Player Matchup

Neith
Neith
Karkkorien
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,347 Elo+
Party 2
Aphrodite
Aphrodite
KonstanceDracul
Aphrodite
Level 109
God Stats
39W - 28L
1,524 SR
Queue Stats
55W - 52L
1,403 Elo+
Party 3
Guan Yu
Guan Yu
Zaratustra94
Guan Yu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,371 Elo+
Party 2
Cerberus
Cerberus
Zippu19996
Cerberus
Level 14
God Stats
2W - 2L
1,802 SR
Queue Stats
10W - 11L
1,480 Elo+
Party 3
Ravana
Ravana
alexvice
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,347 Elo+
Party 2
Team Averages
Level 54
1,565 SR
1,390 Elo+

VS

Team Averages
Level 35
1,511 SR
1,435 Elo+
Heimdallr
Heimdallr
Joyamy
Heimdallr
Level 41
God Stats
2W - 0L
1,741 SR
Queue Stats
263W - 245L
1,417 Elo+
Solo
Aphrodite
Aphrodite
Nesspine
Aphrodite
Level 39
God Stats
29W - 31L
1,459 SR
Queue Stats
82W - 115L
1,425 Elo+
Party 1
Mulan
Mulan
Shappow
Mulan
Level 27
God Stats
13W - 11L
1,456 SR
Queue Stats
82W - 104L
1,439 Elo+
Party 1
Raijin
Raijin
Tennisgreen
Raijin
Level 35
God Stats
17W - 27L
1,398 SR
Queue Stats
124W - 159L
1,434 Elo+
Party 1
Apollo
Apollo
Valarym
Apollo
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 154L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 9 / 8
8,590
358
10,120
17,354
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
KonstanceDracul
Aphrodite
16
2 / 10 / 8
10,146
423
11,504
22,189
11,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Zaratustra94
Guan Yu
16
5 / 6 / 6
10,763
448
9,927
21,524
20,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Zippu19996
Cerberus
14
5 / 7 / 7
10,971
457
10,002
32,909
40,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
alexvice
Ravana
19
9 / 5 / 8
12,469
520
15,873
20,128
14,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Joyamy
Heimdallr
17
6 / 6 / 14
12,329
514
19,994
16,794
7,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Nesspine
Aphrodite
17
4 / 3 / 15
13,145
548
11,323
16,244
20,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Shappow
Mulan
18
5 / 5 / 8
12,818
534
16,156
21,039
21,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
20
12 / 3 / 14
14,226
593
26,164
14,646
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Valarym
Apollo
20
10 / 4 / 11
14,249
594
23,277
16,474
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
99
21
Kills
37
37
Deaths
21
37
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Joyamy
Heimdallr
6
6
14
2.17
L
Neith
0
9
8
0.44
L
Aphrodite
KonstanceDracul
Aphrodite
2
10
8
0.6
W
Aphrodite
Nesspine
Aphrodite
4
3
15
3.83
W
Mulan
Shappow
Mulan
5
5
8
1.8
W
Raijin
12
3
14
6.33
W
Apollo
Valarym
Apollo
10
4
11
3.88
L
Guan Yu
Zaratustra94
Guan Yu
5
6
6
1.33
L
Cerberus
Zippu19996
Cerberus
5
7
7
1.21
L
Ravana
alexvice
Ravana
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,426
Damage
96,914
114,104
Taken
85,197
92,649
Mitigated
62,819
42,618
Healing
23,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Joyamy
Heimdallr
19,994
7,985
0
2,079
16,794
7,720
2,255
4,192
12,602
0
73,114
L
Neith
10,120
4,259
0
4,372
17,354
6,241
758
3,564
13,599
0
34,878
L
Aphrodite
KonstanceDracul
Aphrodite
11,504
467
9,894
9,706
22,189
11,385
294
9,694
11,760
53,316
0
W
Aphrodite
Nesspine
Aphrodite
11,323
2,229
3,447
9,728
16,244
20,110
2,462
5,353
10,891
56,232
0
W
Mulan
Shappow
Mulan
16,156
1,986
0
4,366
21,039
21,153
4,294
3,076
17,963
342
66,724
W
Raijin
26,164
2,593
0
2,117
14,646
5,554
2,227
5,068
9,578
98,359
0
W
Apollo
Valarym
Apollo
23,277
10,995
0
1,380
16,474
8,282
1,653
4,003
12,471
0
128,063
L
Guan Yu
Zaratustra94
Guan Yu
9,927
2,049
2,261
6,064
21,524
20,002
241
5,637
15,361
0
38,032
L
Cerberus
Zippu19996
Cerberus
10,002
754
0
4,835
32,909
40,684
288
11,568
20,735
25,688
0
L
Ravana
alexvice
Ravana
15,873
4,185
0
5,486
20,128
14,337
645
5,607
14,130
249
84,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,939
Gold Earned
66,767
332
Minions Killed
579
0
Camps Cleared
0
2,307,272
Distance Traveled
2,271,922
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,329
514
94
4
0
452,523
4
L
Neith
8,590
358
51
2
0
361,078
0
L
Aphrodite
10,146
423
85
4
0
415,964
5
W
Aphrodite
13,145
548
87
4
0
438,624
1
W
Mulan
12,818
534
103
4
0
500,491
1
W
Raijin
14,226
593
133
6
0
428,415
1
W
Apollo
14,249
594
162
7
0
451,869
1
L
Guan Yu
10,763
448
59
2
0
434,157
0
L
Cerberus
10,971
457
17
1
0
542,576
0
L
Ravana
12,469
520
120
5
0
553,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role