Player Matchup

Ah Puch
Ah Puch
Arknesia
Ah Puch
Level 152
God Stats
2W - 4L
1,626 SR
Queue Stats
116W - 159L
1,312 Elo+
Party 1
Hel
Hel
Robor85
Hel
Level 17
God Stats
1W - 4L
1,195 SR
Queue Stats
84W - 112L
1,338 Elo+
Party 1
Ares
Ares
Xylans
Ares
Level 18
God Stats
4W - 2L
1,285 SR
Queue Stats
207W - 233L
1,298 Elo+
Party 1
Nu Wa
Nu Wa
terizzla
Nu Wa
Level 14
God Stats
3W - 2L
1,387 SR
Queue Stats
46W - 49L
1,406 Elo+
Solo
Aphrodite
Aphrodite
Дездемона
Aphrodite
Level 7
God Stats
19W - 17L
1,511 SR
Queue Stats
27W - 28L
1,383 Elo+
Solo
Team Averages
Level 42
1,401 SR
1,348 Elo+

VS

Team Averages
Level 9
1,513 SR
1,461 Elo+
Cthulhu
Cthulhu
Blazelow
Cthulhu
Level 24
God Stats
51W - 30L
1,599 SR
Queue Stats
463W - 441L
1,405 Elo+
Solo
Yemoja
Yemoja
HoBaG
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
Midgetvader
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Sol
Sol
SammyDavies
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
Trabzonluu61
Izanami
Level 5
God Stats
29W - 32L
1,467 SR
Queue Stats
33W - 36L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arknesia
Ah Puch
20
19 / 4 / 10
16,619
1,278
48,500
17,904
7,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
19
3 / 0 / 16
12,192
938
8,749
7,171
3,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
Xylans
Ares
20
4 / 7 / 19
12,657
974
17,396
26,226
26,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
terizzla
Nu Wa
20
3 / 0 / 20
12,663
974
18,537
9,630
3,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 2 / 17
12,049
927
11,655
16,282
9,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

185

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blazelow
Cthulhu
18
2 / 8 / 7
11,466
882
15,317
29,322
26,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
HoBaG
Yemoja
18
0 / 5 / 9
12,203
939
7,831
18,684
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Midgetvader
Nemesis
18
4 / 11 / 6
12,436
957
17,756
23,080
8,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 4 / 9
12,129
933
14,027
22,870
6,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Trabzonluu61
Izanami
18
4 / 4 / 7
12,405
954
17,049
17,824
5,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
51
32
Kills
13
13
Deaths
32
82
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arknesia
Ah Puch
19
4
10
6
L
Cthulhu
Blazelow
Cthulhu
2
8
7
0.69
L
Yemoja
HoBaG
Yemoja
0
5
9
0.9
L
Nemesis
Midgetvader
Nemesis
4
11
6
0.64
W
Hel
3
0
16
11
L
3
4
9
1.88
L
Izanami
Trabzonluu61
Izanami
4
4
7
1.88
W
Ares
Xylans
Ares
4
7
19
1.93
W
Nu Wa
terizzla
Nu Wa
3
0
20
13
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,837
Damage
71,980
77,213
Taken
111,780
50,781
Mitigated
62,925
29,302
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arknesia
Ah Puch
48,500
2,228
0
1,028
17,904
7,069
0
8,137
9,767
82,308
0
L
Cthulhu
Blazelow
Cthulhu
15,317
532
76
0
29,322
26,811
0
28,115
1,207
50,020
0
L
Yemoja
HoBaG
Yemoja
7,831
1,452
4,068
1,670
18,684
14,885
0
17,760
924
26,947
0
L
Nemesis
Midgetvader
Nemesis
17,756
7,987
0
1,221
23,080
8,355
0
20,986
2,094
0
38,340
W
Hel
8,749
571
8,548
3,540
7,171
3,543
0
2,096
5,075
16,068
0
L
14,027
3,550
0
5,839
22,870
6,893
0
21,706
1,164
32,718
0
L
Izanami
Trabzonluu61
Izanami
17,049
13,388
0
496
17,824
5,981
0
16,270
1,554
0
65,222
W
Ares
Xylans
Ares
17,396
1,722
0
0
26,226
26,999
0
13,268
12,958
21,759
0
W
Nu Wa
terizzla
Nu Wa
18,537
4,776
76
1,605
9,630
3,931
0
5,416
4,214
46,214
0
W
11,655
1,587
7,330
7,175
16,282
9,239
0
8,258
8,024
32,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,180
Gold Earned
60,639
225
Minions Killed
309
3
Camps Cleared
8
1,251,462
Distance Traveled
1,219,733
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,619
1,278
83
6
1
245,264
1
L
Cthulhu
11,466
882
62
5
1
272,922
0
L
Yemoja
12,203
939
31
2
0
225,344
0
L
Nemesis
12,436
957
43
3
6
262,887
1
W
Hel
12,192
938
14
1
0
299,811
1
L
Sol
12,129
933
55
4
1
248,058
0
L
Izanami
12,405
954
118
9
0
210,522
0
W
Ares
12,657
974
9
1
1
241,134
1
W
Nu Wa
12,663
974
61
5
0
245,358
1
W
Aphrodite
12,049
927
58
4
1
219,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role