Player Matchup

Tyr
Tyr
EternalToad
Tyr
Level 15
God Stats
2W - 5L
1,456 SR
Queue Stats
376W - 383L
1,370 Elo+
Solo
Heimdallr
Heimdallr
Fuknite
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,505 Elo+
Solo
Olorun
Olorun
MarisQ
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Royars
Tsukuyomi
Level 6
God Stats
0W - 1L
1,325 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 1
Sylvanus
Sylvanus
vobaouyen
Sylvanus
Level 17
God Stats
6W - 10L
1,500 SR
Queue Stats
148W - 172L
1,460 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,588 Elo+

VS

Team Averages
Level 29
1,551 SR
1,476 Elo+
Nu Wa
Nu Wa
GM3000MMR
Nu Wa
Level 29
God Stats
22W - 25L
1,512 SR
Queue Stats
171W - 153L
1,590 Elo+
Solo
Loki
Loki
LaughnCoffin533
Loki
Level 28
God Stats
44W - 46L
1,506 SR
Queue Stats
785W - 825L
1,402 Elo+
Party 2
Cerberus
Cerberus
MADBULL11756871
Cerberus
Level 29
God Stats
32W - 32L
1,530 SR
Queue Stats
407W - 422L
1,361 Elo+
Party 2
Pele
Pele
dreadedcape
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,473 Elo+
Solo
Kukulkan
Kukulkan
xxSWIFTWOLF1xx
Kukulkan
Level 29
God Stats
6W - 4L
1,707 SR
Queue Stats
143W - 134L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
7,787
458
11,286
15,862
7,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Fuknite
Heimdallr
13
2 / 9 / 3
8,086
476
6,281
12,221
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
MarisQ
Olorun
14
1 / 4 / 4
8,211
483
4,560
12,710
4,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Royars
Tsukuyomi
11
3 / 6 / 0
8,213
483
5,713
12,765
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
vobaouyen
Sylvanus
13
2 / 7 / 5
7,993
470
5,601
11,125
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GM3000MMR
Nu Wa
19
13 / 1 / 8
12,279
722
22,390
8,090
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 4
8,541
502
2,286
11,413
3,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
14
2 / 2 / 10
8,856
521
7,252
17,063
6,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 3 / 3
10,900
641
7,827
14,485
7,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
15
8 / 2 / 3
10,202
600
9,680
8,756
3,319
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
11
Kills
31
31
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Heimdallr
Fuknite
Heimdallr
2
9
3
0.39
W
Nu Wa
GM3000MMR
Nu Wa
13
1
8
17
W
0
3
4
0.67
W
Cerberus
2
2
10
3.5
L
Olorun
MarisQ
Olorun
1
4
4
0.75
L
Tsukuyomi
Royars
Tsukuyomi
3
6
0
0.5
W
8
3
3
3.17
L
Sylvanus
vobaouyen
Sylvanus
2
7
5
0.64
W
Kukulkan
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,441
Damage
49,435
64,683
Taken
59,807
25,767
Mitigated
24,090
11,379
Healing
24,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,286
2,284
0
1,972
15,862
7,490
0
8,080
7,562
0
36,146
L
Heimdallr
Fuknite
Heimdallr
6,281
2,421
117
446
12,221
3,243
328
7,804
4,125
0
29,231
W
Nu Wa
GM3000MMR
Nu Wa
22,390
4,852
0
4,546
8,090
2,903
2,675
972
7,118
105,646
0
W
2,286
261
391
3,793
11,413
3,734
1,617
903
10,510
0
52,491
W
Cerberus
7,252
872
737
8,489
17,063
6,606
940
2,693
14,370
38,349
0
L
Olorun
MarisQ
Olorun
4,560
2,740
283
3,726
12,710
4,037
1,544
9,428
2,932
55,382
0
L
Tsukuyomi
Royars
Tsukuyomi
5,713
1,451
0
2,390
12,765
4,359
0
6,524
6,007
0
33,914
W
7,827
1,733
0
4,474
14,485
7,528
683
2,286
12,199
0
61,135
L
Sylvanus
vobaouyen
Sylvanus
5,601
1,947
1,053
1,392
11,125
6,638
0
6,166
4,735
17,227
1,898
W
Kukulkan
9,680
1,379
0
1,598
8,756
3,319
1,498
2,888
5,868
56,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
50,778
279
Minions Killed
553
0
Camps Cleared
0
1,410,595
Distance Traveled
1,667,592
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,787
458
55
3
0
333,073
0
L
Heimdallr
8,086
476
39
2
0
257,415
0
W
Nu Wa
12,279
722
152
9
0
333,353
2
W
Loki
8,541
502
90
5
0
320,671
0
W
Cerberus
8,856
521
107
6
0
288,736
0
L
Olorun
8,211
483
96
6
0
291,370
1
L
Tsukuyomi
8,213
483
61
4
0
265,089
4
W
Pele
10,900
641
99
6
0
387,434
1
L
Sylvanus
7,993
470
28
2
0
263,648
3
W
Kukulkan
10,202
600
105
6
0
337,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role