Player Matchup

Tyr
Tyr
Bass4Beats
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,486 Elo+
Solo
Merlin
Merlin
Crashyoyo
Merlin
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 198L
1,500 Elo+
Solo
Arachne
Arachne
DEMİREL
Arachne
Level 87
God Stats
12W - 6L
1,626 SR
Queue Stats
24W - 17L
1,426 Elo+
Party 1
Izanami
Izanami
PisKoNuT
Izanami
Level 69
God Stats
5W - 7L
1,702 SR
Queue Stats
36W - 32L
1,392 Elo+
Party 1
Ares
Ares
Zupacon
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 83
1,566 SR
1,461 Elo+

VS

Team Averages
Level 94
1,504 SR
1,414 Elo+
Erlang Shen
Erlang Shen
Arlyssia
Erlang Shen
Level 144
God Stats
8W - 6L
1,566 SR
Queue Stats
501W - 532L
1,490 Elo+
Solo
Fenrir
Fenrir
HorrorDamage
Fenrir
Level 47
God Stats
8W - 10L
1,601 SR
Queue Stats
160W - 179L
1,407 Elo+
Solo
Anubis
Anubis
Satanda
Anubis
Level 104
God Stats
11W - 2L
1,522 SR
Queue Stats
92W - 81L
1,298 Elo+
Solo
Artio
Artio
mongolpro
Artio
Level 99
God Stats
23W - 22L
1,535 SR
Queue Stats
137W - 123L
1,468 Elo+
Solo
Izanami
Izanami
ŢĦÕŖ
Izanami
Level 75
God Stats
1W - 1L
1,296 SR
Queue Stats
56W - 54L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 2
11,374
495
7,686
20,159
16,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Crashyoyo
Merlin
19
4 / 8 / 6
12,354
537
15,395
17,585
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DEMİREL
Arachne
18
9 / 7 / 1
12,682
551
11,989
17,568
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
PisKoNuT
Izanami
16
2 / 7 / 2
10,308
448
5,868
15,985
4,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Zupacon
Ares
17
1 / 8 / 4
11,002
478
7,055
21,971
22,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arlyssia
Erlang Shen
18
2 / 3 / 11
13,235
575
9,334
24,046
17,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
20
5 / 9 / 5
13,105
570
11,649
22,278
10,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Satanda
Anubis
20
15 / 3 / 3
15,566
677
20,767
10,691
6,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
mongolpro
Artio
18
3 / 2 / 4
12,289
534
9,032
20,758
23,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ŢĦÕŖ
Izanami
20
7 / 1 / 6
14,216
618
16,045
16,453
6,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
17
Kills
32
33
Deaths
18
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arlyssia
Erlang Shen
2
3
11
2.5
L
1
3
2
0.67
L
Merlin
Crashyoyo
Merlin
4
8
6
0.88
L
Arachne
DEMİREL
Arachne
9
7
1
1.36
W
Fenrir
5
9
5
0.83
L
Izanami
PisKoNuT
Izanami
2
7
2
0.43
W
Anubis
Satanda
Anubis
15
3
3
5.5
L
Ares
Zupacon
Ares
1
8
4
0.38
W
Artio
mongolpro
Artio
3
2
4
2.5
W
Izanami
ŢĦÕŖ
Izanami
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,993
Damage
66,827
93,268
Taken
94,226
56,081
Mitigated
64,695
16,078
Healing
32,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arlyssia
Erlang Shen
9,334
2,732
0
6,200
24,046
17,592
0
6,853
17,063
5,187
55,455
L
7,686
1,680
0
4,965
20,159
16,235
0
11,120
9,039
0
69,031
L
Merlin
Crashyoyo
Merlin
15,395
1,590
0
1,000
17,585
5,877
638
4,797
12,788
76,518
0
L
Arachne
DEMİREL
Arachne
11,989
8,864
147
4,830
17,568
6,454
1,277
7,464
10,104
0
78,952
W
Fenrir
11,649
1,951
0
4,988
22,278
10,293
1,762
6,052
15,988
0
87,344
L
Izanami
PisKoNuT
Izanami
5,868
4,219
369
2,925
15,985
4,851
4,910
3,012
12,829
0
73,243
W
Anubis
Satanda
Anubis
20,767
227
0
3,879
10,691
6,503
4,891
2,671
7,768
118,069
0
L
Ares
Zupacon
Ares
7,055
720
0
1,842
21,971
22,664
966
4,317
16,687
31,050
0
W
Artio
mongolpro
Artio
9,032
1,013
318
10,164
20,758
23,561
0
2,395
18,243
53,301
0
W
Izanami
ŢĦÕŖ
Izanami
16,045
9,015
0
6,729
16,453
6,746
1,659
3,682
12,714
0
122,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,720
Gold Earned
68,411
569
Minions Killed
678
0
Camps Cleared
0
2,029,666
Distance Traveled
2,076,272
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,235
575
59
3
0
467,567
2
L
Tyr
11,374
495
133
6
0
425,651
7
L
Merlin
12,354
537
126
5
0
369,993
2
L
Arachne
12,682
551
122
5
0
378,184
0
W
Fenrir
13,105
570
129
6
0
363,421
1
L
Izanami
10,308
448
158
7
0
356,427
2
W
Anubis
15,566
677
216
9
0
444,474
3
L
Ares
11,002
478
30
1
0
499,411
5
W
Artio
12,289
534
112
5
0
387,342
8
W
Izanami
14,216
618
162
7
0
413,468
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role