Player Matchup

Rama
Rama
Joker56892
Rama
Level 26
God Stats
7W - 7L
1,856 SR
Queue Stats
323W - 353L
1,433 Elo+
Solo
Pele
Pele
Munch2701
Pele
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 46L
1,324 Elo+
Party 2
Ganesha
Ganesha
Wolf-Enigma1
Ganesha
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 58L
1,356 Elo+
Party 2
Ra
Ra
chucky090881
Ra
Level 29
God Stats
3W - 0L
1,702 SR
Queue Stats
78W - 58L
1,543 Elo+
Solo
Nemesis
Nemesis
rSwift 69
Nemesis
Level 5
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,611 SR
1,431 Elo+

VS

Team Averages
Level 14
1,496 SR
1,394 Elo+
Nemesis
Nemesis
JDBwoy
Nemesis
Level 7
God Stats
3W - 2L
1,675 SR
Queue Stats
9W - 5L
1,454 Elo+
Party 1
Eset
Eset
Neckyro
Eset
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Loki
Loki
Pvt_Rion0709
Loki
Level 8
God Stats
9W - 4L
1,339 SR
Queue Stats
22W - 22L
1,357 Elo+
Party 1
Ullr
Ullr
Tsokato17
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,333 Elo+
Solo
Thor
Thor
pimostation2
Thor
Level 28
God Stats
1W - 1L
1,464 SR
Queue Stats
76W - 97L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 9
14,828
1,141
25,971
16,207
7,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
17
2 / 10 / 11
11,656
897
5,500
19,508
7,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Wolf-Enigma1
Ganesha
20
5 / 1 / 27
13,889
1,068
23,374
12,416
11,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 2 / 12
14,324
1,102
10,145
5,499
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
rSwift 69
Nemesis
19
5 / 8 / 15
12,610
970
15,859
25,047
10,797
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JDBwoy
Nemesis
19
12 / 4 / 5
14,216
1,094
21,529
22,607
10,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Neckyro
Eset
19
1 / 4 / 15
12,415
955
12,542
11,877
4,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 8 / 11
15,027
1,156
26,113
18,673
7,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
18
1 / 12 / 10
11,254
866
10,981
24,579
10,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 7 / 10
11,239
865
1,429
13,647
3,715

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
74
35
Kills
23
23
Deaths
35
74
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JDBwoy
Nemesis
12
4
5
3.63
W
16
2
9
10.25
W
Pele
2
10
11
0.75
L
Eset
Neckyro
Eset
1
4
15
2.13
L
9
8
11
1.81
L
Ullr
1
12
10
0.5
W
Ganesha
Wolf-Enigma1
Ganesha
5
1
27
18.5
W
7
2
12
6.5
L
0
7
10
0.71
W
Nemesis
rSwift 69
Nemesis
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,849
Damage
72,594
78,677
Taken
91,383
39,470
Mitigated
36,371
12,209
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JDBwoy
Nemesis
21,529
10,140
0
3,020
22,607
10,128
0
5,646
16,961
0
45,631
W
25,971
19,070
0
2,577
16,207
7,207
0
1,466
14,741
0
50,408
W
Pele
5,500
2,609
0
723
19,508
7,870
0
2,512
16,996
0
13,523
L
Eset
Neckyro
Eset
12,542
1,161
1,200
1,422
11,877
4,651
0
5,623
6,254
44,463
0
L
26,113
9,406
0
0
18,673
7,551
0
6,617
12,056
0
49,122
L
Ullr
10,981
7,812
0
1,005
24,579
10,326
0
8,355
16,224
0
23,093
W
Ganesha
Wolf-Enigma1
Ganesha
23,374
1,574
473
438
12,416
11,194
0
3,961
8,314
37,449
0
W
10,145
107
3,749
305
5,499
2,402
0
766
4,733
51,770
0
L
1,429
627
0
0
13,647
3,715
0
7,278
6,369
0
6,910
W
Nemesis
rSwift 69
Nemesis
15,859
6,917
0
3,944
25,047
10,797
0
3,837
21,210
0
33,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,307
Gold Earned
64,151
238
Minions Killed
221
6
Camps Cleared
4
1,080,898
Distance Traveled
1,106,391
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,216
1,094
59
5
0
257,245
0
W
Rama
14,828
1,141
51
4
4
215,420
0
W
Pele
11,656
897
11
1
1
191,455
0
L
Eset
12,415
955
67
5
1
246,981
0
L
Loki
15,027
1,156
57
4
0
285,007
0
L
Ullr
11,254
866
26
2
0
171,110
0
W
Ganesha
13,889
1,068
1
0
0
241,959
1
W
Ra
14,324
1,102
118
9
0
244,452
0
L
Thor
11,239
865
12
1
3
146,048
0
W
Nemesis
12,610
970
57
4
1
187,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role