshiNoInaba
Artemis
3
1
9
7.5
W
6
7
7
1.36
L
Jormungandr
TheMeepz
Jormungandr
0
4
5
0.63
W
Loki
hnj72
Loki
4
2
7
3.75
L
1
0
5
3.5
L
Serqet
mag0072003
Serqet
4
9
4
0.67
L
6
5
5
1.7
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,486
Damage
53,231
62,556
Taken
60,691
39,801
Mitigated
42,394
8,488
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,171
1,281
3,411
539
9,445
9,111
0
5,612
3,125
16,689
0
L
Janus
Gashiboy
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
HoshiNoInaba
Artemis
20,349
11,080
0
0
10,036
4,100
0
6,877
3,159
0
57,006
W
14,813
1,660
1,981
1,658
14,545
5,910
0
8,232
5,911
36,237
0
L
Jormungandr
TheMeepz
Jormungandr
8,953
3,849
426
1,109
23,473
23,091
0
7,857
15,616
42,104
0
W
Loki
hnj72
Loki
5,488
1,449
0
580
15,838
9,543
0
7,392
8,262
0
18,649
L
10,026
5,551
0
1,289
7,226
3,038
0
2,254
4,972
0
35,954
L
Serqet
mag0072003
Serqet
12,219
3,331
0
426
16,552
6,385
0
4,800
11,752
0
20,524
L
24,288
2,616
1,165
4,073
15,305
7,287
0
5,073
10,232
52,974
0
W
7,410
739
5,722
3,237
10,827
13,730
0
5,128
5,549
0
15,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,578
Gold Earned
58,758
204
Minions Killed
205
5
Camps Cleared
3
902,168
Distance Traveled
1,116,607
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,177
931
28
2
0
184,980
3
L
Janus
9,140
762
0
0
0
0
0
W
Artemis
11,639
970
77
6
0
216,327
0
W
Ra
12,197
1,016
64
5
1
210,493
0
L
Jormungandr
11,458
955
49
4
1
230,021
0
W
Loki
11,633
969
12
1
2
249,604
0
L
Medusa
11,543
962
72
6
2
225,825
1
L
Serqet
11,677
973
17
1
2
234,912
0
L
Ra
12,760
1,063
66
6
0
211,410
0
W
Guan Yu
12,112
1,009
24
2
0
255,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role