Player Matchup

Tsukuyomi
Tsukuyomi
Adogbirdsong
Tsukuyomi
Level 61
God Stats
20W - 14L
1,587 SR
Queue Stats
157W - 159L
1,488 Elo+
Solo
Sol
Sol
Donger RL
Sol
Level 49
God Stats
71W - 65L
1,516 SR
Queue Stats
307W - 318L
1,407 Elo+
Party 2
Ares
Ares
KamikazeBoy8151
Ares
Level 45
God Stats
5W - 5L
1,500 SR
Queue Stats
455W - 430L
1,508 Elo+
Solo
Bellona
Bellona
Noeru_Niihashi
Bellona
Level 139
God Stats
508W - 461L
1,537 SR
Queue Stats
641W - 665L
1,473 Elo+
Solo
Ra
Ra
OGMustardMann
Ra
Level 127
God Stats
4W - 1L
1,708 SR
Queue Stats
181W - 179L
1,506 Elo+
Party 2
Team Averages
Level 84
1,569 SR
1,477 Elo+

VS

Team Averages
Level 59
1,621 SR
1,468 Elo+
Ares
Ares
Ozzymandeas
Ares
Level 27
God Stats
14W - 19L
1,496 SR
Queue Stats
69W - 70L
1,512 Elo+
Party 1
Arachne
Arachne
Playerover1000
Arachne
Level 48
God Stats
11W - 13L
1,486 SR
Queue Stats
93W - 93L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
SkillBook
Hou Yi
Level 105
God Stats
4W - 2L
1,740 SR
Queue Stats
165W - 176L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
Tyrquoise
Erlang Shen
Level 71
God Stats
1W - 1L
1,721 SR
Queue Stats
150W - 126L
1,458 Elo+
Party 1
Chronos
Chronos
TytrannyMk2
Chronos
Level 43
God Stats
2W - 2L
1,661 SR
Queue Stats
71W - 89L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adogbirdsong
Tsukuyomi
16
6 / 3 / 7
10,163
535
16,039
13,966
8,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 4
8,755
461
8,296
13,992
4,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 9
9,436
497
7,009
16,783
19,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 4 / 8
10,214
538
14,961
17,892
14,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 0 / 5
12,618
664
20,928
13,279
7,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 10
8,509
448
9,735
19,190
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 5 / 4
8,059
424
6,967
17,942
7,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
SkillBook
Hou Yi
15
9 / 4 / 2
9,617
506
16,215
14,556
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Tyrquoise
Erlang Shen
15
5 / 5 / 1
9,459
498
14,033
20,288
19,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
TytrannyMk2
Chronos
15
0 / 6 / 0
9,477
499
4,385
13,980
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
26
Kills
14
14
Deaths
26
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Adogbirdsong
Tsukuyomi
6
3
7
3.17
W
1
4
4
0.75
W
2
3
9
2.17
W
4
4
8
2
W
13
0
5
15.5
L
0
6
10
0.83
L
0
5
4
0.4
L
Hou Yi
SkillBook
Hou Yi
9
4
2
2.5
L
Erlang Shen
Tyrquoise
Erlang Shen
5
5
1
1.1
L
Chronos
TytrannyMk2
Chronos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,233
Damage
51,335
75,912
Taken
85,956
55,681
Mitigated
53,531
29,644
Healing
24,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Adogbirdsong
Tsukuyomi
16,039
3,915
0
4,599
13,966
8,852
0
1,639
12,152
0
70,584
W
8,296
2,929
0
7,124
13,992
4,811
538
2,787
11,205
63,401
0
W
7,009
447
0
2,142
16,783
19,647
0
4,812
11,971
19,555
0
W
14,961
6,958
0
3,172
17,892
14,632
696
3,089
14,372
0
62,970
W
20,928
1,618
3,980
8,627
13,279
7,739
0
1,793
11,436
106,470
0
L
9,735
462
0
4,810
19,190
15,483
34
11,251
7,745
28,929
0
L
6,967
4,212
0
4,726
17,942
7,000
0
4,542
13,198
0
52,395
L
Hou Yi
SkillBook
Hou Yi
16,215
8,757
0
4,860
14,556
6,416
572
9,035
5,407
0
53,730
L
Erlang Shen
Tyrquoise
Erlang Shen
14,033
8,298
0
6,912
20,288
19,348
0
3,771
16,403
0
54,111
L
Chronos
TytrannyMk2
Chronos
4,385
475
99
3,044
13,980
5,284
0
6,802
6,970
65,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,186
Gold Earned
45,121
550
Minions Killed
425
0
Camps Cleared
0
1,807,500
Distance Traveled
1,745,601
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,163
535
106
6
0
378,715
3
W
Sol
8,755
461
107
6
0
341,000
0
W
Ares
9,436
497
31
2
0
344,378
12
W
Bellona
10,214
538
114
6
0
315,295
1
W
Ra
12,618
664
192
10
0
428,112
2
L
Ares
8,509
448
21
1
0
331,463
3
L
Arachne
8,059
424
87
5
0
403,579
0
L
Hou Yi
9,617
506
84
4
0
315,979
7
L
Erlang Shen
9,459
498
92
5
0
319,343
2
L
Chronos
9,477
499
141
7
0
375,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role