Player Matchup

Sol
Sol
AndreMozer
Sol
Level 25
God Stats
12W - 5L
1,848 SR
Queue Stats
386W - 407L
1,546 Elo+
Solo
Danzaburou
Danzaburou
CqyII
Danzaburou
Level 23
God Stats
11W - 10L
1,550 SR
Queue Stats
81W - 57L
1,559 Elo+
Solo
Nox
Nox
JayRoyalee
Nox
Level 26
God Stats
40W - 48L
1,505 SR
Queue Stats
401W - 421L
1,475 Elo+
Solo
Susano
Susano
earthquake408
Susano
Level 8
God Stats
4W - 2L
1,708 SR
Queue Stats
100W - 85L
1,359 Elo+
Solo
Cthulhu
Cthulhu
ser21091998
Cthulhu
Level 13
God Stats
1W - 1L
1,226 SR
Queue Stats
6W - 7L
1,403 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,468 Elo+

VS

Team Averages
Level 14
1,494 SR
1,419 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Baboka78
Hel
Level 16
God Stats
12W - 9L
1,712 SR
Queue Stats
41W - 35L
1,552 Elo+
Solo
Bellona
Bellona
Blaze_ArcadeZ
Bellona
Level 5
God Stats
0W - 2L
1,208 SR
Queue Stats
6W - 13L
1,268 Elo+
Solo
Heimdallr
Heimdallr
SoupDatski
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,419 Elo+
Solo
Loki
Loki
toofan_178
Loki
Level 8
God Stats
4W - 10L
1,549 SR
Queue Stats
89W - 102L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 23
12,138
1,103
18,757
12,459
5,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CqyII
Danzaburou
19
16 / 1 / 15
13,331
1,212
28,325
9,611
4,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 20
12,105
1,100
10,415
6,941
3,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 4 / 18
11,240
1,022
13,832
11,132
7,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ser21091998
Cthulhu
18
1 / 2 / 25
11,087
1,008
14,480
10,055
11,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 0 / 0
10,411
946
3,391
853
379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 10 / 5
11,759
1,069
18,169
28,407
14,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
16
2 / 12 / 8
10,573
961
13,088
30,740
27,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SoupDatski
Heimdallr
16
0 / 6 / 8
9,791
890
5,039
14,388
6,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 9 / 5
9,583
871
4,405
16,823
6,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
36
37
Kills
10
10
Deaths
37
101
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
0
0
4
W
7
2
23
9.25
L
4
10
5
0.65
L
Bellona
2
12
8
0.5
W
Danzaburou
CqyII
Danzaburou
16
1
15
23.5
W
7
1
20
17
L
Heimdallr
SoupDatski
Heimdallr
0
6
8
0.67
W
6
4
18
3.75
W
Cthulhu
ser21091998
Cthulhu
1
2
25
6.75
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,809
Damage
44,092
50,198
Taken
91,211
30,869
Mitigated
55,789
16,217
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,391
145
0
0
853
379
0
559
294
11,914
0
W
18,757
4,480
1,122
4,773
12,459
5,186
0
5,150
7,309
45,330
0
L
18,169
629
3,973
8,797
28,407
14,393
0
15,412
12,995
44,187
0
L
Bellona
13,088
4,858
557
920
30,740
27,433
0
15,407
15,333
0
19,478
W
Danzaburou
CqyII
Danzaburou
28,325
19,729
1,572
3,460
9,611
4,212
0
5,564
4,047
0
36,578
W
10,415
133
1,431
1,800
6,941
3,086
0
4,340
2,601
21,256
0
L
Heimdallr
SoupDatski
Heimdallr
5,039
1,862
0
0
14,388
6,677
0
6,451
7,937
0
13,546
W
13,832
6,132
0
1,015
11,132
7,194
0
2,852
8,280
0
19,389
W
Cthulhu
ser21091998
Cthulhu
14,480
614
1,044
0
10,055
11,191
0
3,654
6,401
35,588
0
L
4,405
2,490
0
0
16,823
6,907
0
5,823
11,000
0
7,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,901
Gold Earned
52,117
184
Minions Killed
126
3
Camps Cleared
3
1,042,019
Distance Traveled
816,577
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,411
946
18
2
2
54,054
0
W
Sol
12,138
1,103
72
7
2
201,579
0
L
Hel
11,759
1,069
74
7
0
209,335
2
L
Bellona
10,573
961
12
1
0
179,988
0
W
Danzaburou
13,331
1,212
20
2
1
215,766
0
W
Nox
12,105
1,100
31
3
0
203,959
0
L
Heimdallr
9,791
890
17
2
0
207,374
0
W
Susano
11,240
1,022
9
1
0
191,436
0
W
Cthulhu
11,087
1,008
52
5
0
229,279
1
L
Loki
9,583
871
5
0
1
165,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role