Player Matchup

Ullr
Ullr
Siegward14
Ullr
Level 42
God Stats
1W - 5L
1,120 SR
Queue Stats
166W - 174L
1,419 Elo+
Party 2
Sol
Sol
boliviano2031
Sol
Level 98
God Stats
6W - 2L
1,595 SR
Queue Stats
115W - 105L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
ggamer2016190
Guan Yu
Level 80
God Stats
9W - 7L
1,670 SR
Queue Stats
176W - 171L
1,489 Elo+
Party 2
Mercury
Mercury
pollocrack000
Mercury
Level 67
God Stats
10W - 2L
1,915 SR
Queue Stats
107W - 110L
1,497 Elo+
Party 2
Ymir
Ymir
themerwew
Ymir
Level 78
God Stats
1W - 3L
1,291 SR
Queue Stats
172W - 159L
1,531 Elo+
Party 2
Team Averages
Level 73
1,518 SR
1,498 Elo+

VS

Team Averages
Level 62
1,665 SR
1,519 Elo+
Cerberus
Cerberus
FLECKXLive
Cerberus
Level 48
God Stats
11W - 15L
1,602 SR
Queue Stats
274W - 246L
1,562 Elo+
Solo
Danzaburou
Danzaburou
UniCoonie
Danzaburou
Level 47
God Stats
2W - 1L
1,669 SR
Queue Stats
69W - 96L
1,380 Elo+
Solo
Ravana
Ravana
iTz_TheXsharkX
Ravana
Level 103
God Stats
4W - 10L
1,787 SR
Queue Stats
456W - 416L
1,590 Elo+
Party 1
Bellona
Bellona
keke127_cortes
Bellona
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 8L
1,443 Elo+
Party 1
Geb
Geb
zK-Ruthlezz
Geb
Level 109
God Stats
69W - 65L
1,766 SR
Queue Stats
325W - 289L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,246
525
7,214
5,630
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 0 / 3
6,663
666
4,818
7,421
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
12
8 / 1 / 4
6,968
697
6,794
6,321
4,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
9
2 / 0 / 7
5,795
580
2,094
5,508
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 3 / 2
5,177
518
2,872
8,346
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FLECKXLive
Cerberus
10
0 / 1 / 0
5,047
505
4,611
6,876
2,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
UniCoonie
Danzaburou
9
2 / 2 / 1
4,982
498
5,490
5,386
1,202
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 3 / 0
5,066
507
2,493
7,512
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

6
1 / 4 / 0
4,655
466
1,588
5,571
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 3 / 4
5,289
529
4,712
10,133
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
5
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FLECKXLive
Cerberus
0
1
0
0
W
2
1
2
3
L
Danzaburou
UniCoonie
Danzaburou
2
2
1
1.25
W
0
0
3
1.5
W
Guan Yu
8
1
4
10
L
2
3
0
0.67
L
1
4
0
0.25
W
Mercury
2
0
7
5.5
W
Ymir
0
3
2
0.33
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,792
Damage
18,894
33,226
Taken
35,478
12,388
Mitigated
12,914
13,998
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FLECKXLive
Cerberus
4,611
62
0
1,826
6,876
2,522
0
4,409
2,467
27,408
0
W
7,214
3,517
0
2,177
5,630
1,596
484
2,289
3,341
0
27,233
L
Danzaburou
UniCoonie
Danzaburou
5,490
2,902
0
2,238
5,386
1,202
822
718
4,668
0
24,671
W
4,818
1,842
0
5,976
7,421
1,502
1,832
4,611
2,810
49,137
0
W
Guan Yu
6,794
1,192
1,492
2,750
6,321
4,422
0
283
5,938
0
31,856
L
2,493
351
0
4,208
7,512
1,913
0
604
6,908
0
17,917
L
1,588
419
0
381
5,571
3,052
0
0
5,571
0
11,531
W
Mercury
2,094
564
0
0
5,508
1,673
0
564
4,869
0
22,837
W
Ymir
2,872
418
0
1,603
8,346
3,195
0
1,576
6,770
19,782
0
L
4,712
567
0
3,310
10,133
4,225
0
1,959
8,174
18,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
25,039
275
Minions Killed
197
0
Camps Cleared
0
1,025,206
Distance Traveled
895,758
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,047
505
58
6
0
214,674
0
W
Ullr
5,246
525
47
5
0
195,512
0
L
Danzaburou
4,982
498
42
4
0
168,764
2
W
Sol
6,663
666
97
10
0
182,294
3
W
Guan Yu
6,968
697
64
6
0
215,563
4
L
Ravana
5,066
507
36
4
0
166,163
2
L
Bellona
4,655
466
26
3
0
149,836
0
W
Mercury
5,795
580
50
5
0
240,510
1
W
Ymir
5,177
518
17
2
0
191,327
0
L
Geb
5,289
529
35
4
0
196,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role