Player Matchup

Chiron
Chiron
Mirodav
Chiron
Level 88
God Stats
2W - 0L
1,726 SR
Queue Stats
18W - 20L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
СэрПоллыйРыцарь
Ah Puch
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,365 Elo+
Party 1
Ymir
Ymir
Тититка
Ymir
Level 7
God Stats
6W - 3L
1,534 SR
Queue Stats
6W - 4L
1,407 Elo+
Party 1
Team Averages
Level 36
1,587 SR
1,386 Elo+

VS

Team Averages
Level 25
1,458 SR
1,205 Elo+
Hou Yi
Hou Yi
Vendigos
Hou Yi
Level 7
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 5L
1,188 Elo+
Solo
Ah Puch
Ah Puch
alexmostoles15TV
Ah Puch
Level 52
God Stats
3W - 3L
1,563 SR
Queue Stats
78W - 155L
1,308 Elo+
Party 2
Ymir
Ymir
miguelnavas7
Ymir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 26L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mirodav
Chiron
17
6 / 1 / 4
13,513
751
13,704
16,278
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 6
11,616
645
11,477
14,092
6,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 5 / 5
11,544
641
6,228
15,330
12,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Vendigos
Hou Yi
3
0 / 0 / 0
8,256
459
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
11 / 7 / 2
13,216
734
23,654
16,312
6,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 8
11,186
621
4,555
20,265
17,376
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
11
Kills
13
13
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
Mirodav
Chiron
6
1
4
8
L
Hou Yi
Vendigos
Hou Yi
0
0
0
0
L
11
7
2
1.71
L
2
4
8
1.5
W
2
7
6
0.71
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
28,209
45,700
Taken
36,577
24,808
Mitigated
24,204
13,461
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Mirodav
Chiron
13,704
6,045
760
10,004
16,278
5,979
2,000
9,804
6,430
0
75,540
L
Hou Yi
Vendigos
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
23,654
634
267
4,030
16,312
6,828
0
5,275
11,037
73,513
0
L
4,555
938
0
0
20,265
17,376
0
12,512
7,753
22,137
0
W
11,477
687
0
1,474
14,092
6,016
45
7,962
6,130
50,931
0
W
6,228
670
0
1,223
15,330
12,813
161
10,437
4,893
25,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
32,658
211
Minions Killed
126
0
Camps Cleared
0
887,692
Distance Traveled
566,798
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,513
751
111
6
0
335,229
4
L
Hou Yi
8,256
459
0
0
0
15,069
0
L
Ah Puch
13,216
734
101
6
0
293,458
2
L
Ymir
11,186
621
25
1
0
258,271
1
W
Ah Puch
11,616
645
76
4
0
277,731
0
W
Ymir
11,544
641
24
1
0
274,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role