Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
AhmedCr579
Tsukuyomi
Gold III
Level 127
God Stats
13W - 8L
1,690 SR
Queue Stats
325W - 324L
1,438 MMR
Party 3
Chang'e
Chang'e
Silver I
Jonito_13
Chang'e
Silver I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,602 MMR
Party 4
Danzaburou
Danzaburou
Platinum V
Psycho-Rexy
Danzaburou
Platinum V
Level 128
God Stats
6W - 7L
1,702 SR
Queue Stats
127W - 125L
1,712 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver I
RAFAPT3
Kumbhakarna
Silver I
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,602 MMR
Party 4
Nemesis
Nemesis
Platinum V
iam_sooo_bad
Nemesis
Platinum V
Level 58
God Stats
7W - 10L
1,528 SR
Queue Stats
64W - 65L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,584 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,637 SR
1,594 MMR
Izanami
Izanami
Platinum V
Eci_61
Izanami
Platinum V
Level 99
God Stats
22W - 16L
1,685 SR
Queue Stats
73W - 63L
1,767 MMR
Party 1
Nike
Nike
Gold IV
ElKun1806
Nike
Gold IV
Level 114
God Stats
6W - 3L
1,691 SR
Queue Stats
168W - 168L
1,489 MMR
Party 2
Agni
Agni
Gold II
Overdueking8706
Agni
Gold II
Level 141
God Stats
13W - 14L
1,595 SR
Queue Stats
389W - 372L
1,592 MMR
Solo
Thanatos
Thanatos
Gold I
Raoh_Nino
Thanatos
Gold I
Level 102
God Stats
28W - 20L
1,684 SR
Queue Stats
136W - 131L
1,638 MMR
Party 2
Sylvanus
Sylvanus
Gold III
xZ_dFuZe-RezXiiZ
Sylvanus
Gold III
Level 69
God Stats
7W - 9L
1,529 SR
Queue Stats
61W - 57L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AhmedCr579
Tsukuyomi
20
8 / 4 / 9
13,369
557
18,984
17,612
9,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Jonito_13
Chang'e
18
10 / 8 / 5
13,131
547
21,013
19,938
7,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Psycho-Rexy
Danzaburou
18
2 / 4 / 6
12,275
511
11,394
19,290
7,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
RAFAPT3
Kumbhakarna
16
2 / 4 / 14
11,678
487
7,596
24,048
23,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
iam_sooo_bad
Nemesis
19
4 / 6 / 6
12,846
535
15,772
21,296
14,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TiamatSetScyllaApolloAthena

VS

Bans
Guan YuCu ChulainnSobekYmirSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eci_61
Izanami
20
8 / 2 / 5
13,410
559
15,007
18,786
7,561
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
20
7 / 5 / 6
14,096
587
19,856
19,499
19,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 7 / 10
11,146
464
15,310
17,335
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Raoh_Nino
Thanatos
18
4 / 8 / 12
11,735
489
8,135
20,020
8,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 9
12,494
521
8,751
24,758
21,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
68
26
Kills
26
26
Deaths
26
40
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AhmedCr579
Tsukuyomi
8
4
9
3.13
L
Izanami
Eci_61
Izanami
8
2
5
5.25
L
Nike
7
5
6
2
W
Chang'e
Jonito_13
Chang'e
10
8
5
1.56
L
3
7
10
1.14
W
Danzaburou
Psycho-Rexy
Danzaburou
2
4
6
1.25
W
Kumbhakarna
RAFAPT3
Kumbhakarna
2
4
14
2.25
L
Thanatos
Raoh_Nino
Thanatos
4
8
12
1.25
W
Nemesis
iam_sooo_bad
Nemesis
4
6
6
1.17
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,759
Damage
67,059
102,184
Taken
100,398
62,659
Mitigated
65,366
38,258
Healing
41,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AhmedCr579
Tsukuyomi
18,984
5,932
0
3,841
17,612
9,684
755
6,212
11,102
0
104,159
L
Izanami
Eci_61
Izanami
15,007
10,836
0
7,471
18,786
7,561
148
5,139
13,647
0
111,560
L
Nike
19,856
2,259
0
2,657
19,499
19,981
1,008
3,835
15,664
10,817
81,127
W
Chang'e
Jonito_13
Chang'e
21,013
1,830
6,815
8,273
19,938
7,569
1,476
6,649
13,017
67,088
0
L
15,310
1,259
0
4,364
17,335
7,670
60
6,647
10,688
75,038
0
W
Danzaburou
Psycho-Rexy
Danzaburou
11,394
4,535
0
8,039
19,290
7,357
0
3,804
15,400
0
98,663
W
Kumbhakarna
RAFAPT3
Kumbhakarna
7,596
1,346
0
5,221
24,048
23,423
222
8,061
15,737
26,279
0
L
Thanatos
Raoh_Nino
Thanatos
8,135
1,994
0
14,777
20,020
8,380
0
5,971
14,049
0
70,801
W
Nemesis
iam_sooo_bad
Nemesis
15,772
8,980
0
6,069
21,296
14,626
0
3,771
17,437
0
95,411
L
8,751
1,409
3,780
8,680
24,758
21,774
0
7,017
17,741
31,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,299
Gold Earned
62,881
567
Minions Killed
633
0
Camps Cleared
0
2,260,966
Distance Traveled
2,171,772
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,369
557
161
7
0
505,899
4
L
Izanami
13,410
559
190
8
0
418,986
11
L
Nike
14,096
587
180
8
0
460,731
4
W
Chang'e
13,131
547
88
4
0
387,558
1
L
Agni
11,146
464
142
6
0
382,315
2
W
Danzaburou
12,275
511
142
6
0
441,698
7
W
Kumbhakarna
11,678
487
29
1
0
474,786
9
L
Thanatos
11,735
489
88
4
0
495,826
5
W
Nemesis
12,846
535
147
6
0
451,025
1
L
Sylvanus
12,494
521
33
1
0
413,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role