Player Matchup

Discordia
Discordia
Pheom
Discordia
Level 89
God Stats
0W - 1L
1,412 SR
Queue Stats
19W - 28L
1,404 Elo+
Solo
Bacchus
Bacchus
TheAvengerVs
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
WXXSergyXXW
Danzaburou
Level 84
God Stats
4W - 2L
1,860 SR
Queue Stats
9W - 10L
1,410 Elo+
Party 1
Team Averages
Level 86
1,591 SR
1,438 Elo+

VS

Team Averages
Level 60
1,661 SR
1,484 Elo+
Ne Zha
Ne Zha
FellSwapGold
Ne Zha
Level 21
God Stats
4W - 2L
1,906 SR
Queue Stats
175W - 151L
1,583 Elo+
Party 2
Medusa
Medusa
GODYaoi
Medusa
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,454 Elo+
Party 2
Zeus
Zeus
Kasai1320
Zeus
Level 16
God Stats
42W - 35L
1,576 SR
Queue Stats
70W - 72L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pheom
Discordia
12
5 / 5 / 0
8,974
690
8,562
7,873
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
TheAvengerVs
Bacchus
11
0 / 4 / 5
8,507
654
3,500
12,134
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
WXXSergyXXW
Danzaburou
11
2 / 5 / 2
8,671
667
4,881
10,292
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 3 / 8
8,969
690
7,375
10,716
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
GODYaoi
Medusa
13
5 / 2 / 7
9,715
747
7,171
6,816
2,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
14
6 / 3 / 6
10,444
803
9,685
7,030
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
14
14
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
3
8
2.33
W
Medusa
GODYaoi
Medusa
5
2
7
4.25
W
Zeus
6
3
6
3
L
Discordia
Pheom
Discordia
5
5
0
1
L
Bacchus
TheAvengerVs
Bacchus
0
4
5
0.63
L
Danzaburou
WXXSergyXXW
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
24,231
30,299
Taken
24,562
17,096
Mitigated
11,875
6,193
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,375
1,915
0
2,288
10,716
6,962
803
5,128
5,588
0
24,490
W
Medusa
GODYaoi
Medusa
7,171
2,140
0
1,188
6,816
2,467
1,411
3,378
3,438
0
36,120
W
Zeus
9,685
831
0
961
7,030
2,446
480
3,592
3,438
43,237
0
L
Discordia
Pheom
Discordia
8,562
444
258
1,392
7,873
2,743
37
1,553
6,195
30,576
0
L
Bacchus
TheAvengerVs
Bacchus
3,500
88
147
2,185
12,134
10,384
0
5,176
6,814
11,283
0
L
Danzaburou
WXXSergyXXW
Danzaburou
4,881
1,419
0
2,211
10,292
3,969
120
3,002
7,115
0
40,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
29,128
139
Minions Killed
164
0
Camps Cleared
0
647,955
Distance Traveled
675,087
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,969
690
22
2
0
218,977
1
W
Medusa
9,715
747
63
5
0
237,521
2
W
Zeus
10,444
803
79
6
0
218,589
2
L
Discordia
8,974
690
49
4
0
210,115
3
L
Bacchus
8,507
654
16
1
0
222,553
2
L
Danzaburou
8,671
667
74
6
0
215,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role