Player Matchup

Ullr
Ullr
AgentLQ
Ullr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,309 Elo+
Solo
King Arthur
King Arthur
Bandyboy23
King Arthur
Level 12
God Stats
3W - 3L
1,396 SR
Queue Stats
9W - 12L
1,259 Elo+
Solo
Cernunnos
Cernunnos
Mo11062005
Cernunnos
Level 17
God Stats
2W - 0L
1,682 SR
Queue Stats
42W - 45L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Xiao-nanigans66
Nu Wa
Level 27
God Stats
38W - 22L
1,593 SR
Queue Stats
105W - 107L
1,492 Elo+
Solo
Arachne
Arachne
urm0mh0e
Arachne
Level 26
God Stats
2W - 10L
1,165 SR
Queue Stats
19W - 46L
1,157 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,327 Elo+

VS

Team Averages
Level 17
1,552 SR
1,394 Elo+
Tiamat
Tiamat
Davidmart3766
Tiamat
Level 16
God Stats
1W - 1L
1,757 SR
Queue Stats
8W - 11L
1,376 Elo+
Solo
Cernunnos
Cernunnos
DemiGodS5
Cernunnos
Level 14
God Stats
3W - 5L
1,685 SR
Queue Stats
44W - 45L
1,376 Elo+
Solo
Anubis
Anubis
ThirstyGayGuy
Anubis
Level 28
God Stats
1W - 3L
1,366 SR
Queue Stats
39W - 59L
1,502 Elo+
Solo
Bellona
Bellona
cazaperras300
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,375 Elo+
Solo
Olorun
Olorun
wesleyflav
Olorun
Level 6
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 5L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AgentLQ
Ullr
20
5 / 1 / 19
14,254
1,018
11,815
9,085
3,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Bandyboy23
King Arthur
18
2 / 3 / 12
12,697
907
9,856
17,468
8,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Mo11062005
Cernunnos
19
8 / 5 / 9
13,117
937
21,953
14,920
4,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 0 / 18
17,151
1,225
47,653
4,678
1,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
urm0mh0e
Arachne
19
6 / 4 / 11
13,267
948
9,655
20,972
7,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 6
11,644
832
5,990
14,918
9,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
DemiGodS5
Cernunnos
20
3 / 4 / 9
13,702
979
16,992
23,644
7,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 7 / 6
14,545
1,039
21,402
24,036
8,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
19
3 / 12 / 8
13,078
934
16,261
36,819
23,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
wesleyflav
Olorun
16
0 / 6 / 3
10,659
761
1,352
9,042
3,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
35
Kills
13
13
Deaths
35
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ullr
AgentLQ
Ullr
5
1
19
14.5
W
King Arthur
Bandyboy23
King Arthur
2
3
12
2.67
L
0
6
6
0.5
L
Cernunnos
DemiGodS5
Cernunnos
3
4
9
1.88
W
Cernunnos
Mo11062005
Cernunnos
8
5
9
2.5
L
7
7
6
1.43
W
14
0
18
23
L
Bellona
3
12
8
0.58
W
Arachne
urm0mh0e
Arachne
6
4
11
2.88
L
Olorun
wesleyflav
Olorun
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,932
Damage
61,997
67,123
Taken
108,459
25,449
Mitigated
52,081
10,963
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AgentLQ
Ullr
11,815
7,739
0
2,709
9,085
3,901
0
4,933
3,906
0
27,691
W
King Arthur
Bandyboy23
King Arthur
9,856
1,018
0
2,662
17,468
8,490
0
7,304
10,030
0
33,959
L
5,990
633
0
1,455
14,918
9,209
0
6,777
8,141
31,331
0
L
Cernunnos
DemiGodS5
Cernunnos
16,992
11,250
0
3
23,644
7,715
0
9,419
14,225
0
66,266
W
Cernunnos
Mo11062005
Cernunnos
21,953
12,136
0
0
14,920
4,119
0
5,012
9,695
0
35,019
L
21,402
1,111
1,627
9,901
24,036
8,754
0
10,825
13,211
64,077
0
W
47,653
12,394
0
1,015
4,678
1,766
0
2,439
2,167
85,830
0
L
Bellona
16,261
4,023
0
1,260
36,819
23,196
0
16,567
20,252
171
41,650
W
Arachne
urm0mh0e
Arachne
9,655
5,900
926
3,651
20,972
7,173
0
8,287
12,410
0
25,362
L
Olorun
wesleyflav
Olorun
1,352
569
106
334
9,042
3,207
0
4,065
4,977
8,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,486
Gold Earned
63,628
260
Minions Killed
332
6
Camps Cleared
4
1,054,671
Distance Traveled
978,576
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,254
1,018
32
2
0
229,593
0
W
King Arthur
12,697
907
57
4
2
182,905
3
L
Tiamat
11,644
832
33
2
1
219,511
0
L
Cernunnos
13,702
979
120
9
0
229,846
0
W
Cernunnos
13,117
937
33
2
1
164,488
2
L
Anubis
14,545
1,039
110
8
1
206,950
0
W
Nu Wa
17,151
1,225
100
7
2
245,011
0
L
Bellona
13,078
934
60
4
2
246,899
0
W
Arachne
13,267
948
38
3
1
232,674
0
L
Olorun
10,659
761
9
1
0
75,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role