Player Matchup

Fenrir
Fenrir
BsmiterB
Fenrir
Level 121
God Stats
20W - 35L
1,599 SR
Queue Stats
563W - 600L
1,272 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bunthorne
Cu Chulainn
Level 96
God Stats
1W - 5L
1,500 SR
Queue Stats
245W - 280L
1,220 Elo+
Solo
Jing Wei
Jing Wei
Evanescence2
Jing Wei
Level 158
God Stats
10W - 6L
1,601 SR
Queue Stats
336W - 343L
1,337 Elo+
Party 2
Sol
Sol
RoNiNSss
Sol
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,231 Elo+
Solo
Sylvanus
Sylvanus
mikiloos
Sylvanus
Level 81
God Stats
88W - 82L
1,523 SR
Queue Stats
718W - 713L
1,451 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,302 Elo+

VS

Team Averages
Level 97
1,485 SR
1,427 Elo+
Sobek
Sobek
CypheI
Sobek
Level 61
God Stats
3W - 2L
1,464 SR
Queue Stats
36W - 53L
1,401 Elo+
Party 1
Neith
Neith
Elunarium
Neith
Level 105
God Stats
104W - 76L
1,567 SR
Queue Stats
209W - 198L
1,481 Elo+
Solo
Hera
Hera
Selendris
Hera
Level 85
God Stats
6W - 9L
1,439 SR
Queue Stats
44W - 59L
1,403 Elo+
Party 1
Thanatos
Thanatos
fontominusss
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
nemikouchiha
Sol
Level 104
God Stats
3W - 2L
1,458 SR
Queue Stats
329W - 353L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BsmiterB
Fenrir
17
8 / 2 / 2
10,498
553
10,027
16,068
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Bunthorne
Cu Chulainn
9
1 / 6 / 0
7,168
377
7,229
11,958
5,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Evanescence2
Jing Wei
14
0 / 4 / 2
8,379
441
7,433
13,287
4,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 3 / 5
9,755
513
6,345
10,553
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
mikiloos
Sylvanus
14
3 / 2 / 3
8,990
473
6,914
15,214
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CypheI
Sobek
13
0 / 3 / 4
8,679
457
4,266
14,890
12,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Elunarium
Neith
17
7 / 0 / 3
10,824
570
14,510
9,630
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
15
2 / 3 / 2
9,625
507
5,091
7,152
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
fontominusss
Thanatos
18
4 / 4 / 2
10,658
561
6,033
15,606
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 7
10,802
569
14,390
17,336
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
13
Kills
17
17
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BsmiterB
Fenrir
8
2
2
4.5
L
Cu Chulainn
Bunthorne
Cu Chulainn
1
6
0
0.17
W
Sobek
CypheI
Sobek
0
3
4
0.67
W
Neith
Elunarium
Neith
7
0
3
8.5
L
Jing Wei
Evanescence2
Jing Wei
0
4
2
0.25
L
1
3
5
1.17
W
Hera
2
3
2
1
W
Thanatos
fontominusss
Thanatos
4
4
2
1.25
L
Sylvanus
mikiloos
Sylvanus
3
2
3
2.25
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,948
Damage
44,290
67,080
Taken
64,614
35,431
Mitigated
31,408
23,365
Healing
33,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BsmiterB
Fenrir
10,027
2,594
0
6,109
16,068
8,651
0
4,197
11,871
0
65,062
L
Cu Chulainn
Bunthorne
Cu Chulainn
7,229
2,272
0
1,536
11,958
5,038
0
6,847
5,111
0
28,448
W
Sobek
CypheI
Sobek
4,266
362
0
4,772
14,890
12,971
211
4,238
10,652
18,795
0
W
Neith
Elunarium
Neith
14,510
8,070
0
5,388
9,630
4,006
2,190
2,193
7,437
0
82,368
L
Jing Wei
Evanescence2
Jing Wei
7,433
5,015
0
4,159
13,287
4,671
0
2,467
10,820
0
61,320
L
6,345
507
0
3,124
10,553
4,284
332
3,805
6,496
64,810
2,638
W
Hera
5,091
1,350
145
425
7,152
2,468
478
2,436
4,716
50,314
0
W
Thanatos
fontominusss
Thanatos
6,033
1,230
0
12,611
15,606
6,233
210
1,626
13,980
0
69,262
L
Sylvanus
mikiloos
Sylvanus
6,914
1,245
3,086
5,351
15,214
12,787
0
6,145
9,035
29,013
0
W
14,390
4,696
0
10,467
17,336
5,730
1,298
2,707
14,629
68,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,790
Gold Earned
50,588
447
Minions Killed
537
0
Camps Cleared
0
1,583,499
Distance Traveled
1,733,940
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,498
553
103
5
0
367,507
0
L
Cu Chulainn
7,168
377
54
3
0
208,762
2
W
Sobek
8,679
457
29
2
0
382,716
10
W
Neith
10,824
570
152
8
0
328,334
0
L
Jing Wei
8,379
441
102
5
0
315,875
4
L
Sol
9,755
513
129
7
0
381,437
6
W
Hera
9,625
507
107
6
0
346,096
2
W
Thanatos
10,658
561
123
6
0
354,314
4
L
Sylvanus
8,990
473
59
3
0
309,918
5
W
Sol
10,802
569
126
7
0
322,480
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role