Player Matchup

Kuzenbo
Kuzenbo
Figuro
Kuzenbo
Level 28
God Stats
196W - 216L
1,422 SR
Queue Stats
805W - 845L
1,424 Elo+
Solo
Artemis
Artemis
Hailan143
Artemis
Level 19
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 199L
1,500 Elo+
Solo
Tiamat
Tiamat
Vulgarait
Tiamat
Level 24
God Stats
3W - 1L
1,458 SR
Queue Stats
12W - 11L
1,341 Elo+
Solo
Bastet
Bastet
chicavaliente15
Bastet
Level 24
God Stats
12W - 10L
1,564 SR
Queue Stats
54W - 60L
1,362 Elo+
Solo
Nox
Nox
mafiajhin
Nox
Level 13
God Stats
54W - 46L
1,591 SR
Queue Stats
274W - 271L
1,551 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,436 Elo+

VS

Team Averages
Level 20
1,259 SR
1,164 Elo+
Fenrir
Fenrir
JazaTheDj
Fenrir
Level 7
God Stats
0W - 7L
1,085 SR
Queue Stats
0W - 10L
1,054 Elo+
Party 1
Fafnir
Fafnir
Jfflow
Fafnir
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
4W - 16L
1,180 Elo+
Party 1
Neith
Neith
casualRu
Neith
Level 5
God Stats
0W - 4L
1,083 SR
Queue Stats
0W - 4L
1,052 Elo+
Party 1
Thoth
Thoth
dogthelastbender
Thoth
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 51L
1,161 Elo+
Party 1
Tyr
Tyr
imyonko
Tyr
Level 49
God Stats
0W - 2L
1,339 SR
Queue Stats
291W - 410L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Figuro
Kuzenbo
18
4 / 0 / 25
11,391
1,036
11,849
8,481
10,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Hailan143
Artemis
18
7 / 0 / 16
11,389
1,035
22,001
4,555
1,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Vulgarait
Tiamat
18
4 / 2 / 22
11,140
1,013
12,960
6,180
7,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
7 / 0 / 19
11,911
1,083
14,905
5,462
2,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
13 / 3 / 16
13,859
1,260
22,431
10,246
3,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JazaTheDj
Fenrir
15
2 / 11 / 2
9,887
899
6,145
21,270
10,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
Jfflow
Fafnir
15
0 / 9 / 4
9,748
886
6,045
24,789
30,003
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
casualRu
Neith
16
1 / 4 / 4
10,241
931
9,292
14,321
5,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 8 / 2
9,255
841
5,045
15,452
5,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
16
2 / 3 / 3
10,277
934
3,131
15,759
17,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
20
35
Kills
5
5
Deaths
35
98
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Figuro
Kuzenbo
4
0
25
16.5
W
Artemis
Hailan143
Artemis
7
0
16
15
L
Fenrir
JazaTheDj
Fenrir
2
11
2
0.27
L
Fafnir
Jfflow
Fafnir
0
9
4
0.22
W
Tiamat
Vulgarait
Tiamat
4
2
22
7.5
L
Neith
casualRu
Neith
1
4
4
0.75
W
7
0
19
16.5
L
0
8
2
0.13
L
Tyr
2
3
3
1.17
W
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,146
Damage
29,658
34,924
Taken
91,591
24,959
Mitigated
69,480
3,620
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Figuro
Kuzenbo
11,849
3,130
0
0
8,481
10,145
0
3,172
5,309
21,179
0
W
Artemis
Hailan143
Artemis
22,001
11,366
382
1,023
4,555
1,637
0
1,882
2,673
0
51,552
L
Fenrir
JazaTheDj
Fenrir
6,145
1,571
0
244
21,270
10,986
0
10,611
10,659
0
17,846
L
Fafnir
Jfflow
Fafnir
6,045
1,947
566
2,168
24,789
30,003
0
10,641
14,148
11,417
0
W
Tiamat
Vulgarait
Tiamat
12,960
742
0
1,013
6,180
7,092
0
1,551
4,629
21,039
0
L
Neith
casualRu
Neith
9,292
4,701
0
1,314
14,321
5,483
0
10,484
3,837
0
36,316
W
14,905
3,730
0
0
5,462
2,133
0
987
4,475
0
27,769
L
5,045
1,163
0
0
15,452
5,841
0
8,679
6,773
25,573
0
L
Tyr
3,131
817
0
258
15,759
17,167
0
6,825
8,934
0
14,163
W
22,431
2,910
313
889
10,246
3,952
0
3,498
6,748
50,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,690
Gold Earned
49,408
213
Minions Killed
164
7
Camps Cleared
3
1,085,802
Distance Traveled
932,392
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,391
1,036
14
1
0
263,896
1
W
Artemis
11,389
1,035
84
8
0
171,608
0
L
Fenrir
9,887
899
27
2
2
166,671
0
L
Fafnir
9,748
886
15
1
0
171,527
0
W
Tiamat
11,140
1,013
16
1
1
210,321
0
L
Neith
10,241
931
62
6
1
185,492
0
W
Bastet
11,911
1,083
34
3
2
243,610
0
L
Thoth
9,255
841
40
4
0
162,986
0
L
Tyr
10,277
934
20
2
0
245,716
0
W
Nox
13,859
1,260
65
6
4
196,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role