Player Matchup

Sun Wukong
Sun Wukong
Baggins Bildo T
Sun Wukong
Level 128
God Stats
1W - 3L
1,523 SR
Queue Stats
20W - 28L
1,384 Elo+
Solo
Zeus
Zeus
HillyChips03
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 93L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
Theslimeman31
Heimdallr
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 155L
1,406 Elo+
Party 1
Team Averages
Level 79
1,508 SR
1,414 Elo+

VS

Team Averages
Level 92
1,523 SR
1,466 Elo+
Arachne
Arachne
Gambit-DC97
Arachne
Level 88
God Stats
2W - 0L
1,464 SR
Queue Stats
10W - 12L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
X_RARExPAIN_X
Baron Samedi
Level 103
God Stats
30W - 30L
1,608 SR
Queue Stats
220W - 233L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
supd3de
Sylvanus
Level 84
God Stats
14W - 24L
1,495 SR
Queue Stats
476W - 499L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baggins Bildo T
Sun Wukong
14
7 / 4 / 5
12,470
656
18,325
23,611
20,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 8 / 7
12,055
634
27,949
14,682
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Theslimeman31
Heimdallr
14
1 / 9 / 11
11,470
604
16,660
17,705
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gambit-DC97
Arachne
16
8 / 4 / 6
13,264
698
12,685
22,848
11,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
X_RARExPAIN_X
Baron Samedi
17
7 / 3 / 12
13,533
712
20,577
24,241
22,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
supd3de
Sylvanus
15
6 / 6 / 13
13,022
685
14,925
31,419
40,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
13
Kills
21
21
Deaths
13
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Baggins Bildo T
Sun Wukong
7
4
5
2.38
W
Arachne
Gambit-DC97
Arachne
8
4
6
2.75
L
5
8
7
1.06
L
Heimdallr
Theslimeman31
Heimdallr
1
9
11
0.72
W
Baron Samedi
X_RARExPAIN_X
Baron Samedi
7
3
12
4.33
W
Sylvanus
supd3de
Sylvanus
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,934
Damage
48,187
55,998
Taken
78,508
31,564
Mitigated
73,842
4,744
Healing
39,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Baggins Bildo T
Sun Wukong
18,325
5,758
0
2,527
23,611
20,272
478
13,728
9,883
0
55,998
W
Arachne
Gambit-DC97
Arachne
12,685
10,442
0
7,893
22,848
11,566
1,575
6,181
16,667
0
58,848
L
27,949
4,403
0
1,165
14,682
4,916
0
10,838
3,844
67,874
0
L
Heimdallr
Theslimeman31
Heimdallr
16,660
6,667
0
1,052
17,705
6,376
955
10,144
7,561
0
55,427
W
Baron Samedi
X_RARExPAIN_X
Baron Samedi
20,577
1,001
5,122
11,634
24,241
22,137
749
10,135
14,106
63,221
0
W
Sylvanus
supd3de
Sylvanus
14,925
4,501
5,826
8,882
31,419
40,139
1,127
11,825
19,590
32,500
5,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
39,819
249
Minions Killed
163
0
Camps Cleared
0
905,505
Distance Traveled
1,063,103
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,470
656
67
4
0
343,912
1
W
Arachne
13,264
698
60
3
0
400,158
0
L
Zeus
12,055
634
92
5
0
280,677
3
L
Heimdallr
11,470
604
90
5
0
280,916
1
W
Baron Samedi
13,533
712
58
3
0
345,548
1
W
Sylvanus
13,022
685
45
2
0
317,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role