Player Matchup

Geb
Geb
AstroRana
Geb
Level 6
God Stats
4W - 3L
1,508 SR
Queue Stats
7W - 5L
1,559 Elo+
Solo
Kukulkan
Kukulkan
DatGuyFreaks
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,503 Elo+
Party 3
Bastet
Bastet
TP_AlphaFoxy
Bastet
Level 28
God Stats
7W - 11L
1,291 SR
Queue Stats
209W - 288L
1,253 Elo+
Party 1
Bellona
Bellona
Wovvar
Bellona
Level 4
God Stats
2W - 2L
1,678 SR
Queue Stats
4W - 9L
1,639 Elo+
Party 1
Rama
Rama
bobertthepig
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,503 Elo+
Party 3
Team Averages
Level 10
1,495 SR
1,491 Elo+

VS

Team Averages
Level 25
1,418 SR
1,463 Elo+
Guan Yu
Guan Yu
AndrewDBZ
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Imnotzepovop
Heimdallr
Level 16
God Stats
4W - 4L
1,262 SR
Queue Stats
31W - 31L
1,554 Elo+
Solo
Athena
Athena
MSC0895
Athena
Level 12
God Stats
4W - 3L
1,569 SR
Queue Stats
27W - 25L
1,578 Elo+
Solo
Cabrakan
Cabrakan
Tensai1257
Cabrakan
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 25L
1,340 Elo+
Party 2
Ravana
Ravana
valhalla1013
Ravana
Level 8
God Stats
2W - 2L
1,257 SR
Queue Stats
26W - 37L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 13
7,705
453
5,919
15,746
10,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
DatGuyFreaks
Kukulkan
13
4 / 9 / 3
8,324
490
6,089
8,857
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
15
6 / 4 / 4
9,748
573
5,858
10,639
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Wovvar
Bellona
14
4 / 2 / 5
8,943
526
6,164
7,908
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 7 / 6
8,601
506
5,017
13,827
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AndrewDBZ
Guan Yu
11
0 / 8 / 13
6,878
405
6,706
11,509
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Imnotzepovop
Heimdallr
17
7 / 2 / 5
10,235
602
13,112
14,255
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
MSC0895
Athena
3
0 / 1 / 1
5,142
302
890
1,105
297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Tensai1257
Cabrakan
13
14 / 3 / 5
9,023
531
13,624
10,759
6,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
13
7 / 3 / 10
8,766
516
9,174
10,513
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
16
Kills
28
28
Deaths
17
31
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AndrewDBZ
Guan Yu
0
8
13
0.81
W
0
6
13
1.08
W
Kukulkan
DatGuyFreaks
Kukulkan
4
9
3
0.61
L
Heimdallr
Imnotzepovop
Heimdallr
7
2
5
4.75
L
Athena
MSC0895
Athena
0
1
1
0.5
W
Bastet
6
4
4
2
L
Cabrakan
Tensai1257
Cabrakan
14
3
5
5.5
W
Bellona
Wovvar
Bellona
4
2
5
3.25
W
2
7
6
0.71
L
Ravana
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
43,506
56,977
Taken
48,141
28,656
Mitigated
30,982
7,223
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AndrewDBZ
Guan Yu
6,706
661
1,015
1,822
11,509
10,482
420
3,402
7,833
0
24,876
W
5,919
1,281
0
2,325
15,746
10,547
75
5,985
9,242
15,132
0
W
Kukulkan
DatGuyFreaks
Kukulkan
6,089
1,328
0
0
8,857
2,583
557
1,775
6,783
30,461
0
L
Heimdallr
Imnotzepovop
Heimdallr
13,112
6,551
0
8,574
14,255
6,787
1,259
1,596
12,607
0
82,619
L
Athena
MSC0895
Athena
890
247
0
144
1,105
297
0
333
772
2,879
0
W
Bastet
5,858
2,684
0
1,593
10,639
4,524
736
2,275
8,163
0
51,027
L
Cabrakan
Tensai1257
Cabrakan
13,624
1,406
0
1,596
10,759
6,776
756
2,795
7,750
35,141
0
W
Bellona
Wovvar
Bellona
6,164
2,021
0
150
7,908
6,623
1,239
2,559
5,170
122
30,392
W
5,017
3,903
0
3,155
13,827
4,379
650
1,095
12,602
0
48,404
L
Ravana
9,174
3,341
0
2,172
10,513
6,640
225
3,319
7,076
0
42,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,321
Gold Earned
40,044
336
Minions Killed
308
0
Camps Cleared
0
1,563,870
Distance Traveled
1,207,374
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,878
405
36
2
0
297,026
1
W
Geb
7,705
453
15
1
0
326,165
0
W
Kukulkan
8,324
490
63
4
0
237,278
2
L
Heimdallr
10,235
602
131
8
0
286,358
1
L
Athena
5,142
302
7
0
0
61,050
1
W
Bastet
9,748
573
90
5
0
343,960
2
L
Cabrakan
9,023
531
58
3
0
263,602
1
W
Bellona
8,943
526
62
4
0
356,656
3
W
Rama
8,601
506
106
6
0
299,811
4
L
Ravana
8,766
516
76
4
0
299,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role