Player Matchup

Danzaburou
Danzaburou
DEDAM-DUKE
Danzaburou
Level 27
God Stats
13W - 14L
1,334 SR
Queue Stats
90W - 79L
1,362 Elo+
Solo
Amaterasu
Amaterasu
Monky161
Amaterasu
Level 13
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 3L
1,216 Elo+
Solo
Kukulkan
Kukulkan
TEAbean09
Kukulkan
Level 4
God Stats
0W - 3L
1,287 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 1
Pele
Pele
ThatAssassin394
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 103L
1,040 Elo+
Party 1
Scylla
Scylla
nerfgun2003
Scylla
Level 26
God Stats
9W - 13L
1,457 SR
Queue Stats
62W - 70L
1,420 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,247 Elo+

VS

Team Averages
Level 19
1,432 SR
1,377 Elo+
Persephone
Persephone
E-Girls_ArE_NiCe
Persephone
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 13L
1,379 Elo+
Solo
Sobek
Sobek
Gnarlface
Sobek
Level 24
God Stats
19W - 21L
1,374 SR
Queue Stats
505W - 675L
1,325 Elo+
Solo
Loki
Loki
Lordpavo1862
Loki
Level 28
God Stats
22W - 40L
1,318 SR
Queue Stats
237W - 283L
1,493 Elo+
Solo
Thanatos
Thanatos
LyricalMite7787
Thanatos
Level 27
God Stats
29W - 28L
1,499 SR
Queue Stats
134W - 144L
1,371 Elo+
Solo
Chiron
Chiron
ramzees2006
Chiron
Level 12
God Stats
4W - 4L
1,467 SR
Queue Stats
9W - 15L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEDAM-DUKE
Danzaburou
18
10 / 6 / 0
12,664
603
16,364
20,114
7,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Monky161
Amaterasu
11
0 / 14 / 2
7,276
346
4,216
19,723
14,261
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TEAbean09
Kukulkan
12
0 / 10 / 2
7,578
361
3,850
11,622
8,627
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
5 / 11 / 0
9,239
440
10,231
19,986
5,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
7
0 / 4 / 0
6,489
309
873
3,305
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
E-Girls_ArE_NiCe
Persephone
20
8 / 1 / 3
13,463
641
12,040
8,566
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Gnarlface
Sobek
15
5 / 4 / 3
10,568
503
5,207
16,249
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
15 / 2 / 5
11,653
555
10,988
10,746
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
19
13 / 4 / 3
12,428
592
16,063
17,637
10,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
16
3 / 4 / 8
10,269
489
8,751
10,302
3,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
15
Kills
44
45
Deaths
15
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DEDAM-DUKE
Danzaburou
10
6
0
1.67
W
Persephone
E-Girls_ArE_NiCe
Persephone
8
1
3
9.5
W
Sobek
Gnarlface
Sobek
5
4
3
1.63
W
15
2
5
8.75
W
Thanatos
13
4
3
3.63
L
Amaterasu
Monky161
Amaterasu
0
14
2
0.07
L
Kukulkan
TEAbean09
Kukulkan
0
10
2
0.1
L
5
11
0
0.45
L
Scylla
0
4
0
0
W
Chiron
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
53,049
74,750
Taken
63,500
36,615
Mitigated
35,912
12,401
Healing
31,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DEDAM-DUKE
Danzaburou
16,364
6,785
0
8,263
20,114
7,862
3,105
4,755
15,334
0
79,405
W
Persephone
E-Girls_ArE_NiCe
Persephone
12,040
1,162
0
3,003
8,566
3,362
2,996
1,086
7,319
94,133
0
W
Sobek
Gnarlface
Sobek
5,207
363
0
5,824
16,249
14,751
1,535
195
16,054
33,524
0
W
10,988
2,753
0
2,322
10,746
3,860
0
936
9,804
0
38,092
W
Thanatos
16,063
4,773
0
16,202
17,637
10,241
4,971
2,340
15,297
0
68,464
L
Amaterasu
Monky161
Amaterasu
4,216
1,435
0
775
19,723
14,261
164
4,213
15,402
0
16,080
L
Kukulkan
TEAbean09
Kukulkan
3,850
1,053
0
284
11,622
8,627
417
3,634
7,868
23,835
0
L
10,231
2,489
0
2,869
19,986
5,029
878
2,744
17,140
0
49,034
L
Scylla
873
0
0
210
3,305
836
0
1,346
1,759
11,691
0
W
Chiron
8,751
3,937
899
2,946
10,302
3,698
1,961
0
10,269
0
45,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
58,381
268
Minions Killed
439
0
Camps Cleared
0
1,398,957
Distance Traveled
1,910,760
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,664
603
122
6
0
329,066
0
W
Persephone
13,463
641
167
8
0
388,799
5
W
Sobek
10,568
503
36
2
0
360,393
0
W
Loki
11,653
555
58
3
0
435,132
0
W
Thanatos
12,428
592
103
5
0
379,690
0
L
Amaterasu
7,276
346
22
1
0
331,275
6
L
Kukulkan
7,578
361
35
2
0
280,425
4
L
Pele
9,239
440
71
3
0
335,431
0
L
Scylla
6,489
309
18
1
0
122,760
2
W
Chiron
10,269
489
75
4
0
346,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role