Player Matchup

Chaac
Chaac
Gold IV
AiANaa
Chaac
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
Grillwild
Ares
Silver V
Level 128
God Stats
5W - 6L
1,647 SR
Queue Stats
234W - 261L
519 MMR
Solo
Chernobog
Chernobog
Silver III
HopefulLizard78
Chernobog
Silver III
Level 46
God Stats
0W - 7L
1,059 SR
Queue Stats
25W - 40L
778 MMR
Solo
Anubis
Anubis
Silver I
LuisBoy
Anubis
Silver I
Level 89
God Stats
4W - 3L
1,554 SR
Queue Stats
78W - 100L
1,482 MMR
Solo
Nemesis
Nemesis
Silver III
xSagAStar
Nemesis
Silver III
Level 147
God Stats
2W - 2L
1,602 SR
Queue Stats
49W - 59L
957 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,472 SR
1,047 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,668 SR
1,048 MMR
Heimdallr
Heimdallr
Silver I
OpptimalSound
Heimdallr
Silver I
Level 156
God Stats
6W - 8L
1,531 SR
Queue Stats
166W - 187L
1,152 MMR
Solo
Geb
Geb
Silver III
RÄÏN
Geb
Silver III
Level 148
God Stats
37W - 16L
1,799 SR
Queue Stats
381W - 382L
671 MMR
Solo
Ah Puch
Ah Puch
Silver V
TeacherTaiyuken
Ah Puch
Silver V
Level 159
God Stats
1W - 0L
1,847 SR
Queue Stats
120W - 148L
962 MMR
Solo
Mulan
Mulan
Silver III
UMADORBAD
Mulan
Silver III
Level 122
God Stats
10W - 8L
1,503 SR
Queue Stats
127W - 134L
855 MMR
Solo
Fenrir
Fenrir
Gold II
paramythia
Fenrir
Gold II
Level 160
God Stats
40W - 37L
1,662 SR
Queue Stats
380W - 368L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AiANaa
Chaac
20
15 / 8 / 3
20,102
591
35,051
38,484
62,239
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
17
2 / 5 / 1
12,585
370
3,349
12,197
7,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
HopefulLizard78
Chernobog
20
1 / 7 / 13
15,910
468
13,206
25,458
11,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
LuisBoy
Anubis
20
5 / 11 / 9
17,065
502
28,304
30,087
18,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
xSagAStar
Nemesis
20
4 / 8 / 10
15,705
462
17,133
30,034
24,649
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AthenaSetApolloTiamatDanzaburou

VS

Bans
TsukuyomiHun BatzScyllaYmirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OpptimalSound
Heimdallr
20
7 / 4 / 11
19,358
569
22,492
28,329
14,491
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
RÄÏN
Geb
20
2 / 4 / 23
16,812
494
7,046
26,897
38,370
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 7 / 13
18,310
539
23,067
21,702
8,411
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
UMADORBAD
Mulan
20
5 / 7 / 12
18,372
540
20,302
35,393
29,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
paramythia
Fenrir
20
21 / 8 / 9
20,176
593
30,161
40,698
22,366
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
107
27
Kills
39
39
Deaths
30
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chaac
AiANaa
Chaac
15
8
3
2.06
L
Ares
2
5
1
0.5
L
Chernobog
HopefulLizard78
Chernobog
1
7
13
1.07
L
Anubis
LuisBoy
Anubis
5
11
9
0.86
W
Heimdallr
OpptimalSound
Heimdallr
7
4
11
3.13
W
Geb
RÄÏN
Geb
2
4
23
3.38
W
4
7
13
1.5
W
Mulan
UMADORBAD
Mulan
5
7
12
1.57
W
Fenrir
paramythia
Fenrir
21
8
9
3.19
L
Nemesis
xSagAStar
Nemesis
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,043
Damage
103,068
136,260
Taken
153,019
124,280
Mitigated
112,799
44,353
Healing
52,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AiANaa
Chaac
35,051
10,146
0
14,956
38,484
62,239
890
7,662
30,238
0
182,993
L
Ares
3,349
0
0
750
12,197
7,224
0
1,197
11,000
28,052
0
L
Chernobog
HopefulLizard78
Chernobog
13,206
8,681
0
7,815
25,458
11,812
850
5,927
19,531
0
109,222
L
Anubis
LuisBoy
Anubis
28,304
759
0
9,228
30,087
18,356
1,756
11,217
18,710
143,191
0
W
Heimdallr
OpptimalSound
Heimdallr
22,492
12,119
0
16,421
28,329
14,491
7,097
5,661
22,588
0
192,042
W
Geb
RÄÏN
Geb
7,046
1,164
0
4,144
26,897
38,370
367
8,889
17,768
32,669
0
W
23,067
1,152
0
5,279
21,702
8,411
1,135
6,590
15,112
122,996
0
W
Mulan
UMADORBAD
Mulan
20,302
4,253
0
13,381
35,393
29,161
1,672
8,121
27,272
0
146,876
W
Fenrir
paramythia
Fenrir
30,161
8,627
0
13,474
40,698
22,366
1,835
13,189
27,089
0
132,301
L
Nemesis
xSagAStar
Nemesis
17,133
6,788
0
11,604
30,034
24,649
2,140
4,260
25,294
0
118,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,367
Gold Earned
93,028
864
Minions Killed
757
0
Camps Cleared
0
2,875,920
Distance Traveled
3,224,974
35
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
20,102
591
269
8
0
639,780
4
L
Ares
12,585
370
18
1
0
410,389
6
L
Chernobog
15,910
468
204
6
0
588,919
10
L
Anubis
17,065
502
210
6
0
582,831
4
W
Heimdallr
19,358
569
209
6
0
640,922
12
W
Geb
16,812
494
25
1
0
747,400
15
W
Ah Puch
18,310
539
199
6
0
577,340
7
W
Mulan
18,372
540
177
5
0
560,686
10
W
Fenrir
20,176
593
147
4
0
698,626
2
L
Nemesis
15,705
462
163
5
0
654,001
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role