Player Matchup

Bacchus
Bacchus
Chambito
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,484 Elo+
Party 2
Loki
Loki
EBRH1
Loki
Level 27
God Stats
13W - 16L
1,290 SR
Queue Stats
155W - 144L
1,442 Elo+
Solo
Neith
Neith
Rosil
Neith
Level 8
God Stats
9W - 5L
1,555 SR
Queue Stats
15W - 16L
1,484 Elo+
Party 2
Bellona
Bellona
laeradelvago
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,469 Elo+
Solo
Scylla
Scylla
sämüèlmãtêús
Scylla
Level 25
God Stats
1W - 1L
1,153 SR
Queue Stats
49W - 54L
1,437 Elo+
Solo
Team Averages
Level 30
1,400 SR
1,463 Elo+

VS

Team Averages
Level 21
1,369 SR
1,480 Elo+
Fafnir
Fafnir
Ichiagami
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,549 Elo+
Solo
Ra
Ra
Nyarlatophtep
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
dorianovrau
Jing Wei
Level 28
God Stats
0W - 3L
1,265 SR
Queue Stats
63W - 67L
1,478 Elo+
Party 1
Fenrir
Fenrir
menItrust
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
valeenrivas
Erlang Shen
Level 18
God Stats
0W - 4L
1,078 SR
Queue Stats
27W - 31L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chambito
Bacchus
19
9 / 1 / 24
12,220
1,111
18,570
13,162
17,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
EBRH1
Loki
18
12 / 7 / 16
12,393
1,127
12,329
11,615
4,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Rosil
Neith
20
20 / 1 / 17
14,792
1,345
34,818
14,074
6,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
laeradelvago
Bellona
18
1 / 2 / 27
11,159
1,014
9,839
12,115
9,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 1 / 29
12,147
1,104
15,434
7,965
2,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ichiagami
Fafnir
17
4 / 4 / 6
11,551
1,050
9,913
16,097
22,501
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 8 / 9
11,375
1,034
14,444
16,102
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
dorianovrau
Jing Wei
16
4 / 13 / 5
10,808
983
6,744
23,347
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
menItrust
Fenrir
15
0 / 14 / 8
9,509
864
7,060
22,876
13,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
valeenrivas
Erlang Shen
16
2 / 8 / 7
10,549
959
15,632
20,898
11,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
47
47
Kills
12
12
Deaths
47
113
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chambito
Bacchus
9
1
24
21
W
Loki
EBRH1
Loki
12
7
16
2.86
L
Fafnir
Ichiagami
Fafnir
4
4
6
1.75
L
2
8
9
0.81
W
Neith
Rosil
Neith
20
1
17
28.5
L
Jing Wei
dorianovrau
Jing Wei
4
13
5
0.5
W
Bellona
laeradelvago
Bellona
1
2
27
7.25
L
Fenrir
menItrust
Fenrir
0
14
8
0.29
W
5
1
29
19.5
L
Erlang Shen
valeenrivas
Erlang Shen
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,990
Damage
53,793
58,931
Taken
99,320
41,174
Mitigated
62,488
5,132
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chambito
Bacchus
18,570
3,606
0
389
13,162
17,874
0
6,393
6,769
33,358
0
W
Loki
EBRH1
Loki
12,329
4,137
0
0
11,615
4,791
0
4,109
7,506
0
26,472
L
Fafnir
Ichiagami
Fafnir
9,913
3,579
0
2,984
16,097
22,501
0
5,887
10,210
18,026
0
L
14,444
1,213
3,997
2,997
16,102
6,203
0
6,617
9,485
62,073
0
W
Neith
Rosil
Neith
34,818
19,274
0
3,522
14,074
6,081
0
4,182
9,892
0
47,726
L
Jing Wei
dorianovrau
Jing Wei
6,744
4,901
0
1,574
23,347
8,650
0
7,695
15,652
0
19,944
W
Bellona
laeradelvago
Bellona
9,839
2,734
0
1,221
12,115
9,602
0
4,848
7,267
0
24,883
L
Fenrir
menItrust
Fenrir
7,060
1,770
0
631
22,876
13,451
0
8,775
14,101
135
18,422
W
15,434
853
0
0
7,965
2,826
0
4,960
3,005
42,454
0
L
Erlang Shen
valeenrivas
Erlang Shen
15,632
7,856
0
1,610
20,898
11,683
0
5,030
15,868
0
28,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,711
Gold Earned
53,792
201
Minions Killed
193
6
Camps Cleared
5
991,266
Distance Traveled
997,777
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,220
1,111
24
2
2
218,141
0
W
Loki
12,393
1,127
36
3
2
195,584
0
L
Fafnir
11,551
1,050
18
2
1
211,321
0
L
Ra
11,375
1,034
109
10
0
195,054
0
W
Neith
14,792
1,345
27
2
1
203,442
0
L
Jing Wei
10,808
983
20
2
1
201,406
0
W
Bellona
11,159
1,014
38
3
0
199,646
0
L
Fenrir
9,509
864
23
2
0
163,727
0
W
Scylla
12,147
1,104
76
7
1
174,453
0
L
Erlang Shen
10,549
959
23
2
3
226,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role