Player Matchup

Scylla
Scylla
Daines420
Scylla
Level 22
God Stats
4W - 7L
1,500 SR
Queue Stats
198W - 235L
1,517 Elo+
Solo
Mulan
Mulan
Intimatelover
Mulan
Level 22
God Stats
6W - 6L
1,514 SR
Queue Stats
29W - 25L
1,541 Elo+
Party 1
Anhur
Anhur
Krevet6561
Anhur
Level 18
God Stats
17W - 15L
1,477 SR
Queue Stats
166W - 129L
1,543 Elo+
Solo
Fafnir
Fafnir
Swaccney
Fafnir
Level 29
God Stats
2W - 2L
1,234 SR
Queue Stats
14W - 19L
1,472 Elo+
Solo
Bellona
Bellona
soly方方
Bellona
Level 22
God Stats
4W - 1L
1,973 SR
Queue Stats
25W - 25L
1,493 Elo+
Party 1
Team Averages
Level 23
1,540 SR
1,513 Elo+

VS

Team Averages
Level 26
1,598 SR
1,653 Elo+
King Arthur
King Arthur
ErikRedsun
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,579 Elo+
Party 2
Hachiman
Hachiman
Kaheksajalg
Hachiman
Level 26
God Stats
10W - 14L
1,816 SR
Queue Stats
101W - 97L
1,562 Elo+
Solo
Scylla
Scylla
Kioraga
Scylla
Level 18
God Stats
6W - 7L
1,676 SR
Queue Stats
20W - 21L
1,652 Elo+
Party 2
Hun Batz
Hun Batz
Worashi
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,728 Elo+
Party 2
Cerberus
Cerberus
sergio1723
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daines420
Scylla
11
4 / 2 / 1
6,557
546
5,188
5,401
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 2 / 4
6,962
580
5,788
6,682
2,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
12
6 / 0 / 2
6,909
576
10,397
8,864
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Swaccney
Fafnir
9
0 / 2 / 6
6,165
514
2,830
6,845
4,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
soly方方
Bellona
12
3 / 1 / 2
6,647
554
5,498
10,335
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ErikRedsun
King Arthur
11
0 / 4 / 2
6,328
527
5,572
9,548
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Kaheksajalg
Hachiman
10
2 / 3 / 1
6,116
510
5,121
6,451
1,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Kioraga
Scylla
9
1 / 5 / 2
5,958
497
2,088
7,708
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Worashi
Hun Batz
11
3 / 4 / 3
6,877
573
5,027
10,628
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
sergio1723
Cerberus
8
1 / 3 / 1
5,810
484
5,346
10,433
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
7
7
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Daines420
Scylla
4
2
1
2.25
L
King Arthur
ErikRedsun
King Arthur
0
4
2
0.25
W
6
2
4
4
L
Hachiman
Kaheksajalg
Hachiman
2
3
1
0.83
L
Scylla
Kioraga
Scylla
1
5
2
0.4
W
Anhur
6
0
2
7
W
Fafnir
Swaccney
Fafnir
0
2
6
1.5
L
Hun Batz
Worashi
Hun Batz
3
4
3
1.13
L
Cerberus
sergio1723
Cerberus
1
3
1
0.5
W
Bellona
soly方方
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,701
Damage
23,154
38,127
Taken
44,768
17,186
Mitigated
15,729
13,236
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Daines420
Scylla
5,188
180
0
500
5,401
1,589
0
1,153
4,128
33,155
0
L
King Arthur
ErikRedsun
King Arthur
5,572
827
0
2,405
9,548
5,971
75
126
9,422
0
30,157
W
5,788
1,177
0
976
6,682
2,430
0
472
6,145
0
32,474
L
Hachiman
Kaheksajalg
Hachiman
5,121
3,063
0
1,761
6,451
1,171
0
1,280
5,155
0
29,379
L
Scylla
Kioraga
Scylla
2,088
331
0
1,570
7,708
1,830
78
3,373
4,095
19,350
0
W
Anhur
10,397
4,976
0
4,458
8,864
2,336
888
3,621
5,239
0
51,575
W
Fafnir
Swaccney
Fafnir
2,830
734
0
3,100
6,845
4,684
32
1,984
4,821
9,486
0
L
Hun Batz
Worashi
Hun Batz
5,027
1,631
0
4,336
10,628
2,844
0
1,404
9,130
0
32,062
L
Cerberus
sergio1723
Cerberus
5,346
542
0
4,315
10,433
3,913
0
1,752
8,681
19,364
0
W
Bellona
soly方方
Bellona
5,498
2,892
0
4,202
10,335
6,147
44
0
9,935
355
28,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,240
Gold Earned
31,089
277
Minions Killed
272
0
Camps Cleared
0
1,150,458
Distance Traveled
1,080,381
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,557
546
60
5
0
232,049
0
L
King Arthur
6,328
527
67
6
0
192,561
3
W
Mulan
6,962
580
60
5
0
245,721
0
L
Hachiman
6,116
510
58
5
0
190,134
3
L
Scylla
5,958
497
42
4
0
227,042
4
W
Anhur
6,909
576
74
6
0
194,731
3
W
Fafnir
6,165
514
24
2
0
227,353
2
L
Hun Batz
6,877
573
58
5
0
240,601
0
L
Cerberus
5,810
484
47
4
0
230,043
4
W
Bellona
6,647
554
59
5
0
250,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role