Player Matchup

Cthulhu
Cthulhu
Bahlow
Cthulhu
Level 14
God Stats
2W - 1L
1,222 SR
Queue Stats
128W - 111L
1,443 Elo+
Solo
Anubis
Anubis
MikonPL
Anubis
Level 24
God Stats
20W - 24L
1,508 SR
Queue Stats
59W - 68L
1,399 Elo+
Solo
Neith
Neith
TeenyTortellini
Neith
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 42L
1,693 Elo+
Solo
Danzaburou
Danzaburou
WowimNew
Danzaburou
Level 24
God Stats
5W - 2L
1,746 SR
Queue Stats
22W - 16L
1,553 Elo+
Solo
Thanatos
Thanatos
vextr8
Thanatos
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 28L
1,532 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,524 Elo+

VS

Team Averages
Level 13
1,547 SR
1,422 Elo+
Chang'e
Chang'e
Duckcannon
Chang'e
Level 6
God Stats
8W - 8L
1,693 SR
Queue Stats
25W - 21L
1,175 Elo+
Solo
Bacchus
Bacchus
FahttestFuhk
Bacchus
Level 24
God Stats
1W - 2L
1,290 SR
Queue Stats
71W - 68L
1,445 Elo+
Solo
Mercury
Mercury
Frank4Frisbee7
Mercury
Level 18
God Stats
16W - 9L
1,661 SR
Queue Stats
57W - 27L
1,687 Elo+
Solo
Sun Wukong
Sun Wukong
Levisito2
Sun Wukong
Level 6
God Stats
4W - 14L
1,588 SR
Queue Stats
78W - 99L
1,404 Elo+
Solo
Neith
Neith
Sneakdh
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bahlow
Cthulhu
19
6 / 2 / 15
14,800
548
13,883
24,364
29,578
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
MikonPL
Anubis
20
8 / 9 / 3
14,964
554
19,560
22,882
14,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 6 / 6
17,437
646
26,544
30,095
22,562
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
WowimNew
Danzaburou
20
10 / 4 / 8
16,908
626
27,063
24,006
11,116
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
vextr8
Thanatos
15
3 / 12 / 7
11,715
434
4,693
22,834
9,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Duckcannon
Chang'e
20
10 / 10 / 10
14,205
526
20,955
27,337
9,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bacchus
FahttestFuhk
Bacchus
18
4 / 11 / 3
11,710
434
9,263
27,088
31,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 5 / 11
17,181
636
34,702
31,937
15,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Sun Wukong
Levisito2
Sun Wukong
6
1 / 6 / 3
7,815
289
2,500
6,116
2,685
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Sneakdh
Neith
18
2 / 10 / 9
11,824
438
13,661
18,667
6,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
67
42
Kills
31
33
Deaths
42
39
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bahlow
Cthulhu
6
2
15
6.75
L
Chang'e
Duckcannon
Chang'e
10
10
10
1.5
L
Bacchus
FahttestFuhk
Bacchus
4
11
3
0.5
L
14
5
11
3.9
L
Sun Wukong
Levisito2
Sun Wukong
1
6
3
0.42
W
Anubis
MikonPL
Anubis
8
9
3
1.06
L
Neith
Sneakdh
Neith
2
10
9
0.65
W
15
6
6
3
W
Danzaburou
WowimNew
Danzaburou
10
4
8
3.5
W
Thanatos
vextr8
Thanatos
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,743
Damage
81,081
124,181
Taken
111,145
86,873
Mitigated
66,309
41,196
Healing
25,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bahlow
Cthulhu
13,883
1,578
701
3,052
24,364
29,578
403
5,397
18,772
55,664
0
L
Chang'e
Duckcannon
Chang'e
20,955
3,651
3,411
9,004
27,337
9,345
353
12,649
14,688
53,251
0
L
Bacchus
FahttestFuhk
Bacchus
9,263
1,199
0
1,367
27,088
31,730
43
8,364
18,724
41,121
0
L
34,702
24,562
0
9,105
31,937
15,602
0
9,469
22,468
0
138,036
L
Sun Wukong
Levisito2
Sun Wukong
2,500
844
0
470
6,116
2,685
0
2,145
3,971
0
8,208
W
Anubis
MikonPL
Anubis
19,560
848
0
10,037
22,882
14,220
1,351
7,894
14,572
98,006
0
L
Neith
Sneakdh
Neith
13,661
8,427
0
2,627
18,667
6,947
0
5,102
13,565
0
53,446
W
26,544
12,794
0
7,780
30,095
22,562
6,153
3,758
26,179
15,950
110,641
W
Danzaburou
WowimNew
Danzaburou
27,063
15,152
0
9,970
24,006
11,116
2,891
8,976
14,826
0
151,271
W
Thanatos
vextr8
Thanatos
4,693
1,717
0
9,656
22,834
9,397
493
5,523
17,015
0
53,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,824
Gold Earned
62,735
652
Minions Killed
453
0
Camps Cleared
0
2,289,749
Distance Traveled
1,956,122
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,800
548
52
2
0
495,164
4
L
Chang'e
14,205
526
84
3
0
402,376
4
L
Bacchus
11,710
434
40
1
0
401,143
7
L
Mercury
17,181
636
217
8
0
570,592
2
L
Sun Wukong
7,815
289
11
0
0
158,763
0
W
Anubis
14,964
554
135
5
0
398,169
0
L
Neith
11,824
438
101
4
0
423,248
0
W
Neith
17,437
646
176
7
0
439,086
0
W
Danzaburou
16,908
626
208
8
0
458,229
5
W
Thanatos
11,715
434
81
3
0
499,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role