Player Matchup

Yemoja
Yemoja
ChiefTortuga
Yemoja
Level 8
God Stats
1W - 0L
1,290 SR
Queue Stats
33W - 29L
1,580 Elo+
Party 1
Zeus
Zeus
Kyleach15
Zeus
Level 15
God Stats
50W - 19L
1,636 SR
Queue Stats
118W - 87L
1,553 Elo+
Party 2
Artemis
Artemis
Patzingis
Artemis
Level 4
God Stats
1W - 1L
1,262 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 1
Fenrir
Fenrir
Th3Tryhard
Fenrir
Level 8
God Stats
3W - 4L
1,504 SR
Queue Stats
29W - 35L
1,431 Elo+
Party 1
Arachne
Arachne
dacheesiest
Arachne
Level 8
God Stats
26W - 12L
1,591 SR
Queue Stats
39W - 18L
1,620 Elo+
Party 2
Team Averages
Level 9
1,457 SR
1,493 Elo+

VS

Team Averages
Level 12
1,585 SR
1,553 Elo+
Olorun
Olorun
Laute10
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,268 Elo+
Solo
Kukulkan
Kukulkan
LootMangler
Kukulkan
Level 4
God Stats
2W - 1L
1,722 SR
Queue Stats
3W - 3L
1,762 Elo+
Solo
Xing Tian
Xing Tian
TheRoundestCat
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Vayashmrou
Agni
Level 16
God Stats
2W - 1L
1,625 SR
Queue Stats
9W - 14L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZVarzars
Tsukuyomi
Level 5
God Stats
1W - 1L
1,579 SR
Queue Stats
1W - 2L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 1 / 33
13,687
1,141
9,225
6,822
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
20
18 / 2 / 18
14,599
1,217
36,398
8,734
4,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Patzingis
Artemis
19
5 / 1 / 19
11,921
993
12,651
11,353
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Th3Tryhard
Fenrir
20
10 / 2 / 14
13,047
1,087
11,299
13,755
8,164
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
dacheesiest
Arachne
20
14 / 1 / 18
14,043
1,170
18,466
16,526
7,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Laute10
Olorun
17
0 / 13 / 3
10,516
876
2,876
19,480
8,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
LootMangler
Kukulkan
18
2 / 4 / 5
12,124
1,010
17,991
12,970
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
TheRoundestCat
Xing Tian
17
2 / 6 / 4
11,669
972
5,477
20,500
20,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 13 / 5
10,881
907
11,491
19,965
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ZVarzars
Tsukuyomi
17
3 / 12 / 2
11,775
981
11,813
20,072
7,992
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
26
48
Kills
7
7
Deaths
48
102
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
33
17.5
W
Zeus
18
2
18
13.5
L
Olorun
Laute10
Olorun
0
13
3
0.12
L
Kukulkan
LootMangler
Kukulkan
2
4
5
1.13
W
Artemis
Patzingis
Artemis
5
1
19
14.5
W
Fenrir
Th3Tryhard
Fenrir
10
2
14
8.5
L
Xing Tian
TheRoundestCat
Xing Tian
2
6
4
0.67
L
0
13
5
0.19
L
Tsukuyomi
ZVarzars
Tsukuyomi
3
12
2
0.33
W
Arachne
dacheesiest
Arachne
14
1
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,039
Damage
49,648
57,190
Taken
92,987
31,403
Mitigated
47,987
16,406
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,225
1,975
6,084
2,701
6,822
6,558
0
3,605
3,067
23,435
0
W
Zeus
36,398
2,618
0
0
8,734
4,174
0
4,018
4,628
68,059
0
L
Olorun
Laute10
Olorun
2,876
1,537
417
1,490
19,480
8,728
0
4,918
14,562
14,026
0
L
Kukulkan
LootMangler
Kukulkan
17,991
1,349
0
0
12,970
4,811
0
7,672
5,298
53,281
0
W
Artemis
Patzingis
Artemis
12,651
9,800
0
1,241
11,353
4,689
0
8,655
2,456
0
24,984
W
Fenrir
Th3Tryhard
Fenrir
11,299
2,432
0
1,350
13,755
8,164
0
8,160
5,421
234
26,942
L
Xing Tian
TheRoundestCat
Xing Tian
5,477
549
0
0
20,500
20,344
0
12,425
8,075
16,850
0
L
11,491
791
476
1,059
19,965
6,112
0
12,164
7,801
33,832
0
L
Tsukuyomi
ZVarzars
Tsukuyomi
11,813
2,472
0
95
20,072
7,992
0
8,672
11,400
0
31,096
W
Arachne
dacheesiest
Arachne
18,466
14,761
95
4,935
16,526
7,818
0
12,563
3,783
0
23,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,297
Gold Earned
56,965
188
Minions Killed
229
10
Camps Cleared
5
1,136,912
Distance Traveled
1,021,055
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,687
1,141
29
2
1
214,507
0
W
Zeus
14,599
1,217
79
7
2
225,946
0
L
Olorun
10,516
876
15
1
1
163,913
0
L
Kukulkan
12,124
1,010
85
7
2
209,320
0
W
Artemis
11,921
993
22
2
2
225,509
4
W
Fenrir
13,047
1,087
48
4
3
243,184
0
L
Xing Tian
11,669
972
17
1
0
249,695
1
L
Agni
10,881
907
64
5
0
191,248
0
L
Tsukuyomi
11,775
981
48
4
2
206,879
0
W
Arachne
14,043
1,170
10
1
2
227,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role