Player Matchup

Ra
Ra
CRAZYCAHTEXHIK
Ra
Level 16
God Stats
9W - 9L
1,335 SR
Queue Stats
67W - 78L
1,311 Elo+
Party 1
King Arthur
King Arthur
Desuadmiral
King Arthur
Level 29
God Stats
8W - 11L
1,386 SR
Queue Stats
105W - 103L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
DrLuminos
Hou Yi
Level 29
God Stats
5W - 4L
1,605 SR
Queue Stats
104W - 87L
1,578 Elo+
Solo
Thanatos
Thanatos
EvilMare
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,663 Elo+
Solo
Cthulhu
Cthulhu
GrognarE_N1
Cthulhu
Level 35
God Stats
44W - 35L
1,520 SR
Queue Stats
115W - 122L
1,448 Elo+
Party 1
Team Averages
Level 27
1,469 SR
1,491 Elo+

VS

Team Averages
Level 34
1,471 SR
1,514 Elo+
Mercury
Mercury
Djokman
Mercury
Level 26
God Stats
13W - 8L
1,640 SR
Queue Stats
72W - 63L
1,509 Elo+
Party 3
Nemesis
Nemesis
Game_Over_V_0
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,719 Elo+
Party 2
Artemis
Artemis
PATU6OP3543
Artemis
Level 27
God Stats
35W - 39L
1,515 SR
Queue Stats
38W - 44L
1,417 Elo+
Solo
Merlin
Merlin
UnderDarkTiest
Merlin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 90L
1,499 Elo+
Party 3
Sol
Sol
orochi_uchiha
Sol
Level 88
God Stats
1W - 1L
1,198 SR
Queue Stats
277W - 329L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,324
555
4,996
9,158
2,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Desuadmiral
King Arthur
14
5 / 3 / 4
8,604
574
6,923
13,733
8,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
DrLuminos
Hou Yi
15
11 / 3 / 4
9,633
642
9,750
14,157
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
EvilMare
Thanatos
17
12 / 2 / 6
10,656
710
12,280
12,145
5,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
GrognarE_N1
Cthulhu
13
3 / 4 / 5
8,175
545
9,169
12,095
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Djokman
Mercury
13
5 / 3 / 2
8,704
580
5,292
10,320
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
13
4 / 7 / 0
7,545
503
5,520
10,142
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
PATU6OP3543
Artemis
9
0 / 10 / 3
5,848
390
5,906
11,106
3,250
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 9 / 2
6,915
461
9,134
10,491
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 7 / 2
7,280
485
10,495
14,663
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
36
Kills
15
15
Deaths
36
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
W
King Arthur
Desuadmiral
King Arthur
5
3
4
2.33
L
Mercury
Djokman
Mercury
5
3
2
2
W
Hou Yi
DrLuminos
Hou Yi
11
3
4
4.33
W
Thanatos
EvilMare
Thanatos
12
2
6
7.5
L
Nemesis
4
7
0
0.57
W
Cthulhu
GrognarE_N1
Cthulhu
3
4
5
1.38
L
Artemis
PATU6OP3543
Artemis
0
10
3
0.15
L
2
9
2
0.33
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,118
Damage
36,347
61,288
Taken
56,722
30,060
Mitigated
18,371
28,861
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,996
1,060
372
2,823
9,158
2,664
1,358
4,254
4,374
31,195
0
W
King Arthur
Desuadmiral
King Arthur
6,923
773
135
4,887
13,733
8,962
459
1,137
12,555
0
35,648
L
Mercury
Djokman
Mercury
5,292
2,950
0
860
10,320
4,055
0
1,781
8,339
0
40,074
W
Hou Yi
DrLuminos
Hou Yi
9,750
4,706
0
7,515
14,157
5,040
1,502
4,318
9,749
0
60,570
W
Thanatos
EvilMare
Thanatos
12,280
4,262
0
12,018
12,145
5,632
1,732
2,942
9,055
0
63,888
L
Nemesis
5,520
2,814
0
283
10,142
3,164
106
182
9,660
0
31,587
W
Cthulhu
GrognarE_N1
Cthulhu
9,169
721
75
1,036
12,095
7,762
462
6,129
5,926
35,336
0
L
Artemis
PATU6OP3543
Artemis
5,906
2,073
222
1,931
11,106
3,250
0
2,659
8,247
0
21,787
L
9,134
401
0
435
10,491
3,737
0
3,652
6,839
31,135
0
L
10,495
3,049
0
5,022
14,663
4,165
70
5,266
9,022
43,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
36,292
395
Minions Killed
300
0
Camps Cleared
0
1,424,126
Distance Traveled
1,317,436
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,324
555
49
3
0
254,490
5
W
King Arthur
8,604
574
68
5
0
299,220
0
L
Mercury
8,704
580
65
4
0
301,687
0
W
Hou Yi
9,633
642
103
7
0
263,904
1
W
Thanatos
10,656
710
112
7
0
317,469
0
L
Nemesis
7,545
503
68
5
0
264,453
0
W
Cthulhu
8,175
545
63
4
0
289,043
0
L
Artemis
5,848
390
38
3
0
241,558
1
L
Merlin
6,915
461
60
4
0
261,276
1
L
Sol
7,280
485
69
5
0
248,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role