Player Matchup

Cthulhu
Cthulhu
AlasDeAngel
Cthulhu
Level 26
God Stats
1W - 0L
1,383 SR
Queue Stats
18W - 26L
1,475 Elo+
Party 1
Loki
Loki
Ushido
Loki
Level 69
God Stats
1W - 1L
1,418 SR
Queue Stats
47W - 45L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
kalarjan
Nu Wa
Level 28
God Stats
3W - 3L
1,504 SR
Queue Stats
48W - 48L
1,491 Elo+
Party 1
Team Averages
Level 41
1,435 SR
1,488 Elo+

VS

Team Averages
Level 34
1,500 SR
1,461 Elo+
Hun Batz
Hun Batz
Gergoo15
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
mati52556
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
porszívás684
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlasDeAngel
Cthulhu
13
1 / 0 / 8
9,683
646
6,791
5,885
4,965
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Ushido
Loki
14
4 / 4 / 6
10,762
717
6,464
9,614
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
kalarjan
Nu Wa
14
6 / 2 / 5
10,494
700
13,267
7,927
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gergoo15
Hun Batz
11
2 / 6 / 3
9,000
600
5,772
10,842
3,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
mati52556
Fenrir
13
4 / 3 / 2
9,728
649
5,367
12,784
5,350
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
11
0 / 2 / 5
8,536
569
5,373
9,324
5,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
6
6
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlasDeAngel
Cthulhu
1
0
8
5
L
Hun Batz
Gergoo15
Hun Batz
2
6
3
0.58
W
Loki
Ushido
Loki
4
4
6
1.75
W
Nu Wa
kalarjan
Nu Wa
6
2
5
4.25
L
Fenrir
mati52556
Fenrir
4
3
2
1.67
L
Cerberus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,522
Damage
16,512
23,426
Taken
32,950
10,365
Mitigated
14,797
4,445
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlasDeAngel
Cthulhu
6,791
540
195
159
5,885
4,965
290
1,772
4,113
27,697
0
L
Hun Batz
Gergoo15
Hun Batz
5,772
1,803
0
920
10,842
3,822
0
6,236
4,606
0
23,302
W
Loki
Ushido
Loki
6,464
1,171
0
2,773
9,614
3,145
233
2,465
7,149
0
48,735
W
Nu Wa
kalarjan
Nu Wa
13,267
3,157
0
1,318
7,927
2,255
1,412
1,228
6,699
38,235
0
L
Fenrir
mati52556
Fenrir
5,367
519
533
1,371
12,784
5,350
0
8,127
4,657
0
35,428
L
Cerberus
5,373
406
0
844
9,324
5,625
0
5,793
3,531
22,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
27,264
167
Minions Killed
130
0
Camps Cleared
0
750,749
Distance Traveled
802,423
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,683
646
43
3
0
257,650
2
L
Hun Batz
9,000
600
32
2
0
249,410
5
W
Loki
10,762
717
78
5
0
250,851
1
W
Nu Wa
10,494
700
46
3
0
242,248
4
L
Fenrir
9,728
649
64
4
0
286,487
2
L
Cerberus
8,536
569
34
2
0
266,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role