Player Matchup

Chaac
Chaac
Rada13
Chaac
Level 160
God Stats
13W - 20L
1,538 SR
Queue Stats
34W - 45L
1,706 Elo+
Solo
Chang'e
Chang'e
Verlixan
Chang'e
Level 103
God Stats
7W - 4L
1,533 SR
Queue Stats
497W - 294L
1,826 Elo+
Party 1
Set
Set
XeryZaz
Set
Level 65
God Stats
8W - 4L
1,500 SR
Queue Stats
498W - 299L
1,823 Elo+
Party 1
Team Averages
Level 109
1,524 SR
1,785 Elo+

VS

Team Averages
Level 55
1,582 SR
1,418 Elo+
Kukulkan
Kukulkan
Invetd
Kukulkan
Level 17
God Stats
7W - 7L
1,746 SR
Queue Stats
10W - 18L
1,386 Elo+
Party 2
Yemoja
Yemoja
kamaya
Yemoja
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
zaneky2000
Set
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 61L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rada13
Chaac
12
2 / 1 / 9
8,621
718
7,384
10,289
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Verlixan
Chang'e
13
4 / 0 / 9
9,354
780
10,944
7,434
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
13
9 / 1 / 4
9,997
833
11,341
11,507
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Invetd
Kukulkan
10
1 / 7 / 1
7,721
643
3,141
10,404
4,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
kamaya
Yemoja
11
0 / 3 / 1
7,707
642
3,497
12,325
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 5 / 1
7,639
637
5,497
10,199
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
2
2
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Invetd
Kukulkan
1
7
1
0.21
W
Chaac
Rada13
Chaac
2
1
9
6.5
W
Chang'e
Verlixan
Chang'e
4
0
9
8.5
W
Set
9
1
4
11
L
Yemoja
kamaya
Yemoja
0
3
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
12,135
29,230
Taken
32,928
18,136
Mitigated
20,586
15,913
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Invetd
Kukulkan
3,141
224
0
417
10,404
4,380
192
4,071
5,852
24,969
0
W
Chaac
Rada13
Chaac
7,384
693
0
3,848
10,289
9,183
1,232
2,722
7,567
0
25,416
W
Chang'e
Verlixan
Chang'e
10,944
667
4,327
4,991
7,434
2,479
972
1,726
5,708
39,485
0
W
Set
11,341
5,451
0
2,747
11,507
6,474
1,549
2,226
8,518
0
47,815
L
Yemoja
kamaya
Yemoja
3,497
646
1,273
1,417
12,325
10,442
0
3,330
8,656
14,729
0
L
5,497
1,485
0
1,362
10,199
5,764
0
2,973
6,886
0
22,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
23,067
164
Minions Killed
104
0
Camps Cleared
0
707,912
Distance Traveled
637,401
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,721
643
55
5
0
191,651
0
W
Chaac
8,621
718
39
3
0
237,800
3
W
Chang'e
9,354
780
45
4
0
236,914
2
W
Set
9,997
833
80
7
0
233,198
4
L
Yemoja
7,707
642
18
2
0
215,326
4
L
Set
7,639
637
31
3
0
230,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role