Player Matchup

Nu Wa
Nu Wa
Azrael4355
Nu Wa
Level 17
God Stats
54W - 63L
1,316 SR
Queue Stats
150W - 196L
1,402 Elo+
Solo
Terra
Terra
FriendlyJL
Terra
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 158L
1,558 Elo+
Solo
Izanami
Izanami
MidnightTuku
Izanami
Level 22
God Stats
0W - 1L
1,840 SR
Queue Stats
5W - 15L
1,419 Elo+
Solo
Neith
Neith
dororo1687
Neith
Level 26
God Stats
360W - 388L
1,499 SR
Queue Stats
366W - 399L
1,478 Elo+
Solo
Ra
Ra
drock828282
Ra
Level 14
God Stats
8W - 16L
1,477 SR
Queue Stats
16W - 27L
1,433 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,458 Elo+

VS

Team Averages
Level 36
1,664 SR
1,566 Elo+
Neith
Neith
Ausitn
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,721 Elo+
Solo
Hou Yi
Hou Yi
Desyni
Hou Yi
Level 23
God Stats
2W - 0L
1,796 SR
Queue Stats
6W - 2L
1,587 Elo+
Solo
Jormungandr
Jormungandr
HerGlazedDonuts_
Jormungandr
Level 8
God Stats
4W - 3L
1,610 SR
Queue Stats
7W - 7L
1,473 Elo+
Party 1
Bakasura
Bakasura
IMxJiggy
Bakasura
Level 128
God Stats
1W - 0L
1,884 SR
Queue Stats
19W - 26L
1,499 Elo+
Party 1
Ymir
Ymir
KurosakiPR_90
Ymir
Level 14
God Stats
1W - 0L
1,530 SR
Queue Stats
28W - 16L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 2 / 3
10,945
995
11,756
8,367
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
16
1 / 1 / 6
9,769
888
6,363
18,236
24,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MidnightTuku
Izanami
15
1 / 3 / 6
9,828
893
4,969
11,730
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
16
4 / 4 / 5
10,793
981
16,297
12,941
5,287
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 10 / 4
10,152
923
7,115
16,479
13,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

128

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ausitn
Neith
17
4 / 0 / 8
11,571
1,052
11,844
9,078
3,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Desyni
Hou Yi
18
6 / 4 / 10
11,619
1,056
16,932
10,252
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
HerGlazedDonuts_
Jormungandr
16
0 / 1 / 11
10,084
917
9,068
9,898
6,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
IMxJiggy
Bakasura
17
8 / 2 / 6
12,112
1,101
16,324
11,986
5,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 5
11,093
1,008
9,088
12,718
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
9
Kills
20
20
Deaths
9
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
Ausitn
Neith
4
0
8
8
L
Nu Wa
2
2
3
1.75
W
Hou Yi
Desyni
Hou Yi
6
4
10
2.75
L
Terra
1
1
6
4
W
Jormungandr
HerGlazedDonuts_
Jormungandr
0
1
11
5.5
W
Bakasura
IMxJiggy
Bakasura
8
2
6
5.5
W
2
2
5
2.25
L
Izanami
MidnightTuku
Izanami
1
3
6
1.33
L
Neith
4
4
5
1.63
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,500
Damage
63,256
67,753
Taken
53,932
52,008
Mitigated
31,120
11,754
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ausitn
Neith
11,844
6,031
0
3,301
9,078
3,628
0
5,766
3,312
0
55,599
L
Nu Wa
11,756
4,601
786
1,563
8,367
4,501
0
1,591
6,006
28,047
0
W
Hou Yi
Desyni
Hou Yi
16,932
7,692
0
946
10,252
3,742
0
4,504
5,748
0
42,592
L
Terra
6,363
1,764
2,373
2,172
18,236
24,126
0
5,669
11,877
13,915
0
W
Jormungandr
HerGlazedDonuts_
Jormungandr
9,068
1,463
0
0
9,898
6,232
0
4,495
5,403
26,949
0
W
Bakasura
IMxJiggy
Bakasura
16,324
10,711
0
2,397
11,986
5,272
0
3,653
8,333
0
23,429
W
9,088
1,645
0
1,578
12,718
12,246
0
6,816
5,902
36,789
0
L
Izanami
MidnightTuku
Izanami
4,969
3,123
0
1,074
11,730
4,462
0
3,813
6,672
0
26,357
L
Neith
16,297
9,489
492
2,989
12,941
5,287
0
3,010
9,554
0
37,396
L
7,115
979
188
117
16,479
13,632
0
4,073
11,576
32,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,487
Gold Earned
56,479
218
Minions Killed
276
3
Camps Cleared
13
903,944
Distance Traveled
977,733
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,571
1,052
99
9
0
183,288
1
L
Nu Wa
10,945
995
30
3
1
164,404
1
W
Hou Yi
11,619
1,056
40
4
0
170,315
1
L
Terra
9,769
888
14
1
0
241,252
0
W
Jormungandr
10,084
917
39
4
0
195,771
0
W
Bakasura
12,112
1,101
33
3
9
238,418
0
W
Ymir
11,093
1,008
65
6
4
189,941
0
L
Izanami
9,828
893
61
6
1
198,971
0
L
Neith
10,793
981
39
4
1
154,554
0
L
Ra
10,152
923
74
7
0
144,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role