Player Matchup

Nox
Nox
MrToonOne
Nox
Level 16
God Stats
10W - 11L
1,539 SR
Queue Stats
67W - 93L
1,159 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gilt_holmium0
Tsukuyomi
Level 22
God Stats
42W - 45L
1,443 SR
Queue Stats
84W - 111L
1,231 Elo+
Solo
Hun Batz
Hun Batz
pombo_soldado
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Chernobog
Chernobog
sqeezizi401
Chernobog
Level 17
God Stats
9W - 9L
1,548 SR
Queue Stats
89W - 104L
1,264 Elo+
Party 2
Vamana
Vamana
wawette19
Vamana
Level 15
God Stats
7W - 8L
1,471 SR
Queue Stats
13W - 19L
1,425 Elo+
Party 2
Team Averages
Level 14
1,500 SR
1,316 Elo+

VS

Team Averages
Level 14
1,569 SR
1,454 Elo+
Fenrir
Fenrir
ColaaFraisee
Fenrir
Level 22
God Stats
21W - 28L
1,402 SR
Queue Stats
29W - 38L
1,312 Elo+
Solo
Medusa
Medusa
JCorrs
Medusa
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Pele
Pele
MioRed
Pele
Level 15
God Stats
3W - 0L
1,715 SR
Queue Stats
20W - 22L
1,377 Elo+
Solo
Bellona
Bellona
OrbT Papi
Bellona
Level 23
God Stats
1W - 0L
1,727 SR
Queue Stats
47W - 41L
1,583 Elo+
Solo
Ares
Ares
an Enail
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 1
10,626
462
9,642
16,501
9,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
gilt_holmium0
Tsukuyomi
14
2 / 12 / 0
9,608
418
10,519
19,620
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
pombo_soldado
Hun Batz
14
0 / 12 / 2
9,558
416
6,612
18,965
6,717
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
sqeezizi401
Chernobog
14
1 / 8 / 1
9,167
399
4,839
15,289
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
wawette19
Vamana
14
0 / 6 / 1
9,096
395
2,959
10,220
9,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
18 / 3 / 4
13,455
585
15,265
19,121
9,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
JCorrs
Medusa
19
10 / 2 / 6
12,830
558
13,632
9,497
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
MioRed
Pele
20
6 / 0 / 9
12,954
563
8,856
11,993
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
OrbT Papi
Bellona
18
8 / 2 / 5
12,066
525
11,183
15,805
10,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
17
5 / 0 / 14
12,311
535
8,252
15,420
14,162
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
85
5
Kills
47
48
Deaths
7
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
18
3
4
6.67
W
Medusa
JCorrs
Medusa
10
2
6
6.5
W
Pele
MioRed
Pele
6
0
9
10.5
L
2
10
1
0.25
W
Bellona
OrbT Papi
Bellona
8
2
5
5.25
W
Ares
5
0
14
12
L
Tsukuyomi
gilt_holmium0
Tsukuyomi
2
12
0
0.17
L
Hun Batz
pombo_soldado
Hun Batz
0
12
2
0.08
L
Chernobog
sqeezizi401
Chernobog
1
8
1
0.19
L
Vamana
wawette19
Vamana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,571
Damage
57,188
80,595
Taken
71,836
39,240
Mitigated
43,817
5,901
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,265
4,435
451
3,976
19,121
9,960
2,655
861
18,260
0
80,443
W
Medusa
JCorrs
Medusa
13,632
8,694
0
0
9,497
4,217
3,376
1,189
8,308
0
63,472
W
Pele
MioRed
Pele
8,856
1,065
0
2,495
11,993
4,599
6,756
639
11,354
0
75,772
L
9,642
1,508
0
0
16,501
9,097
667
2,018
14,483
47,634
0
W
Bellona
OrbT Papi
Bellona
11,183
5,115
0
3,268
15,805
10,879
873
5,730
10,075
0
65,079
W
Ares
8,252
1,406
620
3,284
15,420
14,162
375
1,223
14,197
39,789
0
L
Tsukuyomi
gilt_holmium0
Tsukuyomi
10,519
2,962
0
1,547
19,620
7,910
96
1,223
18,397
0
44,585
L
Hun Batz
pombo_soldado
Hun Batz
6,612
1,930
0
1,857
18,965
6,717
0
1,588
17,377
0
45,718
L
Chernobog
sqeezizi401
Chernobog
4,839
3,009
0
1,983
15,289
5,669
560
3,335
11,954
0
38,392
L
Vamana
wawette19
Vamana
2,959
1,368
0
514
10,220
9,847
1,276
88
10,132
0
36,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,055
Gold Earned
63,616
339
Minions Killed
516
0
Camps Cleared
0
1,718,585
Distance Traveled
2,150,663
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,455
585
91
4
0
459,587
1
W
Medusa
12,830
558
107
5
0
373,091
1
W
Pele
12,954
563
150
7
0
476,009
0
L
Nox
10,626
462
64
3
0
385,985
2
W
Bellona
12,066
525
111
5
0
429,894
1
W
Ares
12,311
535
57
2
0
412,082
3
L
Tsukuyomi
9,608
418
62
3
0
391,479
0
L
Hun Batz
9,558
416
85
4
0
379,958
2
L
Chernobog
9,167
399
73
3
0
233,494
0
L
Vamana
9,096
395
55
2
0
327,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role