Player Matchup

Freya
Freya
ElecTrix_ak_Marc
Freya
Level 150
God Stats
6W - 1L
1,843 SR
Queue Stats
404W - 372L
1,525 Elo+
Party 2
Bellona
Bellona
MGHO0OL_ZD
Bellona
Level 66
God Stats
4W - 1L
1,527 SR
Queue Stats
80W - 53L
1,440 Elo+
Party 3
Janus
Janus
concordia123
Janus
Level 89
God Stats
12W - 26L
1,344 SR
Queue Stats
272W - 257L
1,433 Elo+
Party 2
Khepri
Khepri
crazy-mars954
Khepri
Level 129
God Stats
6W - 3L
1,378 SR
Queue Stats
147W - 131L
1,450 Elo+
Solo
Chang'e
Chang'e
vxloq
Chang'e
Level 80
God Stats
5W - 6L
1,255 SR
Queue Stats
62W - 48L
1,439 Elo+
Party 3
Team Averages
Level 103
1,469 SR
1,457 Elo+

VS

Team Averages
Level 79
1,487 SR
1,376 Elo+
Sol
Sol
SynDam
Sol
Level 108
God Stats
28W - 22L
1,687 SR
Queue Stats
1,004W - 1,047L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
Szakacs92529
Baron Samedi
Level 95
God Stats
9W - 11L
1,328 SR
Queue Stats
421W - 491L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
TripazZ_
Cu Chulainn
Level 64
God Stats
17W - 20L
1,422 SR
Queue Stats
280W - 310L
1,327 Elo+
Solo
Hun Batz
Hun Batz
Twich_Alberteamm
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,262 Elo+
Solo
Aphrodite
Aphrodite
doctorninfa
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 123L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 2
8,223
587
7,359
11,508
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
MGHO0OL_ZD
Bellona
13
2 / 0 / 3
7,510
536
4,241
9,089
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 3
7,770
555
4,877
4,635
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 10
7,049
504
4,436
6,621
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
vxloq
Chang'e
14
4 / 0 / 5
8,103
579
6,088
5,711
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
SynDam
Sol
10
0 / 3 / 2
5,843
417
4,509
8,574
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Szakacs92529
Baron Samedi
11
1 / 3 / 0
6,321
452
2,787
9,201
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
TripazZ_
Cu Chulainn
11
0 / 5 / 0
6,210
444
5,943
10,219
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 0
6,750
482
3,879
9,064
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
doctorninfa
Aphrodite
10
0 / 4 / 0
5,249
375
954
6,827
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
17
Kills
3
4
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
W
Bellona
MGHO0OL_ZD
Bellona
2
0
3
3.5
L
Sol
SynDam
Sol
0
3
2
0.33
L
Baron Samedi
Szakacs92529
Baron Samedi
1
3
0
0.33
L
Cu Chulainn
TripazZ_
Cu Chulainn
0
5
0
0
L
2
2
0
1
W
2
2
3
1.75
W
0
2
10
2.5
L
Aphrodite
doctorninfa
Aphrodite
0
4
0
0
W
Chang'e
vxloq
Chang'e
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,001
Damage
18,072
37,564
Taken
43,885
16,960
Mitigated
17,044
20,300
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,359
2,872
0
7,541
11,508
3,884
136
4,267
7,085
44,300
0
W
Bellona
MGHO0OL_ZD
Bellona
4,241
1,436
75
3,133
9,089
6,986
30
0
8,639
0
37,130
L
Sol
SynDam
Sol
4,509
1,038
0
1,921
8,574
2,222
0
5,588
2,920
37,574
0
L
Baron Samedi
Szakacs92529
Baron Samedi
2,787
47
0
2,910
9,201
3,244
0
4,797
4,204
30,924
0
L
Cu Chulainn
TripazZ_
Cu Chulainn
5,943
1,086
0
3,284
10,219
5,698
0
2,369
7,850
0
34,805
L
3,879
402
0
2,781
9,064
3,006
0
3,730
5,330
0
34,698
W
4,877
61
0
304
4,635
1,371
1,208
1,337
3,087
50,889
0
W
4,436
68
662
2,882
6,621
2,801
40
1,640
4,901
22,113
0
L
Aphrodite
doctorninfa
Aphrodite
954
311
1,583
3,232
6,827
2,874
0
5,966
821
12,483
0
W
Chang'e
vxloq
Chang'e
6,088
529
1,581
4,122
5,711
1,918
310
519
5,102
49,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
30,373
369
Minions Killed
276
0
Camps Cleared
0
1,277,924
Distance Traveled
1,203,568
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,223
587
61
4
0
236,516
4
W
Bellona
7,510
536
75
5
0
266,343
2
L
Sol
5,843
417
55
4
0
236,668
1
L
Baron Samedi
6,321
452
60
4
0
237,078
2
L
Cu Chulainn
6,210
444
69
5
0
245,590
4
L
Hun Batz
6,750
482
62
4
0
277,168
2
W
Janus
7,770
555
103
7
0
262,049
5
W
Khepri
7,049
504
24
2
0
231,200
4
L
Aphrodite
5,249
375
30
2
0
207,064
3
W
Chang'e
8,103
579
106
8
0
281,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role