Player Matchup

Sol
Sol
AUDIRE333
Sol
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
170W - 240L
1,355 Elo+
Party 2
Osiris
Osiris
FATBOIPAT
Osiris
Level 58
God Stats
3W - 1L
1,721 SR
Queue Stats
116W - 134L
1,439 Elo+
Party 2
Hou Yi
Hou Yi
like a savage35
Hou Yi
Level 16
God Stats
8W - 16L
1,443 SR
Queue Stats
81W - 121L
1,330 Elo+
Party 2
Team Averages
Level 34
1,482 SR
1,374 Elo+

VS

Team Averages
Level 27
1,635 SR
1,452 Elo+
Neith
Neith
Kaalathar
Neith
Level 32
God Stats
20W - 14L
1,779 SR
Queue Stats
110W - 111L
1,465 Elo+
Party 1
Ymir
Ymir
Smitefan234567
Ymir
Level 25
God Stats
48W - 44L
1,597 SR
Queue Stats
103W - 126L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
sergione69
Kukulkan
Level 24
God Stats
32W - 27L
1,528 SR
Queue Stats
76W - 92L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,222
622
4,567
8,602
2,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
FATBOIPAT
Osiris
10
2 / 4 / 0
7,054
705
4,345
8,062
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 0
6,309
631
1,466
7,213
2,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaalathar
Neith
11
4 / 0 / 6
8,068
807
6,521
3,633
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 0 / 5
8,267
827
2,876
5,213
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
sergione69
Kukulkan
12
5 / 2 / 4
8,061
806
6,566
5,638
2,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
12
12
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Osiris
FATBOIPAT
Osiris
2
4
0
0.5
W
Neith
Kaalathar
Neith
4
0
6
7
W
3
0
5
5.5
L
0
3
0
0
W
Kukulkan
sergione69
Kukulkan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,378
Damage
15,963
23,877
Taken
14,484
9,657
Mitigated
6,556
3,818
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,567
446
0
2,046
8,602
2,637
0
2,802
5,800
18,299
0
L
Osiris
FATBOIPAT
Osiris
4,345
1,821
123
1,472
8,062
4,661
33
3,150
4,912
0
26,922
W
Neith
Kaalathar
Neith
6,521
3,118
0
1,748
3,633
1,207
1,341
1,372
2,261
0
25,613
W
2,876
406
0
1,954
5,213
3,304
0
1,875
3,338
10,866
0
L
1,466
433
0
177
7,213
2,359
0
3,585
3,628
0
14,921
W
Kukulkan
sergione69
Kukulkan
6,566
902
246
1,300
5,638
2,045
0
1,350
4,288
32,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,585
Gold Earned
24,396
114
Minions Killed
118
0
Camps Cleared
0
578,657
Distance Traveled
586,418
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,222
622
29
3
0
176,176
0
L
Osiris
7,054
705
54
5
0
210,568
1
W
Neith
8,068
807
50
5
0
215,637
4
W
Ymir
8,267
827
18
2
0
183,978
4
L
Hou Yi
6,309
631
31
3
0
191,913
0
W
Kukulkan
8,061
806
50
5
0
186,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role