Player Matchup

Jormungandr
Jormungandr
BAPPO_go_crusado
Jormungandr
Level 27
God Stats
12W - 14L
1,368 SR
Queue Stats
79W - 80L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Marco18Toma
Danzaburou
Level 74
God Stats
13W - 9L
1,442 SR
Queue Stats
154W - 156L
1,429 Elo+
Solo
Janus
Janus
Sedderic
Janus
Level 64
God Stats
3W - 2L
1,257 SR
Queue Stats
225W - 229L
1,462 Elo+
Solo
Cthulhu
Cthulhu
ThePelaajamies
Cthulhu
Level 61
God Stats
4W - 3L
1,593 SR
Queue Stats
134W - 148L
1,405 Elo+
Party 1
Mercury
Mercury
nosoyuncampero86
Mercury
Level 105
God Stats
3W - 3L
1,277 SR
Queue Stats
168W - 162L
1,501 Elo+
Solo
Team Averages
Level 66
1,387 SR
1,445 Elo+

VS

Team Averages
Level 61
1,397 SR
1,460 Elo+
Chaac
Chaac
ChrizdaMoody
Chaac
Level 54
God Stats
21W - 47L
1,436 SR
Queue Stats
215W - 315L
1,416 Elo+
Party 2
Artemis
Artemis
F4rt bUcK3T
Artemis
Level 68
God Stats
0W - 2L
1,184 SR
Queue Stats
4W - 5L
1,498 Elo+
Solo
Kukulkan
Kukulkan
KevdaMonkey
Kukulkan
Level 27
God Stats
52W - 62L
1,465 SR
Queue Stats
97W - 152L
1,411 Elo+
Party 2
Ra
Ra
MausPatt
Ra
Level 79
God Stats
1W - 3L
1,399 SR
Queue Stats
176W - 252L
1,454 Elo+
Party 2
Hun Batz
Hun Batz
sim-mat
Hun Batz
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 434L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BAPPO_go_crusado
Jormungandr
20
6 / 9 / 17
14,532
1,038
27,782
29,079
32,387
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Marco18Toma
Danzaburou
20
9 / 5 / 17
15,889
1,135
21,832
29,753
13,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Sedderic
Janus
20
8 / 4 / 16
14,667
1,048
22,715
15,582
5,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 12 / 22
14,253
1,018
22,664
30,747
15,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
11 / 5 / 13
16,180
1,156
19,602
21,146
9,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 18
14,912
1,065
20,762
31,501
33,833
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
F4rt bUcK3T
Artemis
20
12 / 7 / 16
16,663
1,190
34,195
21,616
8,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
KevdaMonkey
Kukulkan
20
6 / 10 / 14
14,266
1,019
28,201
22,244
7,282
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 13 / 19
13,848
989
18,689
24,485
12,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
sim-mat
Hun Batz
20
7 / 3 / 16
14,703
1,050
18,013
20,578
11,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
118
39
Kills
35
35
Deaths
39
85
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BAPPO_go_crusado
Jormungandr
6
9
17
1.61
L
7
6
18
2.67
L
Artemis
F4rt bUcK3T
Artemis
12
7
16
2.86
L
Kukulkan
KevdaMonkey
Kukulkan
6
10
14
1.3
W
Danzaburou
Marco18Toma
Danzaburou
9
5
17
3.5
L
3
13
19
0.96
W
Janus
Sedderic
Janus
8
4
16
4
W
5
12
22
1.33
W
11
5
13
3.5
L
Hun Batz
sim-mat
Hun Batz
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,595
Damage
119,860
126,307
Taken
120,424
76,933
Mitigated
73,746
6,549
Healing
26,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BAPPO_go_crusado
Jormungandr
27,782
4,807
0
254
29,079
32,387
0
11,833
17,246
63,294
0
L
20,762
6,569
378
12,234
31,501
33,833
0
17,170
13,987
0
44,970
L
Artemis
F4rt bUcK3T
Artemis
34,195
17,537
0
5,275
21,616
8,169
0
10,626
10,793
0
61,242
L
Kukulkan
KevdaMonkey
Kukulkan
28,201
2,575
999
1,657
22,244
7,282
0
15,706
6,174
66,834
0
W
Danzaburou
Marco18Toma
Danzaburou
21,832
9,620
0
1,548
29,753
13,895
0
9,074
20,679
0
65,056
L
18,689
3,291
3,455
2,291
24,485
12,758
0
16,907
7,233
45,401
0
W
Janus
Sedderic
Janus
22,715
2,110
0
0
15,582
5,881
0
4,634
10,948
47,154
0
W
22,664
626
1,051
1,054
30,747
15,137
0
14,416
16,331
33,601
0
W
19,602
9,153
966
1,676
21,146
9,633
0
6,933
14,213
0
39,778
L
Hun Batz
sim-mat
Hun Batz
18,013
4,125
0
0
20,578
11,704
0
11,231
9,076
0
33,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,521
Gold Earned
74,392
281
Minions Killed
292
10
Camps Cleared
9
1,284,129
Distance Traveled
1,298,696
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,532
1,038
69
5
2
225,513
0
L
Chaac
14,912
1,065
52
4
1
290,574
0
L
Artemis
16,663
1,190
91
7
1
226,991
0
L
Kukulkan
14,266
1,019
63
5
1
248,160
1
W
Danzaburou
15,889
1,135
75
5
0
262,747
0
L
Ra
13,848
989
58
4
0
240,724
0
W
Janus
14,667
1,048
66
5
1
267,750
0
W
Cthulhu
14,253
1,018
33
2
0
215,878
1
W
Mercury
16,180
1,156
38
3
7
312,241
0
L
Hun Batz
14,703
1,050
28
2
6
292,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role