Player Matchup

Ymir
Ymir
Busen_Klopper
Ymir
Level 52
God Stats
3W - 3L
1,581 SR
Queue Stats
53W - 66L
1,381 Elo+
Party 3
Thanatos
Thanatos
Schwert-3108
Thanatos
Level 109
God Stats
8W - 7L
1,714 SR
Queue Stats
346W - 331L
1,487 Elo+
Party 3
Ra
Ra
Snake_gamer2005
Ra
Level 28
God Stats
57W - 47L
1,527 SR
Queue Stats
316W - 266L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
TheOy10
Sun Wukong
Level 128
God Stats
5W - 9L
1,248 SR
Queue Stats
332W - 270L
1,675 Elo+
Party 3
Heimdallr
Heimdallr
xBloodcollector
Heimdallr
Level 160
God Stats
1W - 2L
1,262 SR
Queue Stats
744W - 523L
1,556 Elo+
Party 3
Team Averages
Level 95
1,466 SR
1,521 Elo+

VS

Team Averages
Level 94
1,568 SR
1,495 Elo+
Chaac
Chaac
B110
Chaac
Level 127
God Stats
12W - 16L
1,475 SR
Queue Stats
474W - 476L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
GODraf_
Erlang Shen
Level 63
God Stats
12W - 14L
1,850 SR
Queue Stats
1,175W - 1,086L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
Odyntsov
Kuzenbo
Level 41
God Stats
2W - 3L
1,302 SR
Queue Stats
75W - 88L
1,419 Elo+
Party 2
Tiamat
Tiamat
iNefarious
Tiamat
Level 118
God Stats
10W - 7L
1,700 SR
Queue Stats
321W - 321L
1,535 Elo+
Party 1
Apollo
Apollo
oo GODRIK oo
Apollo
Level 123
God Stats
19W - 16L
1,512 SR
Queue Stats
825W - 803L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 6
5,212
521
2,481
5,681
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Thanatos
Schwert-3108
Thanatos
11
3 / 1 / 3
6,207
621
3,895
5,923
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 2
6,898
690
2,694
3,584
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TheOy10
Sun Wukong
13
4 / 0 / 3
6,868
687
9,212
8,636
4,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
xBloodcollector
Heimdallr
10
0 / 1 / 1
5,270
527
5,298
5,763
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B110
Chaac
10
0 / 2 / 0
5,425
543
3,810
9,139
3,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
GODraf_
Erlang Shen
8
0 / 4 / 0
4,863
486
2,784
9,417
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Odyntsov
Kuzenbo
9
1 / 1 / 0
5,378
538
4,529
7,798
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
iNefarious
Tiamat
11
2 / 2 / 0
6,534
653
3,156
3,853
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
9
0 / 1 / 1
5,070
507
2,265
5,808
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
3
3
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
B110
Chaac
0
2
0
0
W
0
0
6
3
L
Erlang Shen
GODraf_
Erlang Shen
0
4
0
0
L
Kuzenbo
Odyntsov
Kuzenbo
1
1
0
1
W
Thanatos
Schwert-3108
Thanatos
3
1
3
4.5
W
3
1
2
4
W
Sun Wukong
TheOy10
Sun Wukong
4
0
3
5.5
L
Tiamat
iNefarious
Tiamat
2
2
0
1
L
Apollo
0
1
1
0.5
W
Heimdallr
xBloodcollector
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
16,544
29,587
Taken
36,015
13,108
Mitigated
15,031
15,832
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
B110
Chaac
3,810
565
0
3,558
9,139
3,981
0
555
8,560
0
31,859
W
2,481
1,024
0
1,801
5,681
3,207
0
2,935
2,698
7,113
0
L
Erlang Shen
GODraf_
Erlang Shen
2,784
1,234
0
2,128
9,417
3,237
0
1,328
8,035
0
19,009
L
Kuzenbo
Odyntsov
Kuzenbo
4,529
2,214
0
2,550
7,798
4,420
0
2,082
5,708
14,911
0
W
Thanatos
Schwert-3108
Thanatos
3,895
1,677
0
5,991
5,923
2,497
32
1,032
4,763
0
37,808
W
2,694
408
500
1,677
3,584
1,229
0
1,029
2,311
43,897
0
W
Sun Wukong
TheOy10
Sun Wukong
9,212
1,355
0
3,326
8,636
4,411
0
830
7,778
0
46,617
L
Tiamat
iNefarious
Tiamat
3,156
82
0
1,387
3,853
1,992
0
857
2,919
33,407
0
L
Apollo
2,265
1,817
0
2,805
5,808
1,401
0
190
5,618
0
27,763
W
Heimdallr
xBloodcollector
Heimdallr
5,298
2,033
0
2,537
5,763
1,764
0
1,411
4,352
0
34,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
27,270
342
Minions Killed
293
0
Camps Cleared
0
1,001,085
Distance Traveled
1,038,757
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,425
543
64
6
0
212,976
0
W
Ymir
5,212
521
7
1
0
186,761
1
L
Erlang Shen
4,863
486
53
5
0
222,771
3
L
Kuzenbo
5,378
538
28
3
0
202,937
2
W
Thanatos
6,207
621
74
7
0
217,329
3
W
Ra
6,898
690
102
10
0
199,982
2
W
Sun Wukong
6,868
687
93
9
0
214,632
1
L
Tiamat
6,534
653
81
8
0
196,376
4
L
Apollo
5,070
507
67
7
0
203,697
3
W
Heimdallr
5,270
527
66
7
0
182,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role