Player Matchup

Sol
Sol
BabaYagaGilf
Sol
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 45L
1,203 Elo+
Party 2
Skadi
Skadi
BlacksArentHuman
Skadi
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 8L
1,581 Elo+
Party 3
Ra
Ra
Itstickleqt
Ra
Level 28
God Stats
3W - 0L
1,838 SR
Queue Stats
149W - 154L
1,475 Elo+
Solo
Loki
Loki
KingOfSouls7952
Loki
Level 96
God Stats
13W - 13L
1,416 SR
Queue Stats
360W - 358L
1,440 Elo+
Party 2
Osiris
Osiris
ÂssPlunger3000
Osiris
Level 2
God Stats
6W - 0L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Party 3
Team Averages
Level 28
1,551 SR
1,440 Elo+

VS

Team Averages
Level 11
1,556 SR
1,512 Elo+
Nu Wa
Nu Wa
Siqro
Nu Wa
Level 17
God Stats
11W - 5L
1,645 SR
Queue Stats
286W - 236L
1,527 Elo+
Party 1
Geb
Geb
StormTerror5
Geb
Level 13
God Stats
36W - 30L
1,671 SR
Queue Stats
112W - 119L
1,625 Elo+
Party 1
Erlang Shen
Erlang Shen
ZOROJOGaming
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
fastslowzip
Anhur
Level 11
God Stats
16W - 8L
1,660 SR
Queue Stats
181W - 144L
1,484 Elo+
Solo
Loki
Loki
idkdontaskme
Loki
Level 10
God Stats
3W - 4L
1,303 SR
Queue Stats
10W - 15L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,827
759
6,528
5,134
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 0 / 0
7,612
846
1,379
3,663
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 3
6,718
746
2,784
5,190
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 1
5,425
603
44
4,528
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 0 / 5
6,129
681
4,961
6,272
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Siqro
Nu Wa
9
1 / 3 / 0
4,846
538
5,506
4,217
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,239
471
1,031
5,929
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
ZOROJOGaming
Erlang Shen
3
0 / 5 / 0
3,642
405
402
3,713
1,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
3,866
430
1,778
4,556
1,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,701
522
1,581
6,105
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
17
Kills
1
1
Deaths
18
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
3
0
0
3
W
4
1
3
5.5
W
0
0
1
0.5
L
Nu Wa
Siqro
Nu Wa
1
3
0
0.33
L
0
3
0
0
L
Erlang Shen
ZOROJOGaming
Erlang Shen
0
5
0
0
L
0
3
0
0
L
0
4
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,696
Damage
10,298
24,787
Taken
24,520
7,866
Mitigated
7,294
14,316
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,528
1,973
0
3,339
5,134
1,281
1,868
1,347
3,723
34,962
0
W
1,379
722
0
1,258
3,663
1,351
5,461
253
3,374
0
43,955
W
2,784
368
34
3,153
5,190
1,291
535
3,094
1,932
28,695
0
W
44
0
0
2,944
4,528
1,104
0
262
4,230
0
23,703
L
Nu Wa
Siqro
Nu Wa
5,506
1,263
0
335
4,217
1,382
0
1,836
2,259
23,974
0
L
1,031
150
0
516
5,929
2,133
48
3,316
2,613
7,160
0
L
Erlang Shen
ZOROJOGaming
Erlang Shen
402
273
0
90
3,713
1,244
9
720
2,907
0
5,042
L
1,778
851
0
590
4,556
1,066
208
3,029
1,527
0
11,955
L
1,581
55
0
1,382
6,105
1,469
0
184
5,902
0
23,499
W
4,961
1,987
0
3,588
6,272
2,839
0
1,219
4,991
0
29,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
21,294
348
Minions Killed
147
0
Camps Cleared
0
893,801
Distance Traveled
798,064
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,827
759
62
7
0
176,345
0
W
Skadi
7,612
846
111
12
0
159,811
2
W
Ra
6,718
746
72
8
0
183,045
4
W
Loki
5,425
603
57
6
0
177,217
3
L
Nu Wa
4,846
538
48
5
0
163,091
2
L
Geb
4,239
471
11
1
0
174,474
0
L
Erlang Shen
3,642
405
14
2
0
107,016
1
L
Anhur
3,866
430
21
2
0
166,950
3
L
Loki
4,701
522
53
6
0
186,533
1
W
Osiris
6,129
681
46
5
0
197,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role