Player Matchup

Neith
Neith
Ar1n0
Neith
Level 17
God Stats
2W - 0L
1,677 SR
Queue Stats
5W - 8L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
Arckangell
Jormungandr
Level 26
God Stats
1W - 2L
1,777 SR
Queue Stats
5W - 5L
1,468 Elo+
Party 1
Poseidon
Poseidon
Eystings
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
Korinen
Hun Batz
Level 95
God Stats
2W - 1L
1,575 SR
Queue Stats
5W - 6L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
Parrita13
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,261 Elo+
Solo
Team Averages
Level 32
1,606 SR
1,405 Elo+

VS

Team Averages
Level 25
1,616 SR
1,492 Elo+
Bellona
Bellona
Acroama
Bellona
Level 29
God Stats
2W - 1L
1,841 SR
Queue Stats
130W - 113L
1,462 Elo+
Solo
Da Ji
Da Ji
BabbleBunny
Da Ji
Level 29
God Stats
4W - 3L
1,909 SR
Queue Stats
182W - 165L
1,571 Elo+
Party 2
Poseidon
Poseidon
RamdasAthavale
Poseidon
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Shadow0063
Izanami
Level 15
God Stats
2W - 2L
1,506 SR
Queue Stats
8W - 14L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Zionswrath
Aphrodite
Level 27
God Stats
0W - 3L
1,325 SR
Queue Stats
91W - 87L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ar1n0
Neith
9
4 / 2 / 0
5,584
620
4,771
5,182
1,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Arckangell
Jormungandr
7
2 / 2 / 4
4,981
553
4,136
4,811
2,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Eystings
Poseidon
8
0 / 3 / 1
4,959
551
1,890
3,520
774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Korinen
Hun Batz
9
3 / 2 / 0
5,256
584
1,935
4,659
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Parrita13
Erlang Shen
10
1 / 2 / 2
5,544
616
3,791
7,587
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acroama
Bellona
8
0 / 4 / 1
4,513
501
2,539
6,145
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
9 / 0 / 1
6,448
716
5,421
5,895
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
10
0 / 1 / 4
5,382
598
3,208
4,491
1,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Shadow0063
Izanami
4
0 / 4 / 0
3,745
416
1,350
3,834
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Zionswrath
Aphrodite
9
2 / 1 / 4
5,573
619
1,994
4,901
1,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
11
11
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Acroama
Bellona
0
4
1
0.13
W
Neith
Ar1n0
Neith
4
2
0
2
W
Jormungandr
Arckangell
Jormungandr
2
2
4
2
L
9
0
1
9.5
W
Poseidon
Eystings
Poseidon
0
3
1
0.17
W
Hun Batz
Korinen
Hun Batz
3
2
0
1.5
W
Erlang Shen
Parrita13
Erlang Shen
1
2
2
1
L
Poseidon
0
1
4
2
L
Izanami
Shadow0063
Izanami
0
4
0
0
L
Aphrodite
Zionswrath
Aphrodite
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
14,512
25,759
Taken
25,266
8,895
Mitigated
9,733
7,443
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Acroama
Bellona
2,539
764
0
302
6,145
3,676
0
196
5,949
0
14,914
W
Neith
Ar1n0
Neith
4,771
2,448
0
1,292
5,182
1,275
1,634
2,163
3,019
0
25,988
W
Jormungandr
Arckangell
Jormungandr
4,136
1,060
144
324
4,811
2,312
316
1,236
3,575
15,268
0
L
5,421
1,108
0
3,168
5,895
2,079
0
774
5,121
0
24,918
W
Poseidon
Eystings
Poseidon
1,890
377
0
0
3,520
774
224
693
2,827
26,072
0
W
Hun Batz
Korinen
Hun Batz
1,935
380
0
1,575
4,659
1,318
0
515
4,144
0
23,391
W
Erlang Shen
Parrita13
Erlang Shen
3,791
1,563
0
4,108
7,587
3,216
38
595
6,992
0
27,778
L
Poseidon
3,208
414
0
997
4,491
1,178
0
2,192
2,299
36,893
0
L
Izanami
Shadow0063
Izanami
1,350
953
0
503
3,834
943
0
1,571
2,263
0
11,424
L
Aphrodite
Zionswrath
Aphrodite
1,994
607
42
2,387
4,901
1,857
0
1,293
3,608
16,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
25,661
243
Minions Killed
205
0
Camps Cleared
0
905,377
Distance Traveled
822,253
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,513
501
34
4
0
159,931
1
W
Neith
5,584
620
46
5
0
171,840
0
W
Jormungandr
4,981
553
23
3
0
185,783
1
L
Da Ji
6,448
716
50
6
0
211,728
3
W
Poseidon
4,959
551
56
6
0
166,383
0
W
Hun Batz
5,256
584
61
7
0
209,449
3
W
Erlang Shen
5,544
616
57
6
0
171,922
0
L
Poseidon
5,382
598
68
8
0
196,251
2
L
Izanami
3,745
416
26
3
0
83,522
0
L
Aphrodite
5,573
619
27
3
0
170,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role