Player Matchup

Kukulkan
Kukulkan
Dellial
Kukulkan
Level 25
God Stats
9W - 12L
1,490 SR
Queue Stats
16W - 16L
1,629 Elo+
Solo
Nox
Nox
Mitchg94
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,556 Elo+
Party 2
Ymir
Ymir
P3ch1n
Ymir
Level 27
God Stats
1W - 2L
1,698 SR
Queue Stats
5W - 9L
1,436 Elo+
Solo
Neith
Neith
WaterBear952
Neith
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 2L
1,556 Elo+
Party 2
Nemesis
Nemesis
wetminaj
Nemesis
Level 19
God Stats
0W - 2L
1,287 SR
Queue Stats
34W - 36L
1,476 Elo+
Solo
Team Averages
Level 33
1,536 SR
1,530 Elo+

VS

Team Averages
Level 26
1,564 SR
1,475 Elo+
Hades
Hades
Claciusvile
Hades
Level 6
God Stats
6W - 4L
1,575 SR
Queue Stats
22W - 23L
1,426 Elo+
Party 1
Sol
Sol
Endeca
Sol
Level 26
God Stats
18W - 12L
1,690 SR
Queue Stats
159W - 180L
1,522 Elo+
Solo
Bastet
Bastet
Jeskohpanda
Bastet
Level 11
God Stats
20W - 23L
1,484 SR
Queue Stats
40W - 48L
1,445 Elo+
Party 1
Neith
Neith
Kileyz
Neith
Level 61
God Stats
27W - 21L
1,488 SR
Queue Stats
129W - 125L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
OrangeMecanique
Danzaburou
Level 27
God Stats
164W - 159L
1,583 SR
Queue Stats
272W - 286L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dellial
Kukulkan
18
1 / 5 / 4
12,087
1,007
14,046
10,732
4,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 1 / 6
11,370
948
9,239
12,392
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
P3ch1n
Ymir
14
1 / 1 / 2
9,694
808
1,287
2,377
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
5 / 7 / 5
12,241
1,020
32,164
24,264
10,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
wetminaj
Nemesis
16
1 / 12 / 4
10,429
869
9,173
18,395
8,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

83

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
11,451
954
9,661
13,623
8,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Endeca
Sol
19
6 / 2 / 15
12,762
1,064
16,137
19,316
6,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
19
5 / 2 / 13
12,411
1,034
12,352
15,616
5,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Kileyz
Neith
19
6 / 1 / 11
12,062
1,005
14,698
12,902
4,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
OrangeMecanique
Danzaburou
18
5 / 3 / 13
12,112
1,009
11,112
10,451
4,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
10
Kills
26
26
Deaths
10
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Kukulkan
Dellial
Kukulkan
1
5
4
0.6
W
Sol
Endeca
Sol
6
2
15
6.75
W
Bastet
5
2
13
5.75
W
Neith
Kileyz
Neith
6
1
11
11.5
L
2
1
6
5
W
Danzaburou
OrangeMecanique
Danzaburou
5
3
13
3.83
L
Ymir
P3ch1n
Ymir
1
1
2
2
L
5
7
5
1.07
L
Nemesis
wetminaj
Nemesis
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,909
Damage
63,960
68,160
Taken
71,908
29,751
Mitigated
30,159
4,559
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,661
1,092
330
4,630
13,623
8,799
0
4,573
9,050
19,829
0
L
Kukulkan
Dellial
Kukulkan
14,046
1,577
0
0
10,732
4,593
0
4,473
6,259
79,443
0
W
Sol
Endeca
Sol
16,137
5,528
0
6,033
19,316
6,163
0
6,190
13,126
50,124
0
W
Bastet
12,352
2,737
0
0
15,616
5,807
0
6,338
9,278
0
18,728
W
Neith
Kileyz
Neith
14,698
9,695
0
5,149
12,902
4,947
0
4,550
8,352
0
39,935
L
9,239
1,220
0
0
12,392
5,553
0
4,555
7,837
24,039
0
W
Danzaburou
OrangeMecanique
Danzaburou
11,112
6,528
0
1,478
10,451
4,443
0
2,921
7,530
0
37,014
L
Ymir
P3ch1n
Ymir
1,287
292
0
96
2,377
1,062
0
1,312
1,065
1,514
0
L
32,164
18,312
0
3,770
24,264
10,233
0
7,867
16,397
0
46,354
L
Nemesis
wetminaj
Nemesis
9,173
3,770
0
693
18,395
8,310
0
7,591
10,804
0
13,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,821
Gold Earned
60,798
241
Minions Killed
253
7
Camps Cleared
8
877,036
Distance Traveled
1,199,775
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,451
954
21
2
0
220,085
0
L
Kukulkan
12,087
1,007
146
12
1
210,392
0
W
Sol
12,762
1,064
73
6
3
249,294
2
W
Bastet
12,411
1,034
10
1
0
258,945
0
W
Neith
12,062
1,005
73
6
2
237,192
0
L
Nox
11,370
948
35
3
1
232,347
0
W
Danzaburou
12,112
1,009
76
6
3
234,259
0
L
Ymir
9,694
808
1
0
0
40,296
0
L
Neith
12,241
1,020
45
4
3
213,700
0
L
Nemesis
10,429
869
14
1
2
180,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role