Player Matchup

Chaac
Chaac
Delayedgreen394
Chaac
Level 88
God Stats
14W - 11L
1,411 SR
Queue Stats
221W - 257L
1,301 Elo+
Party 3
Kukulkan
Kukulkan
Distanceld
Kukulkan
Level 58
God Stats
4W - 1L
1,709 SR
Queue Stats
131W - 103L
1,676 Elo+
Party 1
Sol
Sol
Its420Outlaw
Sol
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,310 Elo+
Party 3
Horus
Horus
Oilisabasilio
Horus
Level 47
God Stats
1W - 3L
1,113 SR
Queue Stats
47W - 53L
1,538 Elo+
Solo
Thanatos
Thanatos
别打kk啊
Thanatos
Level 49
God Stats
9W - 2L
1,518 SR
Queue Stats
130W - 83L
1,704 Elo+
Party 1
Team Averages
Level 69
1,450 SR
1,506 Elo+

VS

Team Averages
Level 64
1,563 SR
1,548 Elo+
Ullr
Ullr
 
Ullr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BeastModeBob25
Baron Samedi
Level 61
God Stats
3W - 1L
1,640 SR
Queue Stats
74W - 87L
1,456 Elo+
Solo
Arachne
Arachne
I_HeartYmirButt
Arachne
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 47L
1,681 Elo+
Party 2
Hera
Hera
Krashkiller13
Hera
Level 149
God Stats
18W - 15L
1,613 SR
Queue Stats
304W - 299L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bently77
Cu Chulainn
Level 46
God Stats
42W - 37L
1,564 SR
Queue Stats
179W - 168L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
9,009
644
6,812
7,041
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Distanceld
Kukulkan
15
2 / 0 / 4
8,863
633
4,393
4,664
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 9
7,606
543
7,328
8,643
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 6
7,104
507
2,971
10,656
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
别打kk啊
Thanatos
15
10 / 2 / 2
9,341
667
7,259
11,472
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 5 / 2
7,753
554
9,540
9,374
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BeastModeBob25
Baron Samedi
8
1 / 3 / 4
6,070
434
2,868
8,097
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 0
6,744
482
2,628
8,988
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 6 / 1
6,872
491
4,602
7,881
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
bently77
Cu Chulainn
9
0 / 4 / 0
5,484
392
1,521
7,078
2,631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
18
Kills
10
10
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
5
2
1
L
Baron Samedi
BeastModeBob25
Baron Samedi
1
3
4
1
W
3
0
2
4
W
Kukulkan
Distanceld
Kukulkan
2
0
4
4
L
1
0
0
1
W
3
3
9
2.5
L
4
6
1
0.75
W
0
5
6
0.6
L
Cu Chulainn
bently77
Cu Chulainn
0
4
0
0
W
Thanatos
别打kk啊
Thanatos
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
21,159
42,476
Taken
41,418
17,051
Mitigated
13,397
25,600
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,540
5,056
0
1,675
9,374
2,574
0
4,120
5,190
0
46,058
L
Baron Samedi
BeastModeBob25
Baron Samedi
2,868
301
402
3,097
8,097
2,846
308
3,885
4,188
13,866
0
W
6,812
1,922
0
4,471
7,041
4,727
2,347
0
7,041
0
52,626
W
Kukulkan
Distanceld
Kukulkan
4,393
219
0
985
4,664
1,831
687
715
3,891
67,059
0
L
2,628
1,857
0
4,955
8,988
2,865
0
613
8,351
0
38,694
W
7,328
1,778
0
4,304
8,643
1,983
1,071
2,089
6,550
36,702
0
L
4,602
1,601
0
809
7,881
2,481
0
2,887
4,890
33,240
0
W
2,971
1,404
449
3,569
10,656
4,391
0
2,601
8,041
0
19,030
L
Cu Chulainn
bently77
Cu Chulainn
1,521
391
0
493
7,078
2,631
0
0
7,078
0
14,167
W
Thanatos
别打kk啊
Thanatos
7,259
2,763
0
11,822
11,472
4,119
0
1,857
9,483
0
50,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
32,923
429
Minions Killed
306
0
Camps Cleared
0
1,364,755
Distance Traveled
1,154,974
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,753
554
88
6
0
231,290
3
L
Baron Samedi
6,070
434
24
2
0
156,162
0
W
Chaac
9,009
644
114
8
0
267,274
0
W
Kukulkan
8,863
633
145
10
0
274,308
5
L
Arachne
6,744
482
84
6
0
306,401
1
W
Sol
7,606
543
64
5
0
265,301
2
L
Hera
6,872
491
69
5
0
242,082
8
W
Horus
7,104
507
29
2
0
250,378
2
L
Cu Chulainn
5,484
392
41
3
0
219,039
0
W
Thanatos
9,341
667
77
6
0
307,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role