Player Matchup

Xbalanque
Xbalanque
CivicDust
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EASLEYBOY
Cthulhu
Level 147
God Stats
15W - 15L
1,471 SR
Queue Stats
350W - 401L
1,430 Elo+
Solo
Discordia
Discordia
EROCKnroll
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,563 Elo+
Solo
Ullr
Ullr
Potatotron
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,119 Elo+
Solo
Nike
Nike
SwiftCalf197754
Nike
Level 129
God Stats
5W - 4L
1,618 SR
Queue Stats
587W - 570L
1,428 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,408 Elo+

VS

Team Averages
Level 111
1,508 SR
1,500 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
NotAnotherRanga
Skadi
Level 94
God Stats
8W - 7L
1,542 SR
Queue Stats
633W - 666L
1,500 Elo+
Solo
Kukulkan
Kukulkan
UnoRebellion
Kukulkan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
mighyro
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CivicDust
Xbalanque
13
2 / 7 / 5
8,222
632
7,164
13,047
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
EASLEYBOY
Cthulhu
17
3 / 4 / 3
9,039
695
10,250
14,522
13,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
EROCKnroll
Discordia
15
2 / 4 / 4
8,081
622
11,020
8,840
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 6 / 7
8,386
645
5,673
10,487
4,595
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 3 / 6
9,136
703
7,951
18,775
10,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
9 / 2 / 13
10,534
810
17,299
9,504
4,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
 
Zeus
18
5 / 2 / 11
10,512
809
13,608
9,153
3,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

14
1 / 2 / 16
8,899
685
8,826
10,127
3,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
UnoRebellion
Kukulkan
18
5 / 0 / 15
10,558
812
12,182
6,659
3,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
mighyro
Cerberus
17
4 / 3 / 19
10,633
818
7,439
16,459
15,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
9
Kills
24
24
Deaths
9
25
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
13
7.75
W
Zeus
 
Zeus
5
2
11
5.25
L
Xbalanque
CivicDust
Xbalanque
2
7
5
0.64
L
Cthulhu
EASLEYBOY
Cthulhu
3
4
3
1.13
L
Discordia
EROCKnroll
Discordia
2
4
4
1
W
1
2
16
4.5
L
1
6
7
0.75
L
1
3
6
1.33
W
Kukulkan
UnoRebellion
Kukulkan
5
0
15
12.5
W
Cerberus
mighyro
Cerberus
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,058
Damage
59,354
65,671
Taken
51,902
36,807
Mitigated
30,027
24,281
Healing
29,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,299
7,339
4,354
2,874
9,504
4,279
2,358
3,816
5,536
0
29,129
W
Zeus
 
Zeus
13,608
833
2,985
2,068
9,153
3,679
731
3,970
4,915
35,095
0
L
Xbalanque
CivicDust
Xbalanque
7,164
1,709
1,775
2,258
13,047
4,861
0
7,210
5,547
0
12,506
L
Cthulhu
EASLEYBOY
Cthulhu
10,250
284
2,691
2,892
14,522
13,314
0
7,343
7,033
25,840
0
L
Discordia
EROCKnroll
Discordia
11,020
297
960
1,826
8,840
3,637
0
4,166
4,580
18,828
0
W
8,826
2,544
2,779
2,454
10,127
3,739
1,174
5,006
4,807
0
16,259
L
5,673
2,036
1,401
841
10,487
4,595
0
4,731
5,646
0
13,115
L
7,951
546
2,372
7,265
18,775
10,400
0
8,837
9,636
0
19,535
W
Kukulkan
UnoRebellion
Kukulkan
12,182
983
3,908
1,955
6,659
3,007
1,132
2,313
4,170
33,365
0
W
Cerberus
mighyro
Cerberus
7,439
277
1,523
4,585
16,459
15,323
142
4,761
11,204
11,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
51,136
109
Minions Killed
148
0
Camps Cleared
0
1,119,406
Distance Traveled
1,164,754
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,534
810
26
2
0
217,607
3
W
Zeus
10,512
809
48
4
0
221,966
2
L
Xbalanque
8,222
632
12
1
0
220,660
2
L
Cthulhu
9,039
695
42
3
0
237,593
0
L
Discordia
8,081
622
23
2
0
224,469
0
W
Skadi
8,899
685
14
1
0
258,438
3
L
Ullr
8,386
645
12
1
0
203,996
0
L
Nike
9,136
703
20
2
0
232,688
0
W
Kukulkan
10,558
812
48
4
0
228,138
0
W
Cerberus
10,633
818
12
1
0
238,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role