Player Matchup

Loki
Loki
EscravoDeNegro
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,593 Elo+
Solo
Ra
Ra
G_MAIELLO_00
Ra
Level 11
God Stats
11W - 8L
1,563 SR
Queue Stats
65W - 66L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
HarryHD
Zhong Kui
Level 26
God Stats
3W - 2L
1,790 SR
Queue Stats
124W - 88L
1,587 Elo+
Solo
Zeus
Zeus
HesoyamCs
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
Neith
Neith
PimentaMalagueta
Neith
Level 16
God Stats
16W - 20L
1,289 SR
Queue Stats
186W - 201L
1,424 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,449 Elo+

VS

Team Averages
Level 17
1,486 SR
1,489 Elo+
Danzaburou
Danzaburou
Fernadrian
Danzaburou
Level 17
God Stats
16W - 12L
1,584 SR
Queue Stats
59W - 46L
1,498 Elo+
Solo
Vulcan
Vulcan
Odppp
Vulcan
Level 13
God Stats
22W - 21L
1,421 SR
Queue Stats
69W - 66L
1,469 Elo+
Solo
Nemesis
Nemesis
OmniRtx
Nemesis
Level 13
God Stats
2W - 2L
1,399 SR
Queue Stats
7W - 4L
1,520 Elo+
Party 1
Cerberus
Cerberus
PredadorGTM
Cerberus
Level 31
God Stats
7W - 5L
1,526 SR
Queue Stats
208W - 236L
1,461 Elo+
Solo
Ra
Ra
jurandircudepato
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 7
14,991
999
14,739
18,895
5,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 6 / 9
12,640
843
5,788
15,369
11,582
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
HarryHD
Zhong Kui
20
8 / 11 / 15
16,364
1,091
22,350
33,682
19,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
20
7 / 12 / 10
15,398
1,027
17,480
22,842
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 9 / 10
13,773
918
16,518
20,773
6,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fernadrian
Danzaburou
15
0 / 0 / 0
10,630
709
0
0
0
Vulcan
Odppp
Vulcan
20
2 / 4 / 20
15,136
1,009
10,484
13,317
5,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
OmniRtx
Nemesis
20
29 / 6 / 14
21,197
1,413
48,051
24,732
10,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
PredadorGTM
Cerberus
20
14 / 6 / 28
18,603
1,240
34,510
33,568
41,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
2 / 10 / 21
14,366
958
11,592
13,978
5,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
130
26
Kills
47
47
Deaths
26
51
Assists
83
Player
Kills
Deaths
Assists
KDA
L
8
9
7
1.28
W
Danzaburou
Fernadrian
Danzaburou
0
0
0
0
L
0
6
9
0.75
L
Zhong Kui
HarryHD
Zhong Kui
8
11
15
1.41
L
Zeus
7
12
10
1
W
Vulcan
Odppp
Vulcan
2
4
20
3
W
Nemesis
OmniRtx
Nemesis
29
6
14
6
L
3
9
10
0.89
W
Cerberus
PredadorGTM
Cerberus
14
6
28
4.67
W
2
10
21
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,875
Damage
104,637
111,561
Taken
85,595
49,882
Mitigated
62,905
17,038
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,739
5,753
0
0
18,895
5,720
0
9,379
9,516
0
40,414
W
Danzaburou
Fernadrian
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
5,788
807
2,453
2,351
15,369
11,582
0
9,927
5,442
13,970
0
L
Zhong Kui
HarryHD
Zhong Kui
22,350
2,728
0
7,219
33,682
19,859
0
15,148
18,534
61,845
0
L
Zeus
17,480
3,058
1,235
2,770
22,842
5,769
0
13,440
9,402
45,211
0
W
Vulcan
Odppp
Vulcan
10,484
3,669
0
69
13,317
5,225
0
6,254
6,965
52,608
0
W
Nemesis
OmniRtx
Nemesis
48,051
28,719
0
3,571
24,732
10,738
0
15,113
9,429
0
74,998
L
16,518
11,655
0
1,010
20,773
6,952
0
8,692
12,081
0
48,867
W
Cerberus
PredadorGTM
Cerberus
34,510
1,730
751
7,693
33,568
41,528
0
18,059
15,332
55,352
0
W
11,592
1,830
2,081
1,109
13,978
5,414
0
5,702
8,251
35,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,166
Gold Earned
79,932
292
Minions Killed
274
7
Camps Cleared
9
1,285,944
Distance Traveled
1,192,942
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,991
999
34
2
2
279,317
0
W
Danzaburou
10,630
709
0
0
0
0
0
L
Ra
12,640
843
16
1
0
248,516
0
L
Zhong Kui
16,364
1,091
115
8
2
269,027
0
L
Zeus
15,398
1,027
49
3
0
233,088
0
W
Vulcan
15,136
1,009
116
8
0
287,087
0
W
Nemesis
21,197
1,413
36
2
6
354,357
0
L
Neith
13,773
918
78
5
3
255,996
0
W
Cerberus
18,603
1,240
61
4
1
285,102
1
W
Ra
14,366
958
61
4
2
266,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role