Player Matchup

Aphrodite
Aphrodite
EdnigmaBr1981
Aphrodite
Level 4
God Stats
8W - 6L
1,834 SR
Queue Stats
10W - 6L
1,838 Elo+
Solo
Anhur
Anhur
ElCazaDragones
Anhur
Level 26
God Stats
1W - 1L
1,309 SR
Queue Stats
64W - 61L
1,625 Elo+
Solo
Nemesis
Nemesis
Jack2Savage_
Nemesis
Level 29
God Stats
30W - 23L
1,588 SR
Queue Stats
178W - 160L
1,553 Elo+
Solo
Tyr
Tyr
SoloDimeMons
Tyr
Level 27
God Stats
104W - 78L
1,765 SR
Queue Stats
183W - 141L
1,601 Elo+
Solo
Cerberus
Cerberus
lX-OpTmiStiC-lX
Cerberus
Level 8
God Stats
9W - 6L
1,408 SR
Queue Stats
11W - 8L
1,473 Elo+
Solo
Team Averages
Level 19
1,581 SR
1,618 Elo+

VS

Team Averages
Level 12
1,691 SR
1,709 Elo+
Medusa
Medusa
BradlyWilcom
Medusa
Level 8
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Bellona
Bellona
IIlllIIlIlIlIlII
Bellona
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 2L
1,658 Elo+
Solo
Cernunnos
Cernunnos
KingSama171425
Cernunnos
Level 4
God Stats
0W - 1L
1,761 SR
Queue Stats
4W - 1L
1,854 Elo+
Solo
Olorun
Olorun
Mike-Oxafloppen
Olorun
Level 18
God Stats
1W - 1L
1,766 SR
Queue Stats
100W - 72L
1,715 Elo+
Party 1
Cabrakan
Cabrakan
sudden_horn2
Cabrakan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 212L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EdnigmaBr1981
Aphrodite
10
4 / 0 / 7
6,065
607
5,963
6,320
1,965
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 0 / 3
6,739
674
5,165
7,063
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Jack2Savage_
Nemesis
10
6 / 2 / 2
6,046
605
5,056
7,020
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 0
6,138
614
4,570
8,657
3,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
6
0 / 1 / 4
4,745
475
381
3,240
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 5 / 1
4,229
423
1,858
4,941
1,174
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

4
0 / 9 / 0
3,764
376
908
7,055
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
KingSama171425
Cernunnos
8
1 / 4 / 1
5,158
516
5,139
8,136
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 2 / 1
5,552
555
3,767
6,603
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
sudden_horn2
Cabrakan
9
1 / 3 / 1
5,467
547
4,967
7,009
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
22
Kills
2
4
Deaths
23
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
1
0.1
W
Aphrodite
EdnigmaBr1981
Aphrodite
4
0
7
7.5
W
9
0
3
10.5
L
0
9
0
0
W
Nemesis
Jack2Savage_
Nemesis
6
2
2
3.5
L
Cernunnos
KingSama171425
Cernunnos
1
4
1
0.38
L
0
2
1
0.25
W
3
1
0
3
W
Cerberus
0
1
4
2
L
Cabrakan
sudden_horn2
Cabrakan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,135
Damage
16,639
32,300
Taken
33,744
11,493
Mitigated
12,487
12,546
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,858
844
0
0
4,941
1,174
112
1,059
3,882
0
10,153
W
Aphrodite
EdnigmaBr1981
Aphrodite
5,963
906
1,656
4,059
6,320
1,965
289
1,097
5,161
31,621
0
W
5,165
3,232
0
2,405
7,063
2,170
746
1,821
5,140
0
32,409
L
908
483
0
242
7,055
3,632
0
1,868
5,187
0
7,363
W
Nemesis
Jack2Savage_
Nemesis
5,056
2,436
0
1,021
7,020
2,604
0
1,404
5,538
0
28,375
L
Cernunnos
KingSama171425
Cernunnos
5,139
2,916
270
3,246
8,136
2,120
198
2,232
5,904
0
25,647
L
3,767
1,235
136
3,751
6,603
2,114
0
0
6,603
32,747
0
W
4,570
872
0
3,116
8,657
3,622
0
4,102
4,487
0
34,859
W
Cerberus
381
0
0
289
3,240
1,132
452
0
3,240
6,221
0
L
Cabrakan
sudden_horn2
Cabrakan
4,967
817
0
1,138
7,009
3,447
0
1,185
5,824
26,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
24,170
253
Minions Killed
205
0
Camps Cleared
0
871,474
Distance Traveled
824,477
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,229
423
19
2
0
166,293
1
W
Aphrodite
6,065
607
56
6
0
176,533
0
W
Anhur
6,739
674
55
6
0
156,843
3
L
Bellona
3,764
376
12
1
0
155,706
0
W
Nemesis
6,046
605
46
5
0
205,126
0
L
Cernunnos
5,158
516
46
5
0
163,974
0
L
Olorun
5,552
555
75
8
0
152,978
0
W
Tyr
6,138
614
80
8
0
187,245
1
W
Cerberus
4,745
475
16
2
0
145,727
0
L
Cabrakan
5,467
547
53
5
0
185,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role