Player Matchup

Ra
Ra
AIexbc
Ra
Level 17
God Stats
0W - 6L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 1
Anhur
Anhur
DeRipz
Anhur
Level 23
God Stats
11W - 19L
1,706 SR
Queue Stats
24W - 43L
1,666 Elo+
Solo
Cupid
Cupid
NeaKrawczyk
Cupid
Level 24
God Stats
5W - 4L
1,684 SR
Queue Stats
9W - 7L
1,545 Elo+
Solo
Bakasura
Bakasura
l_RuSh_Lxgxnd_l
Bakasura
Level 22
God Stats
3W - 7L
1,500 SR
Queue Stats
34W - 42L
1,010 Elo+
Party 1
Ares
Ares
prgh
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,559 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,456 Elo+

VS

Team Averages
Level 19
1,511 SR
1,472 Elo+
Khepri
Khepri
Bandit_R99
Khepri
Level 23
God Stats
2W - 4L
1,330 SR
Queue Stats
32W - 45L
1,457 Elo+
Solo
Kukulkan
Kukulkan
IIDannnnyy
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,478 Elo+
Solo
Arachne
Arachne
Klajaa
Arachne
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 103L
1,562 Elo+
Solo
Xbalanque
Xbalanque
NesyouZ
Xbalanque
Level 22
God Stats
6W - 6L
1,646 SR
Queue Stats
149W - 150L
1,499 Elo+
Solo
Achilles
Achilles
eldest_bolt
Achilles
Level 28
God Stats
8W - 4L
1,581 SR
Queue Stats
53W - 63L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 13 / 0
8,559
408
6,141
16,554
5,441
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
DeRipz
Anhur
14
1 / 11 / 0
9,276
442
6,844
18,023
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 8 / 3
9,950
474
14,723
16,254
6,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
13
2 / 11 / 0
9,197
438
6,145
17,435
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
prgh
Ares
12
0 / 12 / 3
8,425
401
7,298
22,762
21,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bandit_R99
Khepri
16
0 / 2 / 22
11,694
557
3,340
12,525
9,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
IIDannnnyy
Kukulkan
18
14 / 1 / 11
12,648
602
18,031
11,332
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Klajaa
Arachne
20
20 / 2 / 4
13,561
646
20,263
16,778
9,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
NesyouZ
Xbalanque
19
16 / 0 / 7
13,175
627
22,766
12,157
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
eldest_bolt
Achilles
18
4 / 2 / 10
11,305
538
7,084
15,059
19,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
108
6
Kills
54
55
Deaths
7
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ra
1
13
0
0.08
W
Khepri
Bandit_R99
Khepri
0
2
22
5.5
L
Anhur
DeRipz
Anhur
1
11
0
0.09
W
Kukulkan
IIDannnnyy
Kukulkan
14
1
11
19.5
W
Arachne
Klajaa
Arachne
20
2
4
11
L
2
8
3
0.44
W
Xbalanque
NesyouZ
Xbalanque
16
0
7
19.5
W
Achilles
eldest_bolt
Achilles
4
2
10
4.5
L
Bakasura
2
11
0
0.18
L
Ares
prgh
Ares
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,151
Damage
71,484
91,028
Taken
67,851
45,964
Mitigated
49,457
4,240
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,141
567
33
442
16,554
5,441
0
4,153
12,258
44,133
0
W
Khepri
Bandit_R99
Khepri
3,340
440
864
2,396
12,525
9,860
731
2,049
10,187
17,590
0
L
Anhur
DeRipz
Anhur
6,844
5,112
0
2,202
18,023
6,255
1,911
2,517
15,094
0
44,362
W
Kukulkan
IIDannnnyy
Kukulkan
18,031
1,957
0
520
11,332
4,714
2,651
2,188
9,074
71,711
0
W
Arachne
Klajaa
Arachne
20,263
13,039
0
6,968
16,778
9,923
825
3,265
13,238
0
106,774
L
14,723
9,512
0
664
16,254
6,629
144
5,078
10,841
0
59,297
W
Xbalanque
NesyouZ
Xbalanque
22,766
13,520
0
3,673
12,157
5,270
8,821
3,885
7,964
0
93,856
W
Achilles
eldest_bolt
Achilles
7,084
2,615
0
1,165
15,059
19,690
1,423
2,052
12,967
0
52,784
L
Bakasura
6,145
3,924
0
52
17,435
6,412
448
4,028
13,161
0
35,547
L
Ares
prgh
Ares
7,298
290
0
847
22,762
21,227
25
4,589
17,778
26,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,407
Gold Earned
62,383
354
Minions Killed
528
0
Camps Cleared
0
1,721,616
Distance Traveled
2,007,895
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,559
408
65
3
0
303,718
0
W
Khepri
11,694
557
21
1
0
380,138
7
L
Anhur
9,276
442
92
4
0
296,782
0
W
Kukulkan
12,648
602
119
6
0
418,144
0
W
Arachne
13,561
646
135
6
0
434,865
1
L
Cupid
9,950
474
98
5
0
349,703
0
W
Xbalanque
13,175
627
164
8
0
373,649
3
W
Achilles
11,305
538
89
4
0
401,099
0
L
Bakasura
9,197
438
66
3
0
419,868
0
L
Ares
8,425
401
33
2
0
351,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role