Player Matchup

Fafnir
Fafnir
Acroama
Fafnir
Level 29
God Stats
87W - 66L
1,575 SR
Queue Stats
130W - 113L
1,452 Elo+
Solo
Horus
Horus
Lyffelss
Horus
Level 14
God Stats
2W - 0L
1,817 SR
Queue Stats
7W - 7L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
SirMcPug
Heimdallr
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 49L
1,434 Elo+
Party 4
Da Ji
Da Ji
exDaya
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 164L
1,398 Elo+
Party 4
Olorun
Olorun
hEePo99
Olorun
Level 16
God Stats
3W - 1L
1,286 SR
Queue Stats
26W - 16L
1,415 Elo+
Party 2
Team Averages
Level 22
1,536 SR
1,423 Elo+

VS

Team Averages
Level 16
1,493 SR
1,390 Elo+
Cerberus
Cerberus
Attireh
Cerberus
Level 13
God Stats
0W - 2L
1,310 SR
Queue Stats
14W - 16L
1,348 Elo+
Party 3
Bellona
Bellona
Ejderyah
Bellona
Level 13
God Stats
10W - 10L
1,453 SR
Queue Stats
27W - 24L
1,414 Elo+
Party 1
Rama
Rama
Exclusiven
Rama
Level 26
God Stats
3W - 9L
1,406 SR
Queue Stats
23W - 34L
1,332 Elo+
Solo
Tyr
Tyr
Larogen
Tyr
Level 13
God Stats
1W - 1L
1,696 SR
Queue Stats
11W - 12L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
chusster
Baron Samedi
Level 16
God Stats
4W - 6L
1,599 SR
Queue Stats
79W - 68L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Acroama
Fafnir
13
3 / 2 / 7
8,713
513
4,789
10,802
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Lyffelss
Horus
15
4 / 3 / 4
8,780
516
8,291
10,689
5,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SirMcPug
Heimdallr
16
4 / 1 / 3
9,529
561
7,574
7,514
3,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
exDaya
Da Ji
14
4 / 0 / 2
8,977
528
4,758
9,401
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
hEePo99
Olorun
17
14 / 2 / 2
10,988
646
16,441
12,497
5,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Attireh
Cerberus
10
1 / 9 / 1
6,891
405
4,755
14,287
9,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Ejderyah
Bellona
12
1 / 5 / 5
7,532
443
4,250
10,383
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 0
7,750
456
4,085
9,762
3,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
14
1 / 2 / 3
8,076
475
5,284
10,478
6,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
chusster
Baron Samedi
14
3 / 9 / 3
8,332
490
5,858
11,455
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
29
Kills
8
8
Deaths
29
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Acroama
Fafnir
3
2
7
3.25
L
Cerberus
Attireh
Cerberus
1
9
1
0.17
L
Bellona
Ejderyah
Bellona
1
5
5
0.7
L
2
4
0
0.5
L
Tyr
1
2
3
1.25
W
Horus
Lyffelss
Horus
4
3
4
2
W
Heimdallr
SirMcPug
Heimdallr
4
1
3
5.5
L
Baron Samedi
chusster
Baron Samedi
3
9
3
0.5
W
Da Ji
exDaya
Da Ji
4
0
2
5
W
Olorun
hEePo99
Olorun
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,853
Damage
24,232
50,903
Taken
56,365
26,968
Mitigated
31,727
20,385
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Acroama
Fafnir
4,789
747
0
2,503
10,802
9,529
526
2,057
8,633
19,842
0
L
Cerberus
Attireh
Cerberus
4,755
1,162
0
1,920
14,287
9,800
0
7,027
7,260
20,496
0
L
Bellona
Ejderyah
Bellona
4,250
511
0
927
10,383
6,763
0
2,932
7,451
0
40,373
L
4,085
3,087
0
1,740
9,762
3,046
0
2,404
7,358
0
26,144
L
Tyr
5,284
1,293
0
1,805
10,478
6,907
0
3,288
7,190
0
43,652
W
Horus
Lyffelss
Horus
8,291
5,089
412
2,325
10,689
5,318
1,583
3,421
7,224
0
41,900
W
Heimdallr
SirMcPug
Heimdallr
7,574
3,086
0
4,390
7,514
3,413
2,971
839
6,557
0
64,477
L
Baron Samedi
chusster
Baron Samedi
5,858
366
41
933
11,455
5,211
909
5,579
5,876
44,571
0
W
Da Ji
exDaya
Da Ji
4,758
599
0
4,219
9,401
3,673
0
164
9,221
0
55,878
W
Olorun
hEePo99
Olorun
16,441
9,183
282
6,254
12,497
5,035
876
3,718
8,655
78,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,987
Gold Earned
38,581
436
Minions Killed
350
0
Camps Cleared
0
1,563,833
Distance Traveled
1,485,220
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,713
513
23
1
0
302,597
3
L
Cerberus
6,891
405
45
3
0
279,789
0
L
Bellona
7,532
443
73
4
0
347,847
2
L
Rama
7,750
456
54
3
0
233,657
2
L
Tyr
8,076
475
90
5
0
348,089
3
W
Horus
8,780
516
73
4
0
327,907
1
W
Heimdallr
9,529
561
117
7
0
284,219
5
L
Baron Samedi
8,332
490
88
5
0
275,838
0
W
Da Ji
8,977
528
100
6
0
365,845
3
W
Olorun
10,988
646
123
7
0
283,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role