Player Matchup

Cerberus
Cerberus
Astroboy1200
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 23L
1,606 Elo+
Party 1
Hercules
Hercules
NickChubb
Hercules
Level 29
God Stats
9W - 4L
1,645 SR
Queue Stats
135W - 133L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sheennnn
Tsukuyomi
Level 156
God Stats
5W - 4L
1,810 SR
Queue Stats
170W - 108L
1,754 Elo+
Party 1
Heimdallr
Heimdallr
WesleyAdam
Heimdallr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 7L
1,563 Elo+
Party 1
Agni
Agni
bosssaaxxee
Agni
Level 27
God Stats
12W - 6L
1,752 SR
Queue Stats
94W - 88L
1,614 Elo+
Solo
Team Averages
Level 49
1,641 SR
1,626 Elo+

VS

Team Averages
Level 23
1,495 SR
1,633 Elo+
Zeus
Zeus
L0aderb0t
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 123L
1,669 Elo+
Solo
Nemesis
Nemesis
MarshmallowManz
Nemesis
Level 29
God Stats
1W - 4L
1,269 SR
Queue Stats
85W - 103L
1,510 Elo+
Solo
King Arthur
King Arthur
WatDaf123
King Arthur
Level 29
God Stats
3W - 5L
1,491 SR
Queue Stats
142W - 109L
1,707 Elo+
Solo
Bacchus
Bacchus
XxBigBrainTimexX
Bacchus
Level 20
God Stats
44W - 24L
1,642 SR
Queue Stats
154W - 98L
1,662 Elo+
Solo
Jing Wei
Jing Wei
elmojonsito0399
Jing Wei
Level 12
God Stats
1W - 2L
1,573 SR
Queue Stats
39W - 40L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astroboy1200
Cerberus
13
5 / 4 / 8
8,918
557
7,704
15,284
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
NickChubb
Hercules
15
0 / 7 / 2
9,113
570
5,805
19,883
17,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Sheennnn
Tsukuyomi
17
9 / 1 / 3
10,314
645
9,867
10,911
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
WesleyAdam
Heimdallr
17
7 / 3 / 6
9,875
617
11,347
13,617
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 4
10,379
649
11,631
11,231
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 6 / 3
8,545
534
8,182
10,376
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 6 / 5
8,456
529
10,378
12,777
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
WatDaf123
King Arthur
16
4 / 1 / 3
9,174
573
13,015
11,069
9,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 8 / 5
8,056
504
8,940
14,514
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
12
3 / 7 / 4
7,536
471
6,891
13,783
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
28
Kills
18
18
Deaths
28
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Astroboy1200
Cerberus
5
4
8
2.25
L
Zeus
3
6
3
0.75
L
5
6
5
1.25
W
Hercules
NickChubb
Hercules
0
7
2
0.14
W
Tsukuyomi
Sheennnn
Tsukuyomi
9
1
3
10.5
L
King Arthur
WatDaf123
King Arthur
4
1
3
5.5
W
Heimdallr
WesleyAdam
Heimdallr
7
3
6
3.33
L
3
8
5
0.69
W
7
3
4
3
L
Jing Wei
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,354
Damage
47,406
70,926
Taken
62,519
43,910
Mitigated
35,298
28,541
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Astroboy1200
Cerberus
7,704
1,080
0
5,982
15,284
10,209
0
3,655
11,515
20,477
0
L
Zeus
8,182
1,537
0
1,435
10,376
3,683
0
5,367
5,009
53,440
0
L
10,378
6,405
0
1,279
12,777
5,735
736
4,659
8,118
0
47,192
W
Hercules
NickChubb
Hercules
5,805
2,227
0
7,165
19,883
17,624
0
505
18,022
413
58,293
W
Tsukuyomi
Sheennnn
Tsukuyomi
9,867
2,867
0
4,139
10,911
6,278
29
1,761
8,995
0
69,322
L
King Arthur
WatDaf123
King Arthur
13,015
3,357
0
5,343
11,069
9,747
102
469
10,600
0
55,229
W
Heimdallr
WesleyAdam
Heimdallr
11,347
7,189
0
7,073
13,617
5,167
2,086
6,044
7,495
0
68,938
L
8,940
1,636
0
695
14,514
12,191
0
4,663
9,851
21,049
0
W
11,631
339
0
4,182
11,231
4,632
0
4,609
6,376
79,387
0
L
Jing Wei
6,891
5,266
0
2,446
13,783
3,942
760
4,572
9,211
0
38,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,599
Gold Earned
41,767
514
Minions Killed
375
0
Camps Cleared
0
1,593,994
Distance Traveled
1,549,498
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,918
557
20
1
0
329,245
7
L
Zeus
8,545
534
110
7
0
285,266
4
L
Nemesis
8,456
529
76
5
0
318,776
4
W
Hercules
9,113
570
121
8
0
287,433
0
W
Tsukuyomi
10,314
645
125
8
0
382,529
2
L
King Arthur
9,174
573
106
7
0
324,538
1
W
Heimdallr
9,875
617
108
7
0
281,582
3
L
Bacchus
8,056
504
14
1
0
326,997
3
W
Agni
10,379
649
140
9
0
313,205
6
L
Jing Wei
7,536
471
69
4
0
293,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role