Player Matchup

Merlin
Merlin
CosmosV0
Merlin
Level 4
God Stats
1W - 0L
1,717 SR
Queue Stats
6W - 1L
1,587 Elo+
Solo
Chang'e
Chang'e
Liliathica
Chang'e
Level 33
God Stats
16W - 22L
1,535 SR
Queue Stats
123W - 168L
1,319 Elo+
Party 2
Chernobog
Chernobog
Lizzardg
Chernobog
Level 27
God Stats
8W - 7L
1,564 SR
Queue Stats
109W - 82L
1,652 Elo+
Solo
Anubis
Anubis
TeenyTortellini
Anubis
Level 16
God Stats
1W - 2L
1,204 SR
Queue Stats
73W - 42L
1,698 Elo+
Solo
Aphrodite
Aphrodite
m0thbones
Aphrodite
Level 28
God Stats
59W - 59L
1,447 SR
Queue Stats
99W - 111L
1,369 Elo+
Party 2
Team Averages
Level 22
1,493 SR
1,525 Elo+

VS

Team Averages
Level 23
1,496 SR
1,458 Elo+
Medusa
Medusa
BOSS-TAHIR07
Medusa
Level 29
God Stats
12W - 7L
1,484 SR
Queue Stats
77W - 105L
1,413 Elo+
Party 1
Athena
Athena
Frank4Frisbee7
Athena
Level 18
God Stats
2W - 3L
1,638 SR
Queue Stats
57W - 27L
1,658 Elo+
Solo
Fenrir
Fenrir
MookieA1
Fenrir
Level 26
God Stats
9W - 12L
1,412 SR
Queue Stats
115W - 130L
1,408 Elo+
Solo
Sol
Sol
asdkasdkölsad
Sol
Level 20
God Stats
3W - 2L
1,426 SR
Queue Stats
18W - 18L
1,404 Elo+
Party 1
Chronos
Chronos
sikbenibessa
Chronos
Level 21
God Stats
24W - 19L
1,522 SR
Queue Stats
126W - 153L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CosmosV0
Merlin
17
5 / 1 / 1
9,918
661
9,827
6,863
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Liliathica
Chang'e
13
3 / 1 / 4
7,456
497
7,880
8,103
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Lizzardg
Chernobog
15
4 / 3 / 6
9,254
617
8,683
10,289
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 0 / 5
9,145
610
12,536
8,608
4,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
m0thbones
Aphrodite
11
0 / 1 / 4
6,987
466
3,700
7,334
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 6 / 0
6,891
459
4,789
13,063
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 2
6,401
427
5,495
15,063
5,894
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
MookieA1
Fenrir
10
3 / 3 / 0
6,437
429
4,762
10,618
3,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
6,123
408
813
7,469
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
sikbenibessa
Chronos
12
1 / 3 / 3
6,855
457
6,577
9,778
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
6
6
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
0
0.17
W
Merlin
CosmosV0
Merlin
5
1
1
5.5
L
1
4
2
0.5
W
Chang'e
Liliathica
Chang'e
3
1
4
5
W
Chernobog
Lizzardg
Chernobog
4
3
6
2.33
L
Fenrir
MookieA1
Fenrir
3
3
0
1
W
7
0
5
9.5
L
0
3
1
0.17
W
Aphrodite
m0thbones
Aphrodite
0
1
4
2
L
Chronos
sikbenibessa
Chronos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,626
Damage
22,436
41,197
Taken
55,991
18,851
Mitigated
18,240
23,295
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,789
1,360
234
3,165
13,063
2,913
774
4,104
8,941
0
38,818
W
Merlin
CosmosV0
Merlin
9,827
297
0
2,950
6,863
3,030
0
1,085
5,753
76,612
0
L
5,495
2,347
0
2,011
15,063
5,894
0
8,433
6,369
31,631
0
W
Chang'e
Liliathica
Chang'e
7,880
1,155
1,500
2,604
8,103
2,846
878
3,342
4,561
38,008
0
W
Chernobog
Lizzardg
Chernobog
8,683
5,121
0
5,263
10,289
3,524
2,268
2,592
7,661
0
73,257
L
Fenrir
MookieA1
Fenrir
4,762
760
0
1,926
10,618
3,825
0
6,459
4,070
0
30,062
W
12,536
588
0
5,950
8,608
4,810
684
1,929
6,579
70,972
0
L
813
131
0
2,227
7,469
1,973
0
6,649
820
17,172
2,101
W
Aphrodite
m0thbones
Aphrodite
3,700
1,060
1,936
3,092
7,334
4,641
259
3,435
3,774
21,091
0
L
Chronos
sikbenibessa
Chronos
6,577
2,514
0
1,050
9,778
3,635
0
7,836
1,848
36,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,760
Gold Earned
32,707
517
Minions Killed
290
0
Camps Cleared
0
1,400,997
Distance Traveled
1,296,795
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,891
459
68
5
0
246,738
0
W
Merlin
9,918
661
167
11
0
275,520
8
L
Athena
6,401
427
51
3
0
266,075
0
W
Chang'e
7,456
497
62
4
0
289,906
3
W
Chernobog
9,254
617
121
8
0
274,994
3
L
Fenrir
6,437
429
57
4
0
303,676
0
W
Anubis
9,145
610
127
8
0
292,141
3
L
Sol
6,123
408
46
3
0
235,253
3
W
Aphrodite
6,987
466
40
3
0
268,436
0
L
Chronos
6,855
457
68
5
0
245,053
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role