Player Matchup

Janus
Janus
Dark_PearlXiii
Janus
Level 46
God Stats
0W - 2L
1,239 SR
Queue Stats
52W - 81L
1,350 Elo+
Party 1
Chaac
Chaac
DeadlyDandy5D
Chaac
Level 27
God Stats
9W - 20L
1,326 SR
Queue Stats
14W - 38L
1,246 Elo+
Party 1
Ravana
Ravana
iTz_TheXsharkX
Ravana
Level 103
God Stats
4W - 10L
1,646 SR
Queue Stats
456W - 416L
1,576 Elo+
Party 2
Neith
Neith
keke127_cortes
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,345 Elo+
Party 2
Geb
Geb
zK-Ruthlezz
Geb
Level 109
God Stats
69W - 65L
1,719 SR
Queue Stats
325W - 289L
1,604 Elo+
Party 2
Team Averages
Level 58
1,486 SR
1,424 Elo+

VS

Team Averages
Level 76
1,697 SR
1,529 Elo+
Danzaburou
Danzaburou
DesultoryTriumph
Danzaburou
Level 49
God Stats
51W - 44L
1,588 SR
Queue Stats
171W - 176L
1,436 Elo+
Solo
Ares
Ares
FLECKXLive
Ares
Level 48
God Stats
18W - 11L
1,987 SR
Queue Stats
274W - 246L
1,549 Elo+
Solo
Cernunnos
Cernunnos
StrongBoll
Cernunnos
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
259W - 264L
1,513 Elo+
Solo
Raijin
Raijin
losscottie
Raijin
Level 124
God Stats
1W - 1L
1,729 SR
Queue Stats
140W - 106L
1,591 Elo+
Party 3
Fenrir
Fenrir
mc-haley-_-
Fenrir
Level 115
God Stats
6W - 3L
1,681 SR
Queue Stats
160W - 130L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,269
479
1,567
5,717
1,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,160
469
3,535
10,184
6,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
5,062
460
2,456
8,123
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

8
0 / 5 / 0
4,405
400
1,682
4,426
1,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 5 / 0
5,036
458
2,996
10,164
3,988
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DesultoryTriumph
Danzaburou
10
6 / 0 / 6
6,556
596
6,728
5,176
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 6
6,743
613
4,203
6,312
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
StrongBoll
Cernunnos
11
1 / 1 / 3
6,438
585
6,604
5,489
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
losscottie
Raijin
13
7 / 0 / 2
7,568
688
4,939
5,083
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
11
4 / 0 / 7
6,600
600
4,481
4,816
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
22
22
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
3
0
0.33
W
Danzaburou
DesultoryTriumph
Danzaburou
6
0
6
9
W
4
0
6
7
W
Cernunnos
StrongBoll
Cernunnos
1
1
3
2.5
L
0
5
0
0
L
0
5
0
0
W
Raijin
losscottie
Raijin
7
0
2
8
W
Fenrir
4
0
7
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,236
Damage
26,955
38,614
Taken
26,876
15,650
Mitigated
11,046
11,273
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,567
265
0
899
5,717
1,719
0
3,506
2,021
23,815
0
L
3,535
315
0
4,691
10,184
6,016
0
0
10,184
0
19,917
W
Danzaburou
DesultoryTriumph
Danzaburou
6,728
3,116
0
2,500
5,176
1,739
648
1,603
3,573
0
24,742
W
4,203
503
0
2,613
6,312
3,023
25
1,340
4,972
21,133
0
W
Cernunnos
StrongBoll
Cernunnos
6,604
3,766
0
2,357
5,489
2,853
669
0
5,164
0
27,999
L
2,456
405
0
3,190
8,123
2,695
0
1,962
6,029
0
23,961
L
1,682
909
0
22
4,426
1,232
396
946
3,474
0
8,274
W
Raijin
losscottie
Raijin
4,939
627
0
1,385
5,083
1,658
0
1,025
4,058
43,446
0
W
Fenrir
4,481
1,424
0
1,536
4,816
1,773
57
595
4,221
0
25,801
L
2,996
222
0
2,471
10,164
3,988
198
2,400
7,764
22,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
33,905
200
Minions Killed
257
0
Camps Cleared
0
951,608
Distance Traveled
1,008,753
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,269
479
55
5
0
210,436
7
L
Chaac
5,160
469
40
4
0
205,629
2
W
Danzaburou
6,556
596
46
4
0
164,905
0
W
Ares
6,743
613
22
2
0
212,429
1
W
Cernunnos
6,438
585
51
5
0
179,941
4
L
Ravana
5,062
460
48
4
0
189,918
3
L
Neith
4,405
400
20
2
0
146,475
0
W
Raijin
7,568
688
96
9
0
200,409
4
W
Fenrir
6,600
600
42
4
0
251,069
1
L
Geb
5,036
458
37
3
0
199,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role