Player Matchup

Thor
Thor
An0rektyk
Thor
Level 17
God Stats
0W - 1L
1,334 SR
Queue Stats
51W - 35L
1,693 Elo+
Solo
Athena
Athena
DarkEmperor1520
Athena
Level 39
God Stats
1W - 3L
1,661 SR
Queue Stats
258W - 350L
1,298 Elo+
Party 1
King Arthur
King Arthur
LoneWOLF04LB
King Arthur
Level 47
God Stats
43W - 30L
1,510 SR
Queue Stats
357W - 434L
1,352 Elo+
Party 1
Heimdallr
Heimdallr
SlimyLittleGecko
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
joeslicez
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,725 Elo+
Solo
Team Averages
Level 26
1,501 SR
1,510 Elo+

VS

Team Averages
Level 18
1,538 SR
1,584 Elo+
Vulcan
Vulcan
Aghlan
Vulcan
Level 20
God Stats
2W - 2L
1,401 SR
Queue Stats
43W - 31L
1,609 Elo+
Party 3
Yemoja
Yemoja
Diricen
Yemoja
Level 18
God Stats
24W - 26L
1,693 SR
Queue Stats
192W - 215L
1,617 Elo+
Party 2
Sol
Sol
Zsidóbűnöző
Sol
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
63W - 46L
1,618 Elo+
Party 2
Bellona
Bellona
deforinna
Bellona
Level 17
God Stats
2W - 1L
1,594 SR
Queue Stats
48W - 32L
1,614 Elo+
Party 3
Nemesis
Nemesis
sugablead
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 1 / 5
10,479
552
8,222
15,100
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 1 / 10
10,659
561
7,158
17,699
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
LoneWOLF04LB
King Arthur
14
1 / 5 / 5
9,051
476
9,377
22,221
13,315
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
13
2 / 7 / 6
8,076
425
4,559
11,560
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
joeslicez
Ah Muzen Cab
18
8 / 2 / 6
11,103
584
19,356
15,641
6,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aghlan
Vulcan
18
1 / 5 / 2
10,405
548
11,389
9,323
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Diricen
Yemoja
15
1 / 3 / 12
10,366
546
7,660
11,343
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 7 / 3
11,691
615
20,912
19,826
9,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
deforinna
Bellona
18
2 / 3 / 4
10,799
568
15,755
16,496
14,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
sugablead
Nemesis
13
2 / 3 / 5
8,731
460
6,439
12,273
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
21
Kills
15
16
Deaths
21
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aghlan
Vulcan
1
5
2
0.4
L
Thor
5
1
5
7.5
L
5
1
10
10
W
Yemoja
Diricen
Yemoja
1
3
12
2.33
L
King Arthur
LoneWOLF04LB
King Arthur
1
5
5
0.7
L
Heimdallr
2
7
6
0.71
W
9
7
3
1.5
W
Bellona
deforinna
Bellona
2
3
4
1.33
L
Ah Muzen Cab
joeslicez
Ah Muzen Cab
8
2
6
5.5
W
Nemesis
sugablead
Nemesis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,672
Damage
62,155
82,221
Taken
69,261
39,719
Mitigated
43,928
21,721
Healing
21,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aghlan
Vulcan
11,389
2,914
0
280
9,323
3,733
448
0
9,323
81,937
0
L
Thor
8,222
777
0
4,812
15,100
5,605
1,058
6,400
8,624
0
85,391
L
7,158
1,957
0
4,619
17,699
9,895
191
11,269
6,338
31,354
0
W
Yemoja
Diricen
Yemoja
7,660
1,540
1,680
2,051
11,343
8,848
1,065
3,075
8,268
29,356
0
L
King Arthur
LoneWOLF04LB
King Arthur
9,377
1,731
0
5,129
22,221
13,315
0
5,084
17,049
0
41,729
L
Heimdallr
4,559
1,696
0
552
11,560
4,703
1,033
7,099
4,461
0
26,697
W
20,912
8,816
0
8,946
19,826
9,685
4,075
1,777
18,049
94,957
5,386
W
Bellona
deforinna
Bellona
15,755
4,927
0
4,207
16,496
14,935
0
1,311
15,185
571
79,930
L
Ah Muzen Cab
joeslicez
Ah Muzen Cab
19,356
10,824
0
6,609
15,641
6,201
738
9,367
6,048
0
88,014
W
Nemesis
sugablead
Nemesis
6,439
2,078
0
4,726
12,273
6,727
0
995
11,098
0
36,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,368
Gold Earned
51,992
464
Minions Killed
595
0
Camps Cleared
0
1,958,964
Distance Traveled
1,859,336
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,405
548
159
8
0
384,200
3
L
Thor
10,479
552
133
7
0
398,475
4
L
Athena
10,659
561
60
3
0
413,410
0
W
Yemoja
10,366
546
47
2
0
360,518
0
L
King Arthur
9,051
476
70
4
0
365,962
3
L
Heimdallr
8,076
425
45
2
0
383,537
1
W
Sol
11,691
615
157
8
0
345,682
4
W
Bellona
10,799
568
160
8
0
373,149
0
L
Ah Muzen Cab
11,103
584
156
8
0
397,580
1
W
Nemesis
8,731
460
72
4
0
395,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role