Player Matchup

Thor
Thor
IOnceBitAHorse
Thor
Level 25
God Stats
7W - 3L
1,736 SR
Queue Stats
130W - 76L
1,641 Elo+
Solo
Anubis
Anubis
MrBeyli
Anubis
Level 27
God Stats
4W - 2L
1,723 SR
Queue Stats
46W - 46L
1,504 Elo+
Solo
Jing Wei
Jing Wei
Wymis
Jing Wei
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zam01xis
Cu Chulainn
Level 29
God Stats
11W - 9L
1,362 SR
Queue Stats
105W - 112L
1,560 Elo+
Solo
Athena
Athena
cloud2
Athena
Level 10
God Stats
1W - 1L
1,799 SR
Queue Stats
10W - 8L
1,526 Elo+
Solo
Team Averages
Level 24
1,624 SR
1,546 Elo+

VS

Team Averages
Level 7
1,543 SR
1,560 Elo+
Thor
Thor
AresCYP
Thor
Level 14
God Stats
1W - 3L
1,382 SR
Queue Stats
5W - 8L
1,476 Elo+
Solo
Hachiman
Hachiman
B4ub1e
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 1
Kukulkan
Kukulkan
RisingDeath
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 1
Bellona
Bellona
Witkoszczak
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Solo
Hel
Hel
sssenpaai
Hel
Level 5
God Stats
2W - 1L
1,835 SR
Queue Stats
3W - 5L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 4
6,398
640
2,535
5,358
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
MrBeyli
Anubis
12
11 / 0 / 2
7,271
727
11,397
9,261
4,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Wymis
Jing Wei
11
1 / 0 / 3
6,230
623
2,160
5,750
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Zam01xis
Cu Chulainn
11
4 / 4 / 7
6,841
684
4,552
6,349
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
cloud2
Athena
9
3 / 0 / 2
5,859
586
1,454
4,366
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AresCYP
Thor
4
0 / 6 / 0
3,788
379
1,736
6,789
1,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
B4ub1e
Hachiman
7
0 / 2 / 0
4,316
432
3,722
4,753
960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RisingDeath
Kukulkan
8
1 / 4 / 0
4,797
480
4,007
4,241
989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Witkoszczak
Bellona
8
4 / 7 / 1
5,723
572
4,592
7,606
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 6 / 1
4,476
448
4,209
6,751
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
25
Kills
5
5
Deaths
25
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
AresCYP
Thor
0
6
0
0
L
Hachiman
B4ub1e
Hachiman
0
2
0
0
W
6
1
4
8
W
Anubis
MrBeyli
Anubis
11
0
2
12
L
Kukulkan
RisingDeath
Kukulkan
1
4
0
0.25
L
Bellona
Witkoszczak
Bellona
4
7
1
0.64
W
Jing Wei
Wymis
Jing Wei
1
0
3
2.5
W
Cu Chulainn
Zam01xis
Cu Chulainn
4
4
7
1.88
W
Athena
cloud2
Athena
3
0
2
4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
18,266
31,084
Taken
30,140
13,304
Mitigated
10,153
14,661
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AresCYP
Thor
1,736
397
0
0
6,789
1,386
220
3,690
3,099
0
6,886
L
Hachiman
B4ub1e
Hachiman
3,722
2,358
0
1,060
4,753
960
0
1,237
3,516
0
17,632
W
2,535
769
0
2,042
5,358
1,673
0
519
4,839
0
26,902
W
Anubis
MrBeyli
Anubis
11,397
1,793
0
7,391
9,261
4,601
776
3,423
5,384
43,341
0
L
Kukulkan
RisingDeath
Kukulkan
4,007
722
123
534
4,241
989
0
1,405
2,836
12,480
0
L
Bellona
Witkoszczak
Bellona
4,592
1,496
0
98
7,606
5,224
184
1,508
6,098
0
19,065
W
Jing Wei
Wymis
Jing Wei
2,160
1,336
0
3,805
5,750
1,746
0
1,113
4,637
0
44,045
W
Cu Chulainn
Zam01xis
Cu Chulainn
4,552
1,005
0
233
6,349
3,460
204
1,256
5,045
1,642
26,095
W
Athena
cloud2
Athena
1,454
313
0
1,190
4,366
1,824
615
1,403
2,963
7,532
0
L
4,209
1,003
554
1,937
6,751
1,594
360
5,339
1,412
15,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
23,100
277
Minions Killed
135
0
Camps Cleared
0
962,553
Distance Traveled
914,269
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,788
379
17
2
0
204,753
2
L
Hachiman
4,316
432
43
4
0
163,373
0
W
Thor
6,398
640
59
6
0
206,417
3
W
Anubis
7,271
727
60
6
0
163,617
2
L
Kukulkan
4,797
480
17
2
0
158,216
0
L
Bellona
5,723
572
33
3
0
204,736
0
W
Jing Wei
6,230
623
89
9
0
172,735
2
W
Cu Chulainn
6,841
684
55
6
0
197,018
4
W
Athena
5,859
586
14
1
0
222,766
0
L
Hel
4,476
448
25
3
0
183,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role