Player Matchup

Arachne
Arachne
Desomophine
Arachne
Level 24
God Stats
6W - 8L
1,448 SR
Queue Stats
10W - 16L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
DrSatanCz
Cthulhu
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 17L
1,482 Elo+
Solo
Nemesis
Nemesis
G1ngerWhite
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,283 Elo+
Solo
Sol
Sol
kaspuiski
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,313 Elo+
Solo
Serqet
Serqet
o4ko187
Serqet
Level 25
God Stats
3W - 21L
1,082 SR
Queue Stats
30W - 43L
1,378 Elo+
Party 1
Team Averages
Level 19
1,406 SR
1,350 Elo+

VS

Team Averages
Level 15
1,503 SR
1,343 Elo+
Yemoja
Yemoja
Dinhogs
Yemoja
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SOSATSOSAT
Neith
Level 4
God Stats
3W - 3L
1,250 SR
Queue Stats
3W - 4L
1,243 Elo+
Solo
Ne Zha
Ne Zha
Seidenfuchs626
Ne Zha
Level 22
God Stats
11W - 5L
1,670 SR
Queue Stats
132W - 101L
1,449 Elo+
Solo
Ratatoskr
Ratatoskr
k0kasjan
Ratatoskr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,062 Elo+
Solo
Anubis
Anubis
ricardoveritas
Anubis
Level 26
God Stats
136W - 76L
1,595 SR
Queue Stats
412W - 402L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Desomophine
Arachne
18
11 / 10 / 4
13,768
1,252
19,899
23,724
8,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
DrSatanCz
Cthulhu
18
4 / 9 / 8
12,503
1,137
15,424
23,301
26,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
G1ngerWhite
Nemesis
16
0 / 10 / 4
9,780
889
2,365
18,547
5,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
0 / 10 / 9
10,543
958
5,784
16,909
4,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
o4ko187
Serqet
18
2 / 15 / 11
11,461
1,042
11,809
27,703
11,424
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dinhogs
Yemoja
20
2 / 2 / 37
13,012
1,183
10,247
11,037
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
20
19 / 4 / 26
15,443
1,404
30,223
12,993
5,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 3 / 28
12,550
1,141
16,856
12,200
6,403
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
k0kasjan
Ratatoskr
19
14 / 5 / 24
12,913
1,174
23,872
15,061
6,928
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 3 / 28
13,064
1,188
15,805
8,419
4,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
197
17
Kills
54
54
Deaths
17
36
Assists
143
Player
Kills
Deaths
Assists
KDA
L
Arachne
Desomophine
Arachne
11
10
4
1.3
W
Yemoja
Dinhogs
Yemoja
2
2
37
10.25
L
Cthulhu
DrSatanCz
Cthulhu
4
9
8
0.89
L
Nemesis
G1ngerWhite
Nemesis
0
10
4
0.2
W
Neith
19
4
26
8
W
8
3
28
7.33
W
Ratatoskr
k0kasjan
Ratatoskr
14
5
24
5.2
L
0
10
9
0.45
L
Serqet
o4ko187
Serqet
2
15
11
0.5
W
11
3
28
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,281
Damage
97,003
110,184
Taken
59,710
56,516
Mitigated
35,175
7,182
Healing
16,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Desomophine
Arachne
19,899
14,820
0
2,625
23,724
8,373
0
4,633
19,091
0
32,768
W
Yemoja
Dinhogs
Yemoja
10,247
3,088
3,945
951
11,037
11,299
0
6,402
4,506
30,088
0
L
Cthulhu
DrSatanCz
Cthulhu
15,424
296
270
43
23,301
26,059
0
7,564
15,737
51,839
0
L
Nemesis
G1ngerWhite
Nemesis
2,365
642
0
927
18,547
5,866
0
2,949
15,598
0
21,598
W
Neith
30,223
18,922
0
4,650
12,993
5,995
0
6,031
6,757
0
57,625
W
16,856
7,942
290
2,833
12,200
6,403
0
2,510
9,270
0
35,704
W
Ratatoskr
k0kasjan
Ratatoskr
23,872
11,435
0
4,135
15,061
6,928
0
3,819
10,759
0
39,571
L
5,784
845
0
2,100
16,909
4,794
0
4,088
12,821
26,684
0
L
Serqet
o4ko187
Serqet
11,809
2,292
0
1,217
27,703
11,424
0
6,818
20,135
0
17,082
W
15,805
1,286
0
80
8,419
4,550
0
2,446
5,729
33,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,055
Gold Earned
66,982
173
Minions Killed
224
4
Camps Cleared
8
1,049,215
Distance Traveled
914,793
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,768
1,252
22
2
2
217,507
0
W
Yemoja
13,012
1,183
38
3
1
186,413
2
L
Cthulhu
12,503
1,137
74
7
0
238,579
2
L
Nemesis
9,780
889
29
3
2
188,649
0
W
Neith
15,443
1,404
68
6
2
170,015
0
W
Ne Zha
12,550
1,141
30
3
2
206,297
0
W
Ratatoskr
12,913
1,174
35
3
0
194,702
5
L
Sol
10,543
958
35
3
0
187,342
1
L
Serqet
11,461
1,042
13
1
0
217,138
0
W
Anubis
13,064
1,188
53
5
3
157,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role